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SillyJoe

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Everything posted by SillyJoe

  1. SillyJoe

    Official servers all players use Hack!!!!

    https://www.battleye.com/about/
  2. SillyJoe

    Xbox DayZ Experimental Is Awesome

    Thats a really good move from BI and I appreciate that you xbox guys are doing some bug testing and reporting. I was talking to a buddy on xbox (i'm a ps4 player) and he told me that item desync is way worse than with 1.07 stable. Can you confirm this?
  3. SillyJoe

    Console Update 1.07

    Sad DayZ... 😕
  4. SillyJoe

    Experimental Update 1.08

    I hope with the latest option to test experimental updates on xbox some people will comment obout the current state on console. Item desync or desync in general still as bad as with 1.07? Still looting issues or players shoot with their bare hands with no gun sound at all (aka the silent weapon bug)? Any performance improvements at all? And btw, its quite sad that we can't test experimental builds on PS4. I think that would be a great option to test the builds on the console landscape.
  5. How many slots are we talking about?
  6. SillyJoe

    Console Update 1.07

    Please optimize the performance for PS4. I'm running the game on a PS4-Pro with internal SSD and it's still unplayable in many situations and the fps will drop under 5 in most cqc pvp situations with full auto AR's. Please don't ignore the console community as I think that we console players are responsible that you guys earned a lot of cash recently that can be used to develop the game further...
  7. SillyJoe

    PS4-Pro DayZ ingame resolution at 4k output?

    Can no one anwser my questions?
  8. Hello players and DayZ devs. I do own a 4k TV for my PS4-Pro and I realy like how crisp and clear Dayz looks if I set my output to 4k but the frame drops and general fps makes it almost impossible to enjoy DayZ when playing at 4k. Especially when using (sniper) scopes or at most pvp situations it's kinda unplayable at 4k. If I set my PS4 pro to 1080p/Full HD the game looks quite bad on my 4K TV (55inch). Yes, I do understand that the PS4 Pro is too weak to output real 4k resolution with DayZ (and many other games) but I wonder if you could turn down the render resolution to 1440p or implement some sort of dynamic resolution so we can enjoy DayZ on the PS4-Pro and a 4k TV? I figured out that boost mode disabled helps a little bit to get more stable frames and less lag but it still unplayable in most situations... My Question(s): What is the actual ingame resolution in DayZ for 4k output on the PS4-Pro? Is it 3840 × 2160 (4k), 2560 × 1440 (1440p) or some sort of Dynamic resolution? Is DayZ a PS4-Pro Enhanced title? Why has Boost Mode a negative effect in DayZ? Best Regards!
  9. SillyJoe

    Console Update 1.07

    Fix fps stuttering/drops and Desync aka the evil of most things and I'll buy 2 copys of DayZ for two random guys in my FL. Can anyone comment on ghost bullets? Is it finally fixed?
  10. SillyJoe

    State of the 1.07 Console Issues

    Umm yeah sure, it does help a lot right? Communicating is one thing and addressing the game breaking issues another... I hope they get better at both but the latter is by far more important.
  11. SillyJoe

    State of the 1.07 Console Issues

    Lul, I would be very surprised if you are able to fix these problems by the beginning of the next week. Since DayZ on console I don't have any faith in your devs anymore. But hey, please prove me wrong. To be honest, I'll bet 3x copys of DayZ for PS4 that they will not fix any major problems on console (Desync, Ghost Bullets, Inventory issues with looting >> aka DESYNC ISSUES) by the "end" of next week. I'm not even take cars into the mjaor issues since the physics part of the game is so damn broken (e.g. corpses fall into buildings) that I'm quite sure that they can't even fix this by the end of the year. Anyway, they have at least 5 full working days to fix those named issues... Does anyone want to bet against me? 😅
  12. SillyJoe

    Console Update 1.07

    Trust me its not fixed, not even close. We had inventory desync and ghost bullets like 5-6 times yesteday in one session! DayZ is still broken AF on consoles and I'm pretty sure the devs know it. The game(play) is broken AF right now, thats the state of DayZ on console! Lot of CEs/Bluescreens. Worse FPS than before (how is that even possible?!?!?!) and still a LOT of desync and inventory issues. Your char still get scuffed and you shoot ghost bullets and/or melee combat doesn't work. You can't fully loot players 99% of the time. You are getting killed by players showing no guns in their hands... It's basicaly the same as before with 1.06 but even worse. How can you release 1.07 in such a bad state? You guys should be ashamed of yourself! You haven't fixed "ANY" major issue with the game on console, thats mindblowing imho! The only good thing about the update is that you don't have a black screen for 15 seconds after you respawn (with 1.06 you had to wait 15 seconds but your char was already in the world and could get attacked by zeds or players). Well done devs, great update... Seriously, I would consider to get help from a another dev studio to work on this game for consoles. Otherwise your reputation will go down even more. Be transperent and admit that your devs are not able to fix this game on console, that would be huge! BB DayZ, see you in couple of month when you release another broken update on console. Sad DayZ...
  13. You mean from Nitrado to Fragnet right? What about consoles? ;)
  14. I'm not sure. On PC it seems like that they switch to fragnet.net. On console I think they have a deal with Nitrado (for community servers) and that's why they don't switch but who knows. The question would be if all official servers on console do run on Nitrado? Anyway I would like to have the option to rent community servers on fragnet for console to compare the two hosters (Nitrado vs Fragenet)... What I realy don't like from Nitrado is the fact that they don't offer 60slot servers. It's either 52 or 64 and as I said 60 seems to be the sweetspot on console (i speak for the PS4 platform) before it gets "ultra laggy" when full pop. To be fair I don't blame Nitrado for all the Lag, Rubber Banding and crashing because I think it the fault of the how the devs designed the sever config for dayz. I mean the fact that most of the stuff is running on a single core is crazy enough. But I always wonder why Official servers are not running as bad when full pop as a 64 slot Community server hosted by Nitrado...?! For me it seems like that the devs also have to do alot of "optimizing and bugfixing" on the DayZ server config, not only the main game.
  15. Hopefully they will switch to fragnet.net for the community servers as well or at least give Console players the chance to rent via fragnet.net. Nitrado doesn't offer 60 slot servers for console and 60 slots seems to be sweet spot before everything starts to get ultra laggy (rubber banding, very low performance) when high/full pop. Fragnet also offers more server locations for DayZ compared to Nitrado and they also tell you exactly what hardware is beeing used. Nitrado was a bad choice imho...
  16. SillyJoe

