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Nolhek

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About Nolhek

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  1. That's very true. It was very frustrating that people took advantage of the previous spawn system to run to his body very quick (even Zelenogorst was perfectly possible if you had a lucky spawn) while his buddies camped it. This became more frequent the more close to the coast/spawns the fight was. Thinking it again, if I have to choose I choose the lesser bad of the two systems, which for me, I choose to keep the current spawn system, it can be bad for the beginning, the main advantage being to get rid of the possible run-up to body quick by exploiting suicide.
  2. I saw that letter of TRMZ on Reddit and from what I read people pretty much agree with all he wrote, so do I. Devs and BI would know with their metrics and stuff but summarizing, I agree with making the game harder not at the cost of making it more tedious but from mechanics that enrich and challenge the actual experience. Redirect the great game this is in the right direction again and redo/rethink the changes from the last year and a half back, please. In particular for my case, there is a bug from a year ago that hasn't been solved yet, it is this one https://feedback.bistudio.com/T175043 and it happened from the day of the update 1.22 released on stable. It is said by the devs that it either for: Your computer is too slow to handle the processing time. Your internet is too slow to send the data in time. The server is too slow to process the received data in time. I didn't change computer, and it's quite capable surpassing the recommended settings (SSD, high-end GPU/CPU, same OS...), I didn't change my internet neither ISP nor method of connection (using cable and fiber in developed urban area), and connecting to same servers as before the update, all this three casuistic since 2018 that started playing DayZ, and until August 2023, when 1.22 released and started happening from one day to the next without changing anything as I wrote https://forums.dayz.com/topic/256662-stable-update-122/ and they changed "Tweaked: All Launcher Server Browser tabs can now refresh simultaneously, and start refreshing upon Launcher startup" which I suppose might be the cause either this or related with something in this update for sure, some connection or launcher stuff they changed, why not put a tick box in the launcher that allows for disable the automatic refreshing of all tabs of servers upon opening the launcher?
  3. I just watched this video and I imagined how scopes in DayZ could be improved. https://youtu.be/iEUU79Rr5BQ?t=243
  4. Here in reddit there is a screenshot from 2014. The game is ages better now, but it doesn't beat the old atmosphere/weather. https://www.reddit.com/r/dayz/comments/yp56h2/dayz_throwback_8_may_2014/
  5. I just saw the screenshots in the Steam DayZ page, which I suppose are from the 1.0 release, and they have the famous volumetric clouds that used to be in the game back then. I know they were replaced with some more basic ugly sky (also the night sky) in about 1.01 or 1.02 because of some technical issues that prevented correct synchronization. I have no idea about developing, but there has to be plans to reintroduce them at some point, right? I started to play little before 1.0 released, and I remember that one of the aspects that captivated me back then was the atmosphere of the game, being volumetric clouds, worsen forecast weather and beautiful night sky cupola, very important reasons of it. Right now the sky and clouds are plane and nothing compared to the old one. It is even worse at night that has multiple purple tones without transition in between them and looks like a really low resolution texture where the stars aren't that visible and detailed anymore. Here there are few pictures from said Steam page.
  6. Nolhek

    specs for day z?

    Yes, it is very easy, and you don't need a program if just want the FPS counter, since Steam has the option for it. Search for "show fps counter steam" or something similar in Google. About your rig, it's more than a decent one for running DayZ. I think it will run very smooth, maybe not in ultra settings but in medium should be about 80 to 100 frames per second easily. Tweak the settings and find the right spot for your preference.
  7. Nolhek

    Disconnect Breath-Holding From Stamina

    Good idea @drgullen and as @DefectiveWater says, I also believe that it should still be affected by running. Probably my numbers would be 25, 20, 15, 10 and 5.
  8. Nolhek

    "Your latency is too high"

    I have found a workaround that has worked for me. For anyone interested, check the link to the ticket in the previous message where I posted what I did.
  9. Nolhek

