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DrZeddy

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Everything posted by DrZeddy

  1. Hiya barci335, yeah I'm sorry that was yesterdays serverdz.cfg file since that post I have changed the serverdz.cfg file to the below: // Server name - max 64 chars hostname = "Jaan Doh - DayZ SA Vanilla"; // Password for connection to the server password = ""; // Password to become server admin passwordAdmin = ""; // Maximum amount of players maxPlayers = 30; // Verifies .pbos against .bisign files. (use only 2) verifySignatures = 2; // Server will allow connection only to clients with same exe revision as server when active (value 0-1) forceSameBuild = 1; // Enable/disable voice over network (value 0-1) disableVoN = 0; // Voice over network codec quality (values 0-30) vonCodecQuality = 7; //turn on/off 3rd person view for players on the particular server instance (value 0-1) disable3rdPerson = 0; //turn on/off cross-hair on the particular server instance (value 0-1) disableCrosshair = 0; // Server Start Time // Initial ingame time of server. "SystemTime" means local time of machine. Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, f.e. "2015/4/8/17/23". serverTime = "2018/11/20/06/00"; // Accelerated Time (value 0-24) // This is a time multiplier for in-game time. In this case time would move 24 times faster than normal, an entire day would pass in one hour. serverTimeAcceleration = 4; // Persistent Time (value 0-1) // Actual server time is saved to storage, so when active, next server start will use saved time value. serverTimePersistent = 0; // Communication protocol used with game server (use only number 1) guaranteedUpdates = 1; // Number of players concurrently processed during login process. Should prevent massive performance drop during connection when a lot of people are connecting in the same time. loginQueueConcurrentPlayers = 5; // Maximum number of players that can wait in login queue loginQueueMaxPlayers = 30; // DayZ server instance id to identify number of instances per box and their storage folders with persistence files instanceId = 1; // how many persistence history files should been kept by instance, number is looped over during save lootHistory = 1; // Disable houses/doors persistence (value true/false), usable in case of problems with persistence storeHouseStateDisabled = false; // Checks if persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1) storageAutoFix = 1; // Sets the respawn delay (in seconds) before the player is able to get a new character on the server, when the previous one is dead respawnTime = 20; // Message of the day displayed in the in-game chat motd[] = {"Thank You for gamingon our server","Visit our website www.jd-uk-dsf-gaming.co.uk","Private RP servers coming soon"}; // Time interval (in seconds) between each message motdInterval = 900; // Max ping value until server kick the user (value in milliseconds) maxPing= 250; // Format for timestamps in the .rpt file (value Full/Short) timeStampFormat = "Short"; // Logs the count of currently connected players (value in seconds), needs to have the -dologs launch parameter active logPlayers = 900; // Saves the server console log to a file in the folder with the other server logs logFile = "server_console.log"; //shows info about the character using a debug window in a corner of the screen (value 0-1) enableDebugMonitor = 0; // Logs the average server FPS (value in seconds), needs to have -dologs launch parameter active logAverageFps = 0; // Logs the server memory usage (value in seconds), needs to have the -dologs launch parameter active logMemory = 0; // defines Steam query port, should fix the issue with server not being visible in client server browser steamQueryPort = 2305; class Missions { class DayZ { template="dayzOffline.chernarusplus"; //used mission //first part is mission name, second part is used map }; }; Also while that line exists in my file then I cannot see the server listed on LAN tab So to re-cap: I do not see the server in the LAN tab I do not see the server in Dayz Spy either
  2. Well I still don't see my server in DayZSpy Router firewall Windows Firewall Hahaha I have to laugh because I must be an idiot lol Well its still not working - By that I mean that I cannot see my server listed in DayZ Spy Its called JD - DayZ SA Vanilla
  3. Thank you :) That got my server going again. Now i have the same error on my other pc So I will delete the xml files of there too (in my documents\dayz folder) and reboot the pc
  4. Well hello again, I added the 8677 port to my firewall and router so it can pass through . But now (since the last update?) I get an error Cant find UADropItem... So having read another one of the newer threads where another member mentioned unpacking SCRIPT FILE (pbo) and uncomment some code, I will try that lol and then retry running the server again.
  5. Hiya Xx-Friendly-xX, Wow, I ever saw that before, you do mean in the line that says... "22:29:14 SUCCESS : SteamGameServer_Init(0, 8766, 2302, 2306, 3, 0.63, 149464)" So those are the ports... And I just have to check in my instance at home. I'm at work now but I will check it when I get home. I had turned the server off last night since I couldn't see it in DayzSpy. Thank you too for your effort and time. Jaan
  6. I have put the ports in separately like your photo with the exception of your port 8766 I did not add that one and instead of that one i have port 27016 there instead I can play the game on the lan but not see it in dayzspy or the dayz server browser
  7. Thank You Okay So put them in separately... I will split the ports listing up into single ports and try again.
  8. Hiya XxFri3ndlyxX, No I do not have a static ip, I'm running the server in my home on my home broadband. I had a look at the utility you mentioned and I cannot afford it having shelled out on an SSD and 16GB Ram for the server So i tried to add the ports to my router. I started by adding Steam Games to list of permitted apps Then I added DayZ server to the list as using the steam games (previous step) as a base for the ports (see below) And finally I added the dayz server ports to that bit above The server is running (no errors) Although I think it is not active on dayzspy it shows as last seen 1hour ago (when I tried the DMOZ) I feel closer but i still dont know whats going on
  9. Thank You Gary, I managed to upload the pics of the settings: inbound firewall outbound firewall The old server (JD UK Noobs...) Thats how I had it before the .063 beta update came out And since then I moved the server of this pc onto the old 8350 box
  10. Okay I can see the server in the DayzSpy now... It is showing up without a country (country unknown) I am in UK so I don't know why that happened or even how to put it right. So that would mean (going by your comments above) that I have done something wrong in my router... The router I use is a Plusnet Hub One [https://www.plus.net/help/broadband/router-user-guides/] I normally get a good speed out of it. Should I try to add the ports again? after deleting all game entries from it? I didn't really have any other game settings in there and Steam just worked out of the box without changing the Hub settings... The instructions seem to be straight forward for adding a port, but how it affects the network I dont know... Maybe its going to the wrong device (phones/laptops/pc)
  11. I will try the DMOZ route first as that seems the easier way to find out. Thank You I will report back in a short while. Jaan
  12. Hi I think I have setup up the router and windows firewall and would have posted screen grabs but I cannot upload photos. I looked for help or a guide on how to upload photos but I think I can only put links to photos already online? In the router I opened ports 2302-2306, 27016 both UDP and TCP In the firewall I added incoming rules for the same ports (2302-2306, 27012-27018) both TCP and UDP I'm at a loss and cannot figure it out. I read somewhere another member wrote... "If you can see it in DayZSpy then your on" I cannot see my server listed in DayZSpy Its driving me nuts lol
  13. DrZeddy

