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ThePugman
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Everything posted by ThePugman
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I guess the fix is a hard one. The bug was ‘assigned’ on Monday morning, so may just take a few days. I doubt the devs run into it that often because of how the bug occurs. After server restarts usually.
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Hi ImpulZ, can you please forward these 2 questions to the devs?
ThePugman replied to 0.64 Freerider's topic in General Discussion
(Edited) Whilst we’re on the topic of inventory balance. I personally believe we should be able to jog whilst in the inventory, but NOT access the backpack. Perhaps putting the backpack into your hands would be a way to do so. The backpack should be different. As Derleth says, slower hotbar animations, SOMETHING. To me, a backpack is something you should only put items you don’t need in a hurry. A big part of the survival experience is PLANNING for the journey. Where’s the planning in shoving your shit anywhere? -
Hi ImpulZ, can you please forward these 2 questions to the devs?
ThePugman replied to 0.64 Freerider's topic in General Discussion
@0.64 Freerider I completely agree with this. I mean, the 2 guns on your shoulder update means we MUST get rid of primaries from containers. It’s far too OP, otherwise. Also, only pistols or sawn-offs should fit in clothing. I've been playing some console this week, and it’s even worse! Because they have a number-based inventory, rather than PC Tetris-style, I was able to fit a Mosin in my pants! Is that a gun in your pants or are you just excited to see me? Er... IT’S A FUCKING MOSIN! I really hope this is something that is already planned, and the actual reason for the shoulder update. If not, you’re basically a walking weapon cache. When 1.04 hits consoles you’ll be able to carry 3 primaries in a backpack, 2 on your shoulder, 1 in a vest, 1 in a jacket, 1 in pants, and 1 in your hands. That’s NINE primaries. 3 should be the absolute max. -
Personally I think it’s close. The menu overlay bug is the only major one I can see now. When that’s fixed it’ll be ready. 20 minute smoke grenades, I can live with. Although maybe the servers can’t. Seems to be a few crashes too, but that’s typical for expy, right?
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Died after killing 2 people who spawned right back???
ThePugman replied to iCarnage's topic in New Player Discussion
Check their breathing. If you can see/hear the breath coming from their mouth, they are still alive.. 1.04 has the ability for you to quickly check their pulse, so it should be much easier in the future. -
Will never come to the vanilla game. There are already some modded servers where you can choose your spawn town. Can’t remember the names of those servers, though.
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I mean, if you’re that desperate, you can check the time via the server list in the 3rd party launcher.
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How well does Unity work with 225 square kilometres of open world terrain in an mmo game? DayZs engine is designed specifically for the job, and whilst it has taken its time getting there, it’s the best one available, for sure. People have spoken about DayZ losing it’s soul around here, but imagine it in UNITY? Sheesh!
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Nah, I’m not anymore. I started on Xbox, but loved it so much, I bought a PC just to play it. The game must be doing something right to have that effect on me!
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@bent.toe I know, it’s shit man. It’s not like they need to keep the invite and join game feature. If people can’t work out how to join the same server as their friends, DayZ is probably not for them.
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So apparently the usual methods for duping are fixed.. but still watching someone do it on a stream.... please take out the invite and join game system, because that seems to play a big part!
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Possibly just letting people enjoy the crazy coastal shit-show until the next update. The duper’s probably need an adjustment period lol
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He went away to ‘play with other methods’ and is coming back later.. I’ll keep ya updated.
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I was watching some dude stream it, and his go-to methods of duping were NOT working.
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It seems some duping methods have been fixed.
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Watching this guy stream this now. People in his chat say the join game method of duping is fixed... the streamer says he can think of a potential work around. Hopefully he’s wrong.
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I kinda understand what you mean, to be honest. I first played the game in December 2018, and have clocked up 700 hours since then. I’m obviously loving it at the moment, but I still watch old videos (been watching content for years), and get nostalgic about it. The way the old engine was optimised for pc controls seemed to add to it’s depth and complexity. Something does seem off about it nowadays. It could just be that the hype I’d built up in my head, didn’t quite live up to the reality. That being said, it’s the only game I play, so I’m definitely hooked. I get absolutely giddy every time they release an update. But yeah, since I’m a new player, and have seen 4 decent updates in 6 months, development seems be going well from my point of view. In hindsight, do agree that 1.0 was a bit of a joke, but if the population continues to grow, and the updates keep coming, I’ll be happy.
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Looking at the steam charts, I have to dispute that. It’s averaged 8500 players in the past 30 days. The pop has steadily increased since February. Last time it was higher than that was June 2016, when it was 10k ish. https://steamcharts.com/app/221100 I don’t think critics are necessarily being squelched, either. Everyone’s just saying their opinion, man. We can disagree and still co-exist.
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Nespesney just quit DayZ...
ThePugman replied to Weyland Yutani (DayZ)'s topic in General Discussion
Haha, might as well be! -
Nespesney just quit DayZ...
ThePugman replied to Weyland Yutani (DayZ)'s topic in General Discussion
I think you’ve hit the nail on the head there, man. And Weyland, I don’t want to start an argument with you. I just read that you run a server, I presume? So I guess you’re in pretty deep, and going nowhere. But yeah, 7 years is a long fucking time. How many other games can you say you’ve enjoyed for that long? Staleness is a guarantee. The core DayZ experience is still there, no? If you’re bored of that, how much difference is the missing ‘flavour’ going to make? -
As others have said, this would be a terrible idea for the base game. Would definitely make an interesting mod. Lets see what the devs have in store for the next update. They’ve promised fixes to the biggest problems.
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Nespesney just quit DayZ...
ThePugman replied to Weyland Yutani (DayZ)'s topic in General Discussion
It’s time to stand up, or take a seat? Which one is it? In all seriousness though, what you’re actually doing is telling people who are having fun that they’re wrong. The game has it’s highest average Steam player count for 3 years. Plenty of people are enjoying it. What about THOSE thousands of players in your community? If YOU think the party’s over why don’t you go home? At the very least, take a break, dude. -
Would also make it easier to leave your base. How on earth can you be bothered with that swim every time you log on? 😂
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Why is everyone suggesting there is a update that will be coming very soon??
ThePugman replied to Sil3nt's topic in New Player Discussion
I agree with the coming week. But then again, I’m a naive optimist. Fingers crossed everyone 🤞🤞