    DayZ Update 1.13

    For anyone playing in PC and having the problem "Your latency is too high" after the 1.13 update and never had it before, I made a ticket about it in the Feedback Tracker and in General Discussion. Here are the links. https://feedback.bistudio.com/T159885 https://forums.dayz.com/topic/251151-your-latency-is-too-high/ Please leave a comment in case you have this issue, as even the smallest information will help the developers. I have seen it affects not only me, but a friend and several other people in the community servers I play.
  10. I am having the problem that from the three servers I play I am being kicked off each 5 to 30 minutes with the message, "Warning (0x00040008). You were kicked off the game. Your latency is too high". I join again and get kicked again. It's been happening for 10 days. I am in Western Europe and two of those servers are hosted in England and one in the Czech Republic. I have been playing DayZ since 2018 when I bought it and more specifically I have played in those servers since more than two years ago, and I have never had any problem. Those are community servers. I have not changed my computer, nor reinstalled Windows or DayZ, nor changed ISP... all is the same. I have heard that there has been a BattleEye update along the 1.13 patch, but I am not sure about it. Likewise, I have tried in a different computer with my brother's account and happens the same. It's been happening since July 14th, one day after the 1.13 update. The 13th I played three or four hours with a friend and everything was as before, but on the 14th I verified files in Steam and then started happening, although it could be a coincidence. I have tested it every day with the same results, being kicked off each 5 to 30 minutes of playing. I have made three calls to my ISP, each one longer than the previous, and they check everything, download speed, latency... and say everything is right. I live in a city, not in a rural area... I don't know what else to do to be able to play in those servers. It happens the same to a friend that lives far away from me, in other country. I have seen in those servers' communities that other people are having the same problem and never had it before, also from all of Europe. While playing, I did a WinMTR and ping with CMD to the server I was playing and to google.com, the latency showed correct, no lag spikes, but I was kicked anyway with sometimes the message of BattleEye showing huge latency like 400 or 500 something. DayZ is the only game I play, if this keeps happening probably I will stop playing since I cannot play like this as you would understand. Getting kicked each 5 to 10, or to 30 minutes is no way to play, even more if I have to make a queue... By the way, if I make a latency test to any of those servers, I have about 50 ms at most. Here is the link to the ticked in the Feedback Tracker: https://feedback.bistudio.com/T159885 The servers administrators haven't changed anything; but I see that other people are having this same problem as never before they had. My ISP says everything is correct. I have check that my computer or house is not using Internet for any other thing. Started happening since 1.13 update, 10 days already. BattleEye updated too? I have been "investigating" and trying different things all these 10 days without any luck. Please, @ImpulZ could you tell me if there could be anything related to the new update or BattleEye or the Steam player track system that might affect to connection? Apologies for the long post; I tried to tell everything. Also, since it has been 10 days and I have tried many things, I don't know what else to do than to write here and make a ticket. In summary: I am being kicked each 5 to 30 minutes of playing. I am playing from Western Europe, and the community servers that kick me are two located in England and one in the Czech Republic. These servers are two vanilla in Chernarus, and one modded Namalsk. I have been playing those servers since more than two years ago without any problem. I have been playing DayZ since 2018 without any problem. I have not changed my computer, nor reinstalled Windows or DayZ, nor changed ISP. I have tried in a different computer with a different account, yielding the same results. I have this issue since July 14th, one day after the 1.13 update. The 14th morning, I verified files. I have always been using the official launcher. I have seen in those servers' communities that other people are having the same problem and never had it before. I have called my ISP three times, and they have checked that everything is correct, including latency. I live in a city, not in a rural area. I have fiber internet with 300 MB upload/download. About 50 ms at most to said servers. I did a WinMTR and a continuous ping with CMD to the server and to google.com, while playing and the latency showed correct. No lag spikes. But got kicked. I have had the BattleEye kick message showing more than 400 or 500 ms.
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