Finding out I had no gun when I spawned was rather a shock, even worse, was managing to agro roughly 5 zombies. Then as I ran in a building, an armed survivor rushed to my rescue, taking them out for me, rather than shooting me down like I would of expected. After running around electro for a bit, I decided to test out the zombie LOS, and the hiding mechanic. So after running around like a lunatic, not getting shot surprisingly, I ran in and out of sheds, losing the lot of them. However, I did get damaged by one, and used up my bandage to stop the bleeding. After venturing around the city, I managed to piss off another one (I'm still trying to figure out a safe distance to sneak around them, since the detection mechanic has been changed) I got hit again, and bled out. After several more goes running around main cities, not something I usually do, I think I've tried it enough to give a good opinion of the changes. My thoughts: The idea of spawning with no weapons was interesting, would see to make things tougher, but I've noticed that there is less instances of the 'bean wars'. I've yet to come across someone camping survivor spawns for bandages and pain killers, so that maybe is a one off for me. However, hiding from zombies is more of a run-through-buildings type deal, and was too easy to do, removing the threat of the chase, rather than the 'gingerbread man' deal that was before. Hopefully this is fixed so its a lot harder to lose the Zed. Tl;DR No weapons is fun, Hiding from zombies is broken.