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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

GravityWolf

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About GravityWolf

  • Rank
    On the Coast

Contact Methods

  • Website URL
    https://github.com/VanillaPlusPlus
  • Steam
    https://steamcommunity.com/id/GravityWolf
  • Discord
    GravityWolf#6981

Profile Information

  • Gender
    Male
  • Location
    Colorado
  1. GravityWolf

    Zombie Hordes to my server

    https://steamcommunity.com/sharedfiles/filedetails/?id=1733084281 Have fun.
  2. GravityWolf

    WTF are these reference keywords

    I will try to answer your question, but first, I will have to explain the opposite of the ref keyword, and that would be autoptr. autoptr would be concidered a weak reference to memory, and any object variable marked as a autoptr would be removed from memory after hitting the end of the scope, IE the next closing curly bracket. Alternatively, ref is a strong reference forcing the variable to stay in memory until the object's destructor is called, or where ever you plan to release it. I only use ref on class variable types, and the generic types for arrays/maps/sets, but never anything else. You always have my discord if you have questions.
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