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Spatsiba

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About Spatsiba

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    On the Coast
  1. Spatsiba

    Custom Loadouts

    if(player.IsMale()) { //Male loadout } else { //Female loadout } EntityAI Belt = Player.GetInventory().CreateInInventory("BeltClassname"); ItemBase Sheath = Belt.GetInventory().CreateAttachment("SheathClassname"); Sheath.GetInventory().CreateAttachment("KnifeClassname"); I'm not sure how the second one works but I think that'd be correct. Find the belt, sheath, and knife classnames you want and try it out!
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