Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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This game need some scenario editor like in Arma 3 and some build-in pve/objective focused game modes (not only PVE ofcourse). I think this would be cool. Like dayz was created as a mod for arma 2, now dayz should "borrow" some features from arma. Too bad there is no "human" AI in dayz.
It seems after the new updates (1.04 or 1.03) I'm not able to allow client-side mods on my server. Just putting *.bikey file in "serverkeys" folder doesnt work anymore. I have to launch same mods on client and on server, or otherwise I get error "Client contains PBO which is not part of server data *path to mod's pbo*". That destroys purpose of client-side mods - allowing players to play with (for example) different sound mods or without any.