Cype_Revenge
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Everything posted by Cype_Revenge
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Hello DayZ community, I started working on a map for DayZ a few months ago... I switched over from A3 to DayZ, for now DayZ Tools are not as user-friendly as A3 Tools. About the Rostow Map its a fictional Terrain based on a Real Location somewhere in Czech Republic. Size 14.336 x 14.336 mt. Cellsize 3.5 mt. Real Satimage Real Elevationdata for now Objectplacement its about 60% finished Satimage needs to be cleaned up Maskimage still needs to be created To creating a Map for one Person it takes a lot of time, needs time to finishing it.... Cheers some link to Imgur: https://imgur.com/RTSBJeX https://imgur.com/74FHc29 https://imgur.com/PJOQ7fD https://imgur.com/mssLj8z https://imgur.com/Mr7XLCE https://imgur.com/BdIkMKf
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Map is Released! https://steamcommunity.com/sharedfiles/filedetails/?id=2344585107
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Hello Guys, I haven't heard anything for a while now, I'm still working on the map... Searching bugs, misplaced objects and working on the mask image.
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some time has passed since my last post... placing some last objects, so that it suits the game better.
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last 10 days worked on signs, created over 120 signs!
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new clutter defined... cleaned up the Satimage, worked on the Mask and added a new Surface under the foliage Trees. next step Power lines. Thanks!
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resume from the last weeks, objectplacement its done (only missing few smaller things) worked last week with Photoshop to clean the Satimage and experimented a bit with different Clutter variations.
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Thanks always appreciate it! Yeah sure i will release it on Steam Workshop, writing it here and if you like follow me on Twitter or Steam.. https://steamcommunity.com/profiles/76561198067177346/myworkshopfiles/?appid=107410 https://twitter.com/cype_revenge
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Thanks @Richie i am always around, working every day to finish this Map...
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some news Objectplacement is 90% done (over 5 million objects) working on NE last part remaining... after that i will beginn to work on the sat and mask, clutter...
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this is new to me, used the DayZ tools now for about 1000 hours. Arma 3 are almost identical used it over 4000 hours but never seen this before. Only happens with street objects? remind me to the toggle Snappoints, when they are activated two objects are snapping together.
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progres from the last 10 days
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Yes i agree, iI will write a new xml with all the spawns and not a copy as others do. Yeah good Idea with the Animals inside Towns, I'll do that for sure! All ideas are welcome. NE Town almost finished
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its about 200km² ... Chernarus is 225km² Livonia is 163km² 60-65% its Forest, the rest is an open Landscape with Towns and Cities.
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@Tom_48_97 I'm currently developing a new MAP for Dayz, it would be nice if we had an editor like A3 ones. placing all the towns with BD its time consuming and annoying.... Hoping in 2020 some Updates on the TerrainTools!
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Modding Support and Tools, Initial Release
Cype_Revenge replied to Tom_48_97's topic in Official Tools
@Tom_48_97 Julien some questions.... I know the Terraintools for A3, worked with it a few tousand hours... In future you plan to porting over from TB A3 to TB Dayz the system to creating roads with Shapefiles? In my Eyes for now its a big step back, placing all the objects and you spend a lot of time creating Roads... (example downloading with Qgis the Shapefiles and importing it to TB saves a lot Time) Some viewer ingame like the Splendid Camera would also be very helpful, since we have no editor, to checking the placed objects ingame! Please check out the Objectplacementtool for A3 by Adanteh, its very Helpful for us Mapmaker https://steamcommunity.com/workshop/filedetails/?id=1242712395 maybe something like this in Future?