Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
Shanks (DayZ)
Members-
Content Count
39 -
Joined
-
Last visited
Everything posted by Shanks (DayZ)
-
Why does it show players on my map?
Shanks (DayZ) replied to frankiebeans's topic in New Player Discussion
This feature seems hit and miss, on my map its shown both players and zombies as blue dots named 'man', hopefully that will stop people using it as a gps to your location -
I think you got away with it. Can you please stop mentioning the war? You started it! we did not! Yes you did you invaded Poland.
-
"can i join u? PLEASE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! im not gonna kill but i dont have anyone to play with!" Seems Legit
-
Weaponless guys would be "farmed" for that better stuff early on. Must be same grounds for both and I've greatly enjoyed my new life with no gun. With makarov I can just run thru the nearest town and pop the zombies inside a house, without a weapon I have to actually put some thought into the game and every item found feels like a small victory. This +10000
-
This idea is rad, including the 'taking the edge off being a murder' bandit mechanic. +1 Also, if we're talking addiction to Alcohol, wouldn't the same go for painkillers? I think in a situation like the zombie apoc. addition to such things would happen a hell of alot with people just trying to cope with whats going on.
-
I let out a 'urrrrrhhhhhhh' when I'm caught off guard, so does my friend that I play with, players is more of a 'oh shit did they see us?' type reaction
-
I do think taking them out completely or having them use batteries etc would encourage more people to play at night, but ofcourse, people will still complain about how dark it is, so the servers still won't be full. Night time on the game is pretty scary, and the NVG takes away the fear because you can see everything, so really, its just day time with less players equaling more loot. At night zombies become less of a nuisance like day time for vet players, and become what they should be, terrifying
-
-
I completely agree
-
The dude above revived it, to which I saw in recent threads, I got to be honest I laughed out loud when I saw the title and HAD to comment
-
Dragging and carrying dead, unconscious, broken legged players
Shanks (DayZ) replied to JackPearce95's topic in DayZ Mod Suggestions
I think this would be a pretty good idea, especially the carrying people with broken legs -
O.o The most obvious thing that would come to mind would be rape, and I'm pretty sure we wouldn't want to be promoting that
-
The game is survival, theres no need for objectives or missions in the standard "quest" format, I honestly think that set up will ruin the game. Keep it as it is, survival sandbox, if its getting old, come back to it after a break, it'll be brand new again
-
welcome to the most addictive game ever!
-
Don't make it too easy for the new players, remember how we started :P
-
why do people have difficulties starting w/o weapons
Shanks (DayZ) replied to Tikka (DayZ)'s topic in New Player Discussion
EXACTLY, What would they if this was a real situation? run and hide, which is what you need to do in the game, how difficult is it to translate that thought process? -
So....when will it be playable?
Shanks (DayZ) replied to rinaun's topic in DayZ Mod General Discussion
So far the only problem I've faced was falling through the wall on top of the hospital to my death, had some good gear, but don't get sweaty about it because this is an Alpha test stage, people seem to forget this(alot) Just be patient, take a break if you need to then come back to it -
why do people have difficulties starting w/o weapons
Shanks (DayZ) replied to Tikka (DayZ)'s topic in New Player Discussion
I prefer starting without a weapon, I actually seem to survive a lot longer now, I guess when we all used to spawn with guns, the attitude was, if I aggro anything, I'll shoot it. Where as now, you have to be more carefully. Just my opinion ofcourse, but I think no weapon is for the better. -
Which T-Shirt design would you buy?
Shanks (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Fexzz's idea annnnnnnd Pvt Parts ideas are both great, it'd sweet to get a limited alpha test type t shirt and the "who's shooting in Cherno"/Friendly in Cherno are sick ideas. -
Question about Zombie behaviour, need help with the research!
Shanks (DayZ) replied to djkling's topic in DayZ Mod General Discussion
they do seem to gravitate towards players, I've played with a few people who have all said the same thing too I haven't seen much of a pattern either, it does seem completely random -
You sunk my battleship
Shanks (DayZ) replied to pieeyedsniper's topic in DayZ Mod General Discussion
dafuq? -
This is great, was gutted when I scrolled down and the next chapter wasn't there haha
-
Together in Elektro Dreams
Shanks (DayZ) replied to BurtRaven's topic in DayZ Mod General Discussion
6 hours is quite impressive in a high traffice area, normally I can hope for a total of about 7 seconds before being lit up by random bandits etc, siiiiiigh However, good on you sir, I hope I run into you, rather than someone else at the fire station -
DayZ 1.7.1 Discussion - Others will be locked/deleted!
Shanks (DayZ) replied to Tigerr13's topic in DayZ Mod General Discussion
I've literally only got one gripe with this game( and its not really a gripe because it makes you panic more which at the end of the day is whats supposed to happen in a survival horror) and that is that the zeds run so irratically it makes them pretty hard to hit, I've even been overtaken by them and then they bear off to the right and start trailing me again. But like I said, its not really a problem because it actually makes the game more frantic when trying to shoot them. I really don't see why people are complaining about difficulty, at the end of the day, surviving in that in enviroment would be one of if not the hardest situation ever. -
this thread was steak sauce, A1 sir.