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ThePugman

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About ThePugman

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  1. ThePugman

    Cars all Broken? Return to DayZ.

    It’s not actually a water dial, it’s a temperature dial. So if it’s all the way to the right, it’s overheating. Anyway, to be be sure, always keep your radiator filled up.
  2. ThePugman

    DayZ in 2020

    Forget the crappy Reddit rumour. It was obvious it was nonsense... When players read the following (which IS true) “Bohemia Interactive reported "outstanding" financial results for 2019, grossing $68 million and making 4.5 million unit sales.” ... and you realise that a lot of that money came from DayZ... It does feel like a bit of a ‘fuck you’ to continue development with the bare minimum of staff. Don’t get me wrong, the game is in a great place right now, but there’s so much more that needs to be done. I hope that further development of the Enfusion engine will benefit DayZ in the long run, but even the most beloved fans can’t help feeling cynical.
  3. I really love the realistic approach, but I know how this one ends... If you make it too slow to draw weapons, most players are never going to put them away. I think the speed from the shoulder is fine. Personally, I don’t think you should be able to grab ANYTHING quickly from the backpack... even loading mags from the backpack seems stupid to me... I’d also like to see realistic clothing/cargo. Don’t get me started on being able to carry a cooking pot in your jeans! Unfortunately, most players don’t care about realism. Even though this is supposed to be a serious, survival, ‘anti-game’.
  4. ThePugman

    AutoRunning, loot on official servers

    Why wouldn’t you just play modded? The vanilla experience has a specific vision that is more focused on realism. It’s a hardcore survival game, not a BR.
  5. ThePugman

    Addressing Current Game Issues

    @EzyStriderPS4 From what I’ve heard, it’s impossible. I don’t know exactly what’s going on but it’s because light sources at a distance are different from regular light sources. They are ‘faked’ to give a similar effect. Zooming in messes with that. If they don’t ‘fake’ the effect, I imagine it’s a HUGE resource drain. The choice we have either to accept it, or not see lights at a distance. Anyway, doesn’t it mess with your immersion when your character magically zooms in with their eyes? 😉
  6. ThePugman

    DayZ Livonia PC Open Beta

    @drgullen Exactly what I was thinking, re the stages! Right now it’s just ON/OFF
  7. ThePugman

    DayZ Livonia PC Open Beta

    @malkom-7b75c693685e9033 I love the storms. I just want more interesting penalties than losing health. That applies to everything. Hunger, dehydration, hypothermia, etc. It would be nice if there were different stages first, and you only lose health in the final stage. I’m not really a big PvP’er either, I just want to explore. These maps are already massive. Slowing down players just isn’t great in my opinion. Also, where’s the waterproof clothing? Only raincoats and firefighter pants keep you dry. Patrol gear needs to be, too. Also, it would be nice if they added waterproof jacket/pants that go over your existing clothing. Or maybe a poncho. Do trees definitely work as shelter? Because that’s cool, if so. I didn’t realise.
  8. ThePugman

    DayZ Livonia PC Open Beta

    @Greensek Hypothermia is a killer on this map. As much as I’m loving Livonia, it’s really highlighted the weaknesses in those mechanics. The problem is you lose health too quickly. There needs to be more depth. There are supposedly ‘colds’ in the game (coughing, sneezing) but most people haven’t had one all year! You would think that being in the rain for 5+ minutes would trigger a cold, instead of nearly killing you. The storms with thunder and lightning are amazing spectacles. But, as I type this, my character has been indoors for 10 minutes now... I’m waiting for the rain to pass, because otherwise, it will kill me. Waiting for an RNG storm to finish is not exactly enjoyable gameplay. I want to explore the beautiful landscape, but I can’t. At the very least, we need more waterproof items! But I would prefer if there were more unique, but not ‘life-ending’ penalties. Earlier on, I was walking through heavy rain for no more than a minute, and I started losing health. The current system doesn’t feel suited to the heavy storms of Livonia.
  9. ThePugman

    DayZ Livonia PC Open Beta

    I think they said there was a chance of that happening. Not necessarily great odds though. Last night I opened the door of a house and a bear charged me, knocking me out. It then proceeded to maul me to death. I can’t fault what happened, though. It was dark, pouring with rain. Thunder and lighting blasting through the skies 🤤. I sought refuge in a lone house in the forest. That was enough to satisfy me. But then I heard the angry beast roaming around outside! It was genuinely terrifying and one of the most atmospheric experiences I’ve had in gaming. (by the way, I opened the door to get a better look - assuming it would be too big to fit through... don’t do that 😂)
  10. ThePugman

    1.06 Suggestions | 34 QoL Improvements

    @Asmondian With them adding the new blood changes, it will be intriguing if they can tie it together with ‘check pulse’ and unconsciousness. So you could feel someone’s pulse, and if it’s weak you’d know that person is low on blood, perhaps? Not necessarily that, but something like it would be interesting. Blood pressure blood loss is certainly an interesting feature that will add some much needed depth to the medical system. It’s an exciting time for the game.
  11. ThePugman

    Does Blue Screen on PS4 need a fix ASAP?

