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soundkail
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Everything posted by soundkail
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Arnaque Dayz forcing you donation server SECTOR9 ip 108.178.174:2302
soundkail posted a topic in New Player Discussion
Arnaque Dayz forcing you donation server SECTOR9 Bonjour a tous je me lance un peu dans le test de tout les serveurs dayz Mode . Et ici je suis tomber sur un serveur pire que le SpargelTarkan qui l'admin s'amuse a vous tuer en se téléportant sur les toits des stations service et qui vous tue a la sortie du trader ^^ . Ici c'est un nouveau genre d'arnaque que le serveur Sector9 vous propose ... IL propose des formules de donation avec trader dans votre base si vous payer . Si vous avez le malheur de trouver un site correct pour une base sécurisé celui ci procède a un rollback du serveur afin de détruire votre base et vous forcer a payer pour une construction d'un base . mais comme bien sur vous n'êtes pas bête a ce point vous refusez et celui ci invoque une excuse bidon en disant que le site étais pris mais que le propriétaire du lieu a demander de supprimer sa base et maintenant il veux sa base ... vous l'avez bien compris tout ceci est bidon , passer votre chemin n'allez pas sur le serveur sector9 ip : 108.178.7.174:2302 Hello everyone I'm starting a little in the test of all dayz Mode servers. And here I am falling on a server worse than the SpargelTarkan who admin fun to kill you by teleporting on the roofs of gas stations and who kills you at the exit of the trader ^^. Here is a new kind of scam that Sector9 server offers you ... He offers donation formulas with trader in your base if you pay. If you are unfortunate enough to find a good site for a secure database, this one rolls back the server to destroy your database and force you to pay for building a database. but as you are not stupid at this point you refuse and this one invokes a bogus excuse saying that the site was taken but that the owner of the place has asked to delete his base and now he wants his base ... you understand it all this is phony, go your way do not go to the server sector9 ip: 108.178.7.174:2302 -
Voilà j'ai un gros problème pour trouver mon serveur dans la liste lan de dayz ... J'ai installer le serveur , j'ai bien paramétré le fichier dayzserver.cfg ( open port 2302 is ok , ) J'ai été dans le firewall ouvrir les port 2302-2305 .. Et malgré tout rien n'y fait mon serveur n’apparaît pas dans la liste Here I have a big problem to find my server in the list of dayz lan ... I installed the server, I set the file dayzserver.cfg (open port 2302 is ok,) I was in the firewall open port 2302-2305 .. And still nothing makes my server does not appear in the list my dayzserver.config = /* Starter serverDZ.cfg config file made by TheGamingChief Comments can be added by adding a "//" in front of a line. */ // GLOBAL SETTINGS hostname = "Nemie"; // Server Name password = "123"; // Password for connection to the server passwordAdmin = "DontTellAnyoneThis"; // Password to become server admin logFile = "server_console.log"; // Tells DayZ server where the log file should go and what it should be named steamQueryPort = 2302; // defines Steam query port, should fix the issue with server not being visible in client server browser maxPing= 500; // Max ping value until server kick the user (value in milliseconds) timeStampFormat = "Full"; // Format for timestamps in the .rpt file (value Full/Short) logAverageFps = 60; // Logs the average server FPS (value in seconds), needs to have -dologs launch parameter active logMemory = 60; // Logs the server memory usage (value in seconds), needs to have the -dologs launch parameter active logPlayers = 60; // Logs the count of currently connected players (value in seconds), needs to have the -dologs launch parameter active /* WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval */ motd[] = { "Welcome to my server", "Don't be dick", "Have fun!" }; motdInterval = 0; // JOINING RULES maxPlayers = 60; // Maximum amount of players loginQueueConcurrentPlayers=5; // Number of players concurrently processed during login process. Should prevent massive performance drop during connection when a lot of people are connecting in the same time. loginQueueMaxPlayers=500; // Maximum number of players that can wait in login queue verifySignatures = 2; // Verifies .pbos against .bisign files. (use only 2) forceSameBuild = 1; // Server will allow connection only to clients with same exe revision as server when active (value 0-1) // OTHER IMPORTANT SETTINGS disableVoN = 0; // Enable/disable voice over network (value 0-1) vonCodecQuality = 20; // Voice over network codec quality (values 0-30) enableDebugMonitor = 1; // Shows info about the character using a debug window in a corner of the screen (value 0-1) respawnTime = 5; // Sets the respawn delay (in seconds) before the player is able to get a new character on the server, when the previous one is dead disable3rdPerson=0; // Turn on/off 3rd person view for players on the particular server instance (value 0-1) disableCrosshair=0; // Turn on/off cross-hair on the particular server instance (value 0-1) serverTime="2019/07/28/09/00"; // Server Start Time, initial ingame time of server. "SystemTime" means local time of machine. Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, f.e. "2015/4/8/17/23" . serverTimeAcceleration=2; // Accelerated Time (value 0-24), this is a time multiplier for in-game time. In this case time would move 24 times faster than normal, an entire day would pass in one hour. serverTimePersistent=1; // Persistent Time (value 0-1), actual server time is saved to storage, so when active, next server start will use saved time value. guaranteedUpdates=1; // Communication protocol used with game server (use only number 1) instanceId = 1; // DayZ server instance id to identify number of instances per box and their storage folders with persistence files lootHistory = 1; // How many persistence history files should been kept by instance, number is looped over during save storeHouseStateDisabled = false; // Disable houses/doors persistence (value true/false), usable in case of problems with persistence storageAutoFix = 1; // Checks if persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1) // MISSIONS CYCLE class Missions { class DayZ { template="dayzOffline.chernarusplus"; // First part is mission name, second part is used map }; }; My Server.bat = @echo off start "" "DayZServer_x64" -instanceId=1 -config=serverDZ.cfg -profiles=ServerName -port=2302 -cpuCount=8 -noFilePatching -dologs -adminlog -freezecheck
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plz help me ....
