csssbx
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I find it odd that I'm playing a game without really knowing what the rules are; nor do I even know where to find the rules. E.g. how many gulps of water from a well can I drink when at yellow (without getting sick) ? How do I know how much I can eat ? What's the best way calorie wise to cook meat ? Is there an up-to-date resource for answers to these kinds of questions ? I actually don't consider it a huge oversight that it isn't included in e.g. in-game tutorials. Exploring the world and learning the mechanics through experience is fun. But it would also be great to confirm some things.
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Re: Public Hardcore Survival (dayz under..)
csssbx replied to csssbx's topic in New Player Discussion
Thanks, mcwendy. I'm so torn on the question. Because the fact that there are people role-playing as kos dicks, people adopting a kos approach due to experiences in the game and actual dicks who just want stuff NOW--these people are needed in the game to some extent to make the world the threat that it should be. But, yeah, I'm just finding a lot of deaths that are just stupid and to me outside of the bounds of interesting play--whatever that means. I'll definitely move around to other servers to have a look. I do have a couple in mind. Hey maxon--yeah, that's just it. My deaths are normally not preceded by a feeling of danger. It's more like, hey I'm talking to this new guy in Berezino and we might team up--BAANG--some other dude with a shotgun just nuked us. The game does a great job at playing out this question of how selfish (and independent and stealthy) one is willing to be to stay alive. I've started with the answer: what's the point of staying alive if you're determined to stay alone ? But my way of addressing that (over-friendliness, not being stealthy enough) hasn't thus far proven effective. Either way, it's a pretty deep and rich game. And certainly part of the answer is to get more experienced. -
This is a question regarding the specific server mentioned in the title, but generalizes to all. I'm a fairly new player--20 hours or so in--and though I've picked up most of the mechanics of the game and am having a great time with it, I'm very unclear about some basic social / engagement rules in the game, in part, I suppose because that's a fluid kind of thing. For example, just now I died in Berezino in the following way: I'm talking to a guy in police station as he's searching, we're chatting about where I can go hunting. Both outside now, we suddenly both notice a dude way down the road, doing the friendly wiggle. I wave. A silenced round takes me out. Now it's possible the dude in police (who said he was running from cannibals, and who offered me food) suddenly found a gun and took me out from behind suddenly. Or it's possible the dude far out was baiting me to stand still and some other shooter with a scope took me out. Either way, I lost both of my long guns and a fairly good stash of gear. Here's my uber freshie puzzlement: I'm not understanding how I would handle that engagement any differently next time it occurs. I'm standing in a coastal town with hands empty, chatting with a dude. Is it simply the case that if you are visibly carrying weapons, you are a target and so have to KOS most you encounter ? The nature of dayz is that a character like the one I just lost, are often the result of several hours of investment. These kinds of cheesy deaths make me see the enterprise as a largely nihilistic one in which there really isn't a purpose to investing time. And though I totally can imagine scenarios in which other people (ie. whomever shot me here) are role-playing, say, fiendish survivors who purposely stalk the coastal towns for friendly people to snipe, I think it just makes the game less interesting, less inviting to someone who isn't interesting in donning the black cap, black eyepatch and adopting a KOS demeanor. I note my question has taken the character of a comment, but I want to emphasize that I'm new here, and this is what I see. Do you have a suggestion about how to see this differently ? Are deaths like the one just described common ? Expected ? Is this simply a matter of my not being battle hardened ?