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GigiGamer87

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Everything posted by GigiGamer87

  1. GigiGamer87

    GAAAAHH - Persistence still a mess.

    you don't have to astound about the state of this 1.0 release build.... Because clearly it's not a 1.0 but still alpha release... They only put a 1.0 version name only to sell next year to PS4 (Sony doesn't allow Early Access game on his store)and also for not take the risk from Steam to delete the game after 5 years of Early Access without a finished release. It's the thruth and devs know this, they won't clearly never admit this but the thruth is this. I have no other answers to explain a 1.0 release rushed in this state.... For not talking about the very bad and poor FPS performance and broken damage system.... How is possible that a man can take 2 Mosin shoot and still able to move and answers to fire??? (the player was bleeding but when I was chambering another bullet he killed me) And I can see broken hit detection also yesterday in Twicth stream at 6pm (Europe). Peter Nespesny clearly hit the target with a mosin... Nothing happened, it seems a ghost bullet... For not talking about the FPS performance (I think he was about 15-20 frames per second.... Unplayable and unacceptable for a 2018 game with a build called 1.0.... )
  2. I agree 100% with your opinion. At the moment this isn't a survival game, you have only to take care for drink and food (easy because you can drink dirty water or eat raw meat without conseguence for the character). So the game it's only shoot infected and players, that's all.... And you don't have to astound about the state of this 1.0 release build.... Because clearly it's not a 1.0 but still alpha release... They only put a 1.0 version name only to sell next year to PS4 (Sony doesn't allow Early Access game on his store)and also for not take the risk from Steam to delete the game after 5 years of Early Access without a finished release. It's the thruth and devs know this, they won't clearly never admit this but the thruth is this. I have no other answers to explain a 1.0 release rushed in this state.... For not talking about the very bad and poor FPS performance and broken damage system.... How is possible that a man can take 2 Mosin shoot and still able to move and answers to fire??? (the player was bleeding but when I was chambering another bullet he killed me) And I can see broken hit detection also yesterday in Twicth stream at 6pm (Europe). Peter Nespesny clearly hit the target with a mosin... Nothing happened, it seems a ghost bullet... For not talking about the FPS performance (I think he was about 15-20 frames per second.... Unplayable and unacceptable for a 2018 game with a build called 1.0.... )
  3. GigiGamer87

    Uncomfortable forced keybindings

    Me too I'm trying in all possible ways to talk to Devs about this argument but for the moment I don't have an answer. I wrote in forum here, in Twitter and yesterday in Twicth - can you make possible to assign same key to sprint and hold breath in aim? Right now they are separate commands row in keybindgs list, and it's not possible to set same key fot both actions. So can you group those 2 actions in same row and then in the same key? (Like other game I know, usually left SHIFT to sprint and hold breath in aim); - can you introduce an option to choose when enter ADS you can release RMB click (TOGGLE)? And not must holding RMB to remain ADS like now, maybe this it's good in melee combat but have to hold all the time RMB when you are aiming it's not comfortable. So, after click MMB when holding RMB, and when you entered in ADS you can release the RMB (and click one time again to exit ADS view). Is it a good suggestion (at least by an option)?;
  4. GigiGamer87

    Slow motion infected

    Good run in a High pop server(59/60, @TheRunningManZ server hosted by @Spaggie ).Infected not teleporting,not desyncing,very good,stable and smooth,good fps Use this guide men: Go on this servers hosted by Spaggie. He replies me on Twitter, they have made improvenents to server
  5. GigiGamer87

    Slow motion infected

    Fingers crossed, fix and content will come
  6. GigiGamer87

    Slow motion infected

    The infected are dangerous, I was playing few minutes ago again in TOPEREC community server, with Low population, only to try some shooting I shoot at 1 infected (with BK-133), they were about 8 or 10 around. So they started to run on me, they killed me, now if they are in group are a threat (they also make you bleeding). Devs have to work for optimization netcode (at the moment the game it's not intended and optimized for 60+ slots on server, but only 60)
  7. Devs, can you make possible to assign same key to sprint and hold breath when aim? (like other game I know, normally is set LSHIFT to perform both actions run and hold breath). Right now they are separate commands row in keybindgs list, and it's not possible to set same key fot both actions (hold breath is associated to "walk" so if I rebind LSHIFT I can hold breath with LSHIFT when aim yes, but if I press LSHIFT when not in ads I walk, and not run). So can you group those 2 actions in same row and then in the same key? At least make two separate commands "Walk" and "Hold breath" (making possible to use same for sprint), so using same key for holding breath don't cause walking when you are not in ads. In case I'm doing an error setting keybinds, can someone help me to set LSHIFT for both actions? (If it's possible, for me at the moment no, it's not possible you have to use another key to hold breath, the default one is LCTRL)
  8. GigiGamer87

    Slow motion infected

    I think this issue could be related to server population. In a few tests, I encountered this issue on an official server with "High" population, then in TOPEREC Community server 1pp with population "Low" the zombies move properly without stuttering or teleporting. A lot of works the devs have still to do, for netcode and server optimization
  9. GigiGamer87

    Are diseases in 1.0?

    No, for the moment you can drink dirty water and eat raw meat whithout any consequences for the character
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