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Everything posted by William Sternritter
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IRL a combination lock is simply shit, so if anything this goes against immersion. Yes there can be varieties and some locks are very resilient to sawing, but still shit against say a shotgun blast. As I said already there are other options though, you can add steel reinforcement to such door and have more elaborate mechanism to hold the door in place. Of course this also would mean that the door can be properly locked only from the inside and when you're away from your base, either someone stays in or the base is open/locked with the basic shit lock only.
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I don't wish to ruin it all for you, but if you build 5 gates and one fence, people will come through the one fence. And sure have whatever, if I can shoot the lock. Because no none will be taking down the entire gate if they can saw off/shoot the lock. In fact, devs need to add bolt cutters so that base raids are even faster. Plus possibility to scale the walls, since that is what any sane person would do instead of hacking the walls and gates. People need to realize that bases must be protected in order to work. Like I don't know ... in real life. Magic walls and gates belong to D&D games, which DayZ is not. Can't defend your base 24/7? Don't build it. I'm sure more realistic passive defenses can be added, so please use your brain and think about that instead of magic unbreakable walls. Because even if it takes an hour to get into your base and someone does it when you're not there, next time you will just come here and cry again it should take longer.
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Enemy logged out in my base
William Sternritter replied to Kingsupernoob's topic in General Discussion
There are mines, beartraps and chain-link fence which act as kinda traps or some shit so use them in your shitty base. Duh. -
Played it last night, with a shotgun. Did not take all though, as the other guy was stupidly geared and I travel light.
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The OFFICIAL list of PROMISED FEATURES as of 2018...a reminder
William Sternritter replied to 0.64 Freerider's topic in General Discussion
They sometimes buzz without a body there. They in fact sound different, if there is a body they are really persistent and the sound is louder as you get closer to the body, so you can navigate to the body even if you don't see it right away. But if it does not get louder as you move around it's just a random buzz, perhaps to signal that you stink too much 😄 -
Loot you have on you does not disappear unless there is some bug.
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Man, at least console players don't have to deal with hackers.
William Sternritter replied to justice5150's topic in General Discussion
I also stick to 1pp HC servers so yeah, that maybe why. -
Man, at least console players don't have to deal with hackers.
William Sternritter replied to justice5150's topic in General Discussion
So here I wonder, how effective is the BattleEye and whether this happens more on community servers or are official servers affected just as much? Is there any relevant data? During my years of playing the game, I never even suspected other players of cheating. -
Man, at least console players don't have to deal with hackers.
William Sternritter replied to justice5150's topic in General Discussion
Never needed hacks to find bases and stash and it's my favorite way of gearing up. -
I SRSLY WANT MY MONEY BACK!
William Sternritter replied to xXDr3iHorn's topic in New Player Discussion
Ask for refund, there are already cases of people getting refunded on consoles (search this forum). There is enough evidence that the console performance is terrible. -
After a launch my game it's wont work
William Sternritter replied to zero100022's topic in Troubleshooting
Customize you character first, then click on change server button to select a server where you want to play. Play button does not work until you connect to a server at least once. Later when you quit the game, if you hover your mouse on the play button it will show which server it will connect to. If there is no server info, it will not do anything and you need to connect to a server using the change server button. It is a bit unintuitive. -
Charakter spawn location after Server change
William Sternritter replied to Phips98's topic in New Player Discussion
Hi, you will have a new character. -
Is it allowed to leave a server when...
William Sternritter replied to slowfast70's topic in New Player Discussion
There's no reason why night should be pitch black and especially in an open field. Shooting someone at night is simply doable, no need to yell hackers. Worst thing a player can do is assume I'm safe because it's night, there is no shooting nearby, edge of the map or you haven't met someone for half an hour. There is ALWAYS someone nearby 😉 move with healthy dose of paranoia. -
Official HC (Hardcore) Server
William Sternritter replied to coryh4225's topic in New Player Discussion
Of course, but official servers are just that. No mods, no loot spawn alterations beyond changes in releases. -
Official HC (Hardcore) Server
William Sternritter replied to coryh4225's topic in New Player Discussion
They are first person, no crosshair. I'm not aware of loot spawn modifications. -
I play on servers with ping <100 but it does not matter. There are stutters when you kill a zombie, when opening doors, when the weather changes and so on. You can literally see the sever working as you go. This and generally poor network performance of DayZ. Have just one more player next to you and you will get lags and rubber banding. Very rarely there is a really smooth gameplay.
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Food goes down way to quick
William Sternritter replied to Markyyy2019's topic in New Player Discussion
Eat constantly not just to get to white. Eat until you get the stomach icon which indicates that you are really full. From then on eat as regularly as you can, but this will ensure that your hunger will not return so quickly even if you do not eat for a longer period of time. There is no point in saving food for later until you get stuffed. -
I put down a man through his backpack from 350~ish distance and that is no exception. Mosin is powerful enough, you maybe confusing it with the CR carbine. Or you're a bad shot …
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General direction and bitter thoughts
William Sternritter replied to kacper46's topic in General Discussion
@kacper46 Just because you write the words reason and argument, it does not mean you provide some. Challenge yourself and read any of the topics on what to do in this game, there are plenty and you will quickly understand what we "simmers" do in this game ... or perhaps you wont. That will not change the facts, that a survival game, based on a military simulation will never be another CoD, just because there used to be a bazilion of guns once upon a time in a mod. Challenge yourself again and learn why Dean Hall created the mod. -
I have to say getting a printed map was the best gameplay "upgrade" 🙂
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Headtracking is the proper way.
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This is how I got TrackIR V to work with DayZ Exp
William Sternritter replied to marty6's topic in General Discussion
Ah, strange. Once they enabled it in one of the patches I haven't had issues. What I mean is that you can no longer look around when holding a gun raised and so on. -
This is how I got TrackIR V to work with DayZ Exp
William Sternritter replied to marty6's topic in General Discussion
Why did you need to do the extra steps? TrackIR works by default, it's just that it does not work like it used to (in Arma). -
General direction and bitter thoughts
William Sternritter replied to kacper46's topic in General Discussion
Someone died of thirst again while jerking to power fantasies 😄 -
Truedayzfan has a new account apparently 😄