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neverm1nd

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Everything posted by neverm1nd

  1. neverm1nd

    Revamped loot system: anti slot machine

    I agree with some points and disagree with a couple other, shorter day/night cycle im sorta split with. Day/Night Cycle: I really enjoy playing at night time for a few hours. It makes it abit more suspenseful when trying to loot at night (which i prefer for high spawn areas). And also decreases your chances of getting killed by bandits (to a degree) unless your a derp-a-derp that is running around chemlighting like a boss then your prolly gonna get shot day or night because your broadcasting your location and painting a bullseye on your back...But the point of loot respawns refreshing at dawn/dusk is a good idea, i would then be able to organize operations alot easier to gather loot and then pvp wouldnt be abit more objective based and would promote abit more teamwork as well. Not so sure about 1hrday 30m night, maybe something like 3hr day 2hr night, that way it would promote more people to stay on the server knowing that nighttime isnt a 8-9hr ordeal they must suffer through. The 100% spawn chance im not a big fan of, while i would love to run around in a ghillie suit with a camo sniper rifle and night vision rockin headshots like a boss day or night, i personally believe that this would make it more pvp based, because more people would have the higher grade gear after a few day/night cycles and then those people would turn towards pvp more because there would be a lack of objective once higher tier loot is obtained. Its overall a good idea and i like where its headed but some randomness needs to be implemented in order to have a balance of pvp and pve in my opinion.
  2. neverm1nd

    Tone down the Hatchet Spawnage [Vid Link]

    Hawk you make a very valid point, i get that hatchets are around for both wood gathering and now for melee(for the moment). i dont know if they increased the spawn chances on them to make up for lack of a weapon when spawning or not but it does feel that way. I think a viable alternative could be breaking the spawn chance of hatchets down into thirds, 1/3 chance hatchet, 1/3 chance matches, and 1/3 chance pile of wood. I would be ok with that, personally dont think wood should spawn but the 1/3 spawn chance would be ok in my book. it would clean up the loot spawns abit and still give new player spawns the ability to make a fireplace/get a melee weapon. **SIDE NOTE** i think that all toolbelt items should have the same relative spawn chance with the exceptions being compass, map, and navigation(Is this a belt item?).
  3. neverm1nd

    Tone down the Hatchet Spawnage [Vid Link]

    its just a little frustrating that there are 6 hatchets a pile of trash and a stack of wood, i dont think that hatchets and woodpiles should even spawn near eachother, the one creates the other. Either give me the woodpile or give me the hatchet(singular). oh well, i still love the game to pieces, just had to get the hatchet ordeal out of my system i suppose.
  4. Lets take a look at what we are complaining about guys... "I cant see at night" nooo shit. Its night time, go out into the woods near absolutely zero lights and tell me if you can see. if ya really hate it so much then maybe this isnt the best game for you, This is meant to be a realistic game which means night time is dark. I dont understand why people are so shocked by that. Please just gobal ban everybody who whines about the mechanics that make this game what it truly is, an awesome game.
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