    Console Update 1.06

    I guess this problem is not existent on xbox. I've asked some people on PS4 and they told me that it's still a problem, so not fixed. 😕
  17. SillyJoe

    Console Update 1.06

    Random turn offs. Did you never had this problem on PS4? It requires you to crouch +uncrouch or jump to fix it. Turning off and on again from the quickmenu also works but the random turn offs happend way too often... Very very annoying, especially in pvp situations!
  18. SillyJoe

    Console Update 1.06

    NVGs fixed with the latest patch?
  19. SillyJoe

    Console Update 1.06

    Hi devs we need a hotfix for NVGs and random Bluescreens + Bluescreens when repairing/opening items.
  20. SillyJoe

    Custom Server Performance (60+ slots)

    I wonder why BI allows to rent custom servers with more than 60 slots when it makes the game clearly unplayable when thos server are full/high pop? On another post in this forum I've read that most of the ingame stuff is handled on a single core, so no wonder there is huge lag and rubber banding on high pop servers. You can feel this especialy on custom servers with more than 60 slots. When those servers are full the game becomes unplayable and players are teleporting + there is a lot of lag (zeds, doors, looting, aso). Are those server performance issues will get fixed at some point? I do think it's a very crucial issue and core problem of DayZ.
  21. SillyJoe

    Throw in the trash!

    Lets hope that they actualy use the money to improve the game and/or hire* some new/additional developers for DayZ. *I guess BI don't have enough manpower in the dev team and that's why the latest patches/updates were so poorly executed and it seems like that they still haven't figured out howto fix the core issues with the game (at least on console). I can't blame the devs for everything as I don't know how difficult it is to fix the current core issues and how many devs are working on the game but on the same side I can't blame any DayZ player who is tweeting that the devs have to step up their game or leave DayZ behind to make room for new devs with a fresh mentality. Imo the game right now is in a bad state on PS4! There is so much desync like Ghost Bullets, people shooting with their hands + no gun sound, weird hitreg, horrible fps (pvp + big towns like Topolin, Cherno, Elektro), alot of rendering issues (sniper scopes for ppl without SSD, wallhack when loading into a server, slow loading of the enviroment [sometimes buildings and other things are completly invisible for more than a couple of seconds]), Bluescreens/CE-Errors, Server crashes, Duping.... aso. In my opinion the devs have to work primarily on bug/exploit fixing but at the same time they have to optimize the general performance on consoles + servers. I hope that they use the money from us console players (base Game + DLC) to hire more devs which are specialized for console. The game (on console) will probably be dead soon If they are not able to fix the core issues. I'm realy looking forward to play DayZ on a PS5 but it's not only about the performance (fps client side). The devs have to fix the core issues with the game (desync, looting, server performance, aso.) so the players can enjoy this great concept of a survival game! As a customer all I can say at the moment is that for me BI has a bad reputation and I will defenitly not buy anything else from them in the future unless they prove that they can do it better and deliver a product that is worth my hard-earned money! Almost all of my friends quited DayZ shortly after the release and some after the next patches and raged about BI. I can't blame them as the game felt "unplayable/unfinished" and most people thought that they have wasted their money. I do hope that I can bring them back to DayZ once the core issues are getting fixed and the game feels like a finished prodcut... Anyway I wish all of you guys and your families merry X-Mas (devs included)! 🙂
  22. SillyJoe

    Glitch shed on console

    Also bunkers at Livonia are buggy, you can look trough the roof... Same with some other buildings (e.g. lil garages). Pretty lame that they haven't fixed those issues yet!
  23. SillyJoe

    Dupers are crashing the servers!!

    I'm pretty sure that dupers are crashing the servers at the moment. Especially if you kill them they somehow are able to crash the server so that you are not able to loot them! How is this possible and when is this going to be fixed? These guys are ruining the game for every legit player!!!!
  24. SillyJoe

    Console Update 1.06

    Random Bluescreens/CE-Errors are back with the latest patch. I had close to zero bluescreens with the 1.06 release but the next patch added bluescreens when opening cans of food or repairing stuff and the last one introduced random bluescreens again. It's completly ruining the survival experience and if you get a bluescreen in front of a couple of zeds your pretty much dead 99% of the time... 😕 Please fix this BI, it's unacceptable!
  25. SillyJoe

    Moving into 2020

    Btw, on consoles we are doing this (forced to do it!) since Release lul....
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