One aspect of the 1.05 update that I'm surprised not any of the community and YouTuber's are commenting on is the updated bleed rate. I like the idea, as it puts more urgency and pressure on players to apply first aid faster and consider patching up mid-gunfight rather than waiting til the dust settles and it's safe, as this adds more realism and difficulty. However, the issue is that if you suffer injuries that require 4 bandages or more to stop the bleeding, you will bleed out and die before you can apply 4 bandages even if you start bandaging immediately after the injury, and with 3 'cuts' you will just barely survive with a flashing red blood level. This is unfair and unrealistic. If you survive an injury but begin bleeding and are able to apply first aid immediately/very soon after the injury, you should be allowed the opportunity to survive.
RECOMMENDED SOLUTIONS:
1) adjust the bleed rate down enough to allow any level of bleed to be stopped if first aid is applied immediately/very soon after
OR
2) keep the bleed rate the same, but add other medical devices that are faster to apply or stop multiple levels of bleed at once, similar to what exists for combat first aid today:
- Tourniquet: Multiple possibilities. Stop 2-3 levels of bleed at once and applies very quickly, or make it reduce your bleed to 1 regardless of how many levels of bleed suffered and application speed is the same as a bandage/rag (maybe require additional treatment such as removal of tourniquet before a certain amount of time or more health problems occur just like real life) This could be a less common item to find compared to bandages/other common medical items. Found only in hospitals/medical facilities and more often in military bases.
- Hemostatic agents such as Celox or QuikClot combat gauze: basically an upgraded rag/bandage. Stops 2, maybe 3 (whatever seems more balanced) levels of bleed at once and applies at the same speed as a bandage rag. Rarity similar to tourniquets: less common to find in hospitals/medical facilities, more common to find in higher tier loot areas such as Northwestern medical facilities or other military facilities.
TLDR: Adjusted Bleed rate is too OP. 4 cuts or more and you die before you can stop your own bleeding. Either slow the bleed rate to allow survival, or add more medical items that stop bleeding faster/more effectively similar to military combat first aid items in real life.