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I can't use c++
private string PlayerIdentityName = "empty"; string GetPlayerIdentityName() { return this.PlayerIdentityName; } void SetPlayerIdentityName(string name) { this.PlayerIdentityName = name; }
Then added in PlayerBase -> EEKilled
SurvivorBase sbKilled = this; if (killer.IsMan()) { Man manKiller = Man.Cast(killer); GetGame().ChatPlayer( 0, sbKilled.GetPlayerIdentityName() + " Killed By " + manKiller.GetIdentity().GetName()); } else { GetGame().ChatPlayer( 0, sbKilled.GetPlayerIdentityName() + " Killed by zombie/bleedout/fall?"); }
and added in PlayerBase -> OnConnect
SurvivorBase sb = this; sb.SetPlayerIdentityName(this.GetIdentity().GetName());
How can I add it in playbase and survivorBase ?