    DayZ Serverfiles Question

    Hello Community, I downloaded and installed the DayZ Server Files version of Dayz SA After a little tinkering and reading various peoples threads/blogs and the server files docs found on this forum I managed to get it working. When I next rebooted my PC I get a popup message (from the OS I think) and it states that the folder PROGRAM is a potentially bad file/folder. My questions are: 1. How do I stop this warning message popping up? - If I rename the folder, the next time the server is run the folder re-appears 2. I want to end up with 4 servers eventually, and they would be in the following folders - c:\dayzserver1 - c:\dayzserver2, - c:\dayzserver3 - c:\dayzserver4 From what I understand I think either steam or the dayz server files program is creating the folder PROGRAM Is there any way to change the name? Or should I just move it and rename it c:\dayzserver1, c:\dayzserver2, c:\dayzserver3, c:\dayzserver4 Thank you in advance for any light anyone can shine on this.
  14. DrZeddy

    DayZ Serverfiles Question

    Hiya ddno, Yes I set the server paths (I intend to only have one server running at the moment) Above is my serverdz.cfg And following is my batch file for starting the server... I can manage to change the server paths to c:\dayzserver1 and I guess I then need to copy/move(?) all of the files which I currently have in my c:\program files\steam....dayzserver folder into the c:\dayzserver1 folder...? I DO NOT have a folder or file called PROFILE in the c:\ folder... I have one called PROGRAM
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