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now my server is working but it still does not appear in the list of servers, I am forced to set the laucher of dayz by connecting necessarily on my ip 127.0.0.1:2302 Why does my server work but is not in the server list?
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::STARTDAYZSERVER.BAT by TermNCR from UK420DAYZ :) @echo off ::BEC PATH set BECPath="C:\DayZ\BattlEye" cls echo Protecting Server: [ DAYZ SERVER ] from crashes... title DAYZ SERVER timeout /T 5 :START echo Starting BEC start /D %BECPath% bec.exe --dsc -f Config.cfg TIMEOUT /T 5 echo Launching Server 😄 cd "C:\DayZ" echo TermNCRs DayZ Monitor... Active ! start "Dayz" /wait DayZServer_x64.exe -port=2302 -config=serverDZ.cfg -profiles=C:\User -freezecheck ping 127.0.0.1 -n 15 >NUL echo DayZ Shutdown ... Restarting! ping 127.0.0.1 -n 5 >NUL cls goto START
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i used new config : hostname = "[BE-FR] Nemie LanD PVE-PVP "; // Server name password = "test"; // Password to connect to the server passwordAdmin = "test"; // Password to become a server admin maxPlayers = 60; // Maximum amount of players steamQueryPort = 2302; // defines Steam query port, should fix the issue with server not being visible in client server browser verifySignatures = 2; // Verifies .pbos against .bisign files. (only 2 is supported) forceSameBuild = 1; // When enabled, the server will allow the connection only to clients with same the .exe revision as the server (value 0-1) disableVoN = 0; // Enable/disable voice over network (value 0-1) vonCodecQuality = 20; // Voice over network codec quality, the higher the better (values 0-30) disable3rdPerson=0; // Toggles the 3rd person view for players (value 0-1) disableCrosshair=0; // Toggles the cross-hair (value 0-1) serverTime="SystemTime"; // Initial in-game time of the server. "SystemTime" means the local time of the machine. Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, f.e. "2015/4/8/17/23" . serverTimeAcceleration=12; // Accelerated Time (value 0-24)// This is a time multiplier for in-game time. In this case, the time would move 24 times faster than normal, so an entire day would pass in one hour. serverNightTimeAcceleration=1; // Accelerated Nigh Time - The numerical value being a multiplier (0.1-64) and also multiplied by serverTimeAcceleration value. Thus, in case it is set to 4 and serverTimeAcceleration is set to 2, night time would move 8 times faster than normal. An entire night would pass in 3 hours. serverTimePersistent=0; // Persistent Time (value 0-1)// The actual server time is saved to storage, so when active, the next server start will use the saved time value. guaranteedUpdates=1; // Communication protocol used with game server (use only number 1) loginQueueConcurrentPlayers=5; // The number of players concurrently processed during the login process. Should prevent massive performance drop during connection when a lot of people are connecting at the same time. loginQueueMaxPlayers=500; // The maximum number of players that can wait in login queue instanceId = 1; // DayZ server instance id, to identify the number of instances per box and their storage folders with persistence files storeHouseStateDisabled = false;// Disable houses/doors persistence (value true/false), usable in case of problems with persistence storageAutoFix = 1; // Checks if the persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1) class Missions { class DayZ { template="dayzOffline.chernarusplus"; // Mission to load on server startup. <MissionName>.<TerrainName> }; };
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look https://www.casimages.com/i/190724103546173103.jpg.html
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I even format my pc and reinstall everything but nothing works. Before it works but now impossible, I look at the tutorials that date ...
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no it does not work
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And strangely I can not find my server since the last update of the new interface of dayz, you touch how much share server to rent at nitrado huh ??? You are blockading them for renting more servers ????