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Philippbang

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About Philippbang

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  1. Philippbang

    Server Ram

    Hello thank u for your answers. i Have 16gb of ram. i found the problem: i had to deaktivate the rapidmode in my Samsung ssd. i dont know why but i thing it needs alot ram and dont show it in the taskmanager.
  2. Philippbang

    Server Ram

    hi, Window 10 Home 64 bit
  3. Philippbang

    Server Ram

    Hello, how can i add more ram to my DayZ Server. i tryed -maxMem=8192 but it does not work. the taskmanager still says 4gb. my problem is after 30min i got an Error : [WARNING] | Abnormal memory depletion detected; Server is shutting down i guess its a Memoryleak or something like that i dont know. it cuts the 4gb in half and another 30min again until the DayZServer gets no Ram and crashed. i hope someone can help me
  4. Philippbang

    OmegaSC + DZSALauncher

    Hi. Hast du es hinbekommen das im DZSAlauncher dein Server angezeigt wird. Und man "gezwungen" wird die mods für den server herrunter zu laden?
  5. Philippbang

    Killfeed

    i know this one, its old and dont work like it should. if u kill a player it loads this: GetGame().ChatPlayer( 0, sbKilled.GetPlayerIdentityName() + " Killed by zombie/bleedout/fall?"); } it does not count the kill as yours
  6. Philippbang

    Killfeed

    i am looking for a Killfeed script without downloading a mod.
  7. Philippbang

    WEATHER set up

    works i guess, thank u
  8. Philippbang

    WEATHER set up

    no rain fog and overcast. i want a blue sky all day long
  9. Philippbang

    WEATHER set up

    Hello, i was trying to disable the WEATHER complete, but i didn´t work like tkis: Init.c void main() { //INIT WEATHER BEFORE ECONOMY INIT------------------------ Weather weather = g_Game.GetWeather(); weather.MissionWeather(true); // false = use weather controller from Weather.c weather.GetOvercast().Set( Math.RandomFloatInclusive(0.0, 0.0), 0, 0); weather.GetRain().Set( 0, 0, 0); weather.GetFog().Set( Math.RandomFloatInclusive(0.00, 0.0), 0, 0); can someone tell me how i can disable that in the Weather.c file? Thanks
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