    I answered ‘no’ because I thought it was a ridiculous poll.
  12. ThePugman

    1.06 Suggestions | 34 QoL Improvements

    Great list @Asmondian Don’t agree with all of them, but a few certainly stood out.... 7) Full Blood bags and full Saline bags as spawned items in the world Nice idea. Full blood bags could spawn in that refrigerator they were going to implement. (Perhaps recoloured to fit a medical theme) 10) Tripod should be able to carry as a melee weapon Agreed. This is a painful item to carry around. It should have an attachment slot on a mountain backpack, or a least go on the back. Then again, I suppose it’s meant to be a base item. The portable gas stove is the best for travelling. 12) Ability to turn the Radios (Walkie-Talkies) on/off while attached I don’t mind this so much, but they need to PLEASE remove the static. I can’t bear it for more than a minute. Plus, there are just more possibilities, story-wise, if you can use a radio secretly. 15) Saline Bags should offer and hydration value when applied I made a ticket on this recently. Apparently it’s been passed on to the devs. https://feedback.bistudio.com/T145327 19) Add a greater effect / benefit when applied medical items to another players 100% agree. We need more reasons to risk interaction with other players. Although I’ve heard that there a major changes to blood in the next update, so it will be interesting to see how that plays out, first. 20) Allow players to jog when they are restrained and make handcuffs stronger Walking when restrained is just silly. Restraining someone can actually make things more difficult. But we also really need non lethal weapons. As you say, one of the unique aspects of DayZ, ‘holdups’ barely happen now. Can we get bean bag rounds for the shotguns? As seen in modded servers? What about the shock pistol, and the dart gun. These weapons add so much more than the typical PvP we have now. Players are more likely to interact if they have control over a situation. Non-lethal weapons give them more control. 33) Infected agro proirizing moving/live targets over unconscious players This was also discussed on the tracker. I hope they haven’t forgotten about it, either. There’s no bigger anti-climax than dying in this manner. https://feedback.bistudio.com/T139171 ... Regarding the new blood changes that have been mentioned by Sumrak. (Blood loss dependent on blood pressure) This is a really interesting, and positive change for the medical side of the game. I also really hope that they can do something with unconsciousness, and make it more nuanced. When was the last time anyone really had to perform CPR, or use an eppy pen to revive? We need longer unconsciousness (or uncon based on many variables) to make it more interesting. It would be nice if it happened more often too, instead of the constant ‘one-taps’ that have been occurring recently. @Derleth Even a dripping sound would work well as a bleeding indicator. When you see the blood flow out of you in the inventory screen, you have to think that it would make some kind of sound. @Tarkules I’ve wanted a blood compatibility chart in hospitals for a while. It’s pretty stupid that you have to Google to find out which types are compatible. Look at how beautiful and detailed the static in-game maps are. Something like that, but with medical information, on the wall in every hospital would be great.
  13. ThePugman

    Mk2 pistol sound broken?

    It’s a know bug https://feedback.bistudio.com/T143724 It’s also having an effect on zombies https://feedback.bistudio.com/T144316 although they may be responding to the sound of the impact. Pistol suppressors are also buggy. They work brilliantly with other players, but attract too many zombies.
  14. ThePugman

    Counter Duping with IP Bans

    It’s exactly the same on PC, where duping isn’t an issue. It’s just the way the loot economy is set up. I didn’t find any high tier loot for months, but yesterday I found a Fal at a chopper, and an M4 + AK101 in someone’s buried stash. The elation I felt, was worth it! The gear fear is also very real right now... I do agree that stashes should despawn faster than the current rate. High tier weapons just sitting in the ground for weeks is a fucking tragedy.
  15. ThePugman

    Worst building in Cherno

    Think OP might be talking about the city pubs. The kind right next to the military tent in Elektro. And yes, they’re shite.
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