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Your DayZ Team
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Everything posted by sneekygreenman
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
alot thanks to your thread :D -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
I could, but i dont have much time to upload and most of my longer vids tend to be Minecraft or such, I might start doing longer vids for season two though, need to record mroe footage though, how about you guys come find me? :P I tend to hang around devils castle if im on :P -
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
If im on, im recording basically :P Ill be running solo until panda gets back from his holidays for 5 days, so if you ever overlap, come get me! -
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
I know, i was a bit out of it :P The back end of it jsut ate bullets :L -
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Finale of the first season gentlemen, leave a like for the freakout at the end? -
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Bros before beans <3 -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
well, long story short, before panda and I teamed up, i was hunting him fro 2 weeks, and we dont acutally trust each other too much :P -
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
And its begging in side-chat? :L -
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
kill george? when? oh, ill go get it about 7 k? -
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
dude, you know how we always get on so well and you totally love me and panda? :P -
To a certain degree i agree. however for some reason In game voip(with the exception of side-channel) coems over incredably quietly, maybe if they made in game coms better, i would use them more. for now i use them to scream bloody death at bandits...
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What is you favourite Dayz video youtube maker
sneekygreenman replied to Candylol's topic in New Player Discussion
Devildog is good, but he's got boring lately, though apparently he's leaving his bandit ways behind now... -
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Right guys, second last episode of the first season is now going up, all I have to say is panda made me do it. he is to blame. all of it. he is evil. :P video will a#only be live at 8 btw -
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
We try :P -
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Well panda went to see a movie and got distracted by picutres of cats doing funny shit... -
Ok, first up, I am not suggesting we add hills and s^^" where there isnt :P I have done the whole NWAF run more than a few times, iv'e been sniped there and I have sniped there. However I think some basic changes might make this area even more interesting. 1. The zombie apoc has gone down, people are fleeing in their hundred trying to escape their once living family and friends. The NWAF, as a military airport would be a piority area to escape too. Hundreds would have fled there in an attempt to get on the last planes out of the country. WHAT THIS WOULD MEAN: -The roads approaching the airfieild should be packed with burnt out cars, maybe at the last minute the military had opened fire on the cars out of fear. These wrecks should spawn a low amount of zeds, but provide cover on the road into the airfield. 2. Airplanes would have been landing to bring in military supplies and taking off to evacuate civies, and upper-class. WHAT THIS WOULD MEAN: -The actual airfield would probably have the wrecks of the last planes, the ones that didnt make it out before the horde came. Maybe some didnt even make it out of the hangers? -Some of the stranded military might not have been too fond of being left behind and shot at the planes before they could take off, perhaps damaging controls and wheels, thus they swerved, maybe one even plowed into the control tower. As for the actual planes, everything from C-130's to the 747. Opinons?
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
I know :P Apologies for that, but it was a fun little time having both the boat and the truck up and running -
Personnaly maps should be everythnig from OS maps, road atlas's, hiking maps, school book pages, hell, postcards...
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make it possible to throw food/drink to players
sneekygreenman replied to dgeesio's topic in DayZ Mod Suggestions
True, but i dont see any way to kill a zed with an empty coke can short of errosion :P -
Basic Terrain changes to NWAF in SA
sneekygreenman replied to sneekygreenman's topic in DayZ Mod Suggestions
Ah no, no, no, less M4's, more side-by-sides please :P I meant that planes would be both comign and going, not necessarily military loot points. goodness knows the less automatics and high-cal weapons, the better... -
make it possible to throw food/drink to players
sneekygreenman replied to dgeesio's topic in DayZ Mod Suggestions
Solid idea methinks, throwing a weapon would be pretty cool, perhaps having a key set to throw whatever was in your hand at that point? and then hot-key the main inventory? this might go a bit off point but...for instance Your primary is keyed to 1, secondary to 2, that leaves 8 potential keys. perhaps down the inventory space to 8. For instance, you have an M16A3, you want to take a zed but not put a ful mag down to 27 or so, instead of hitting R, hit 6, because you have a mag with only 4 rounds in that inventory space. want a drink after? 0 has a can of coke in it, so hit 0, then the RMB to drink it, empty can in your hand now, hit P to throw it away. A friendly appears, you hit 1 to bring out your primary, as does he, he decides to go out on a limb and hits P to throw his gun down. -
Aircraft Carrier/Cargo Ship.
sneekygreenman replied to Dreygar (DayZ)'s topic in DayZ Mod Suggestions
It would have to be a fair distance from the coast? far enough away that AS50 bandits couldnt use to snipe new-newspawns, perhaps off to the north east? regardless, soldi idea, beanz. -
Basic Terrain changes to NWAF in SA
sneekygreenman replied to sneekygreenman's topic in DayZ Mod Suggestions
Very true mate, my thinking was perhaps the military watching the checkpoints had been startled into firing upon the lines of desperate people and perhaps the fire had spread. The aim of this would not to "care bear" the NWAF, but instead to make it even more dangerous, all of these crashes, spawning zombies, while leaving tons of corners, shadows and fire paths. Perhaps a C-130 went down in some of the fields to the north? Would provide a land-mark and perhaps even a base of operations if it could be cleared out. This sort of thing is what is required to amke chernurus more alive/dead to us all, because, have you ever seen an airport without a single vehicle on it? -
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
New episode is live, trust panda and I to get our hands on the best vehicle in the game and leave it sitting in the middle of bere for two hours :P -
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sneekygreenman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Guys, who would be up for a cross-chernrus rally? from devils castle to the electro docks? would be awesome craic!