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julip

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About julip

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    On the Coast
  1. julip

    Debuf Monitor

    In your serverDZ.cfg add the line: enableDebugMonitor = 1; 1 = show Monitor 0 = dont show Monitor
  2. julip

    disable damaged on CAR

    Here is the modified version of the scripts.pbo if you have problems https://drive.google.com/file/d/15_uUE99yJrt_gO95L-jaTsXC6bmzg47K/view?usp=sharing By "delete the complet function body" i meant void OnContact( string zoneName, vector localPos, IEntity other, Contact data ) { } Now your car don't react at all if you drive agains something
  3. julip

    disable damaged on CAR

    Did you get some error message ?
  4. julip

    disable damaged on CAR

    In your server folder, go into dta. There is a file called scripts.pbo. You need to unpack it with the Pbo Manager. After unpacking it, go to 4_World\Entities\Vehicles, in there is a file called CarScript.c, open it and go to the function OnContact, just delete the complet function body and thats it. Repack the folder again as scripts.pbo and replace the old scripts.pbo with it. You should of course make a backup first. Edit: Here is the modified version of the scripts.pbo if you have problems https://drive.google.com/file/d/15_uUE99yJrt_gO95L-jaTsXC6bmzg47K/view?usp=sharing By "delete the complet function body" i meant void OnContact( string zoneName, vector localPos, IEntity other, Contact data ) { } Now your car don't react at all if you drive agains something
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