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Everything posted by WOLVERlNES
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Mine took 3 weeks to activate.
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I was in a town and didn’t hear any 🐺 wonder if that’s still a thing tho.
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But that’s why we have that 15s countdown for... I sat there until it hit 0 and went to main menu. They would had had to like 1 shot me immediately after 15s timer and I would have heard them running towards me as I was logging right?
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Finally have server active... no what do I do to set it up lol? I’m on website via Xbox atm.
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Dang that sux
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I’ve died cuz of my Gunter thinking it was a bucking bronco, bouncing everywhere and even doing barrel rolls lol. The only good thing is that each time someone has stolen our Gunter they’ve never gone more than a couple hundred meters away from where we stashed it! Most of the time it works fine, but when it doesn’t it’s un-drivable.
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The DeSync issue is game breaking, I have to log out constantly and consistently loose inventory because items aren’t displaying or interacting correctly. @ImpulZ please share with devs so this can be fixed for 1.05patch. Cheers,
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Most likely going to cancel our 100 slot public community server.
WOLVERlNES replied to LnS247's topic in Xbox
I’m prob canceling my 1yr server cause I still don’t have access to it it yet, going on 3 weeks now... wtf they dropped the ball big time. -
It seems to be specific to Olga’s — the despawning issue. And yes I know it’s not other players taking them, for the occurrences have been I put parts in car, standing right near car, sever resets, load into queue log back in after server reset car vanished.
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It’s been over 2 weeks now wtf....
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See, I’m NOT crazy lol 😂
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I’ve only found 1 that hasn’t despawned after I started building it. Every Olga I’ve found despawns after server reset, I literally had 4 wheels on car, radiator, gas, etc... server resets come back and line magic it’s gone. Keep in mind this is a default spawn location it hasn’t moved yet. This needs to get fixed ASAP, players spend allot of time and effort to build these cars, and to have them vanish is unacceptable.
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Well I’m surprised because they stated in the recent past, when BI was trying to correct duping/server hopping that either one of the hot fixes or the 1.04 patch was going to make buried/hoarded inventory not count towards spawning/active player carried server counts. I found 2 Tundras in less than an 1hr on same server a couple days ago.
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BI did the exact opposite of that, during the days if mass duping and god tents that was the case, and that also caused major lag spikes. No it’s the opp, buried stashes don’t count towards active item counts in-play on that server.
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BI server, whole server crashed. Server has been unlisted for awhile, it just recently came back. Getting connection errors.
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Right now our lobby is so bugged we can’t use X button on ANYTHING in server and get “the character stays on the server during the countdown.” But won’t actually log out.
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It’s not like another player stole it either. I literally was standing in front of it, server reset; I logged back in moments later in some spot... and it’s gone.
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Yup, had several items in trunk.
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Why is all this code needed, can’t we use Nitrado App to set times? I’m still waiting for my year long server to activate so haven’t had the pleasure yet.
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It started happening to me too today 😓
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Just like before, you have to expand all windows in barrel beforehand, to freely move thru inventory.
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No, but I would like one this is ridiculous. It's been over a week since my purchase and Day Z hotfixed server UX in-game.
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Dang... still waiting it’s been a full week now.