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Everything posted by GHoffman
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I find this hilarious. I went "round-and-round" with Vilayer tech support about this issue through their ticket system. They INSISTED that this was a client-side issue and that there was no problem on their end. Today, they release an update for my server that states that there was a problem found on their end. Here is and exerpt from the conversation that I had with Vilayer Tech Support: "John Smith || Staff I am sorry that you feel that way about this. Please understand that the hive has nothing to do with Battleye kicks. It is a separate connection that is Client side. We have millions of players currently on our hive that have no problem. And i also see that at this time your server is up and running with 7 players in it. Please let us know if there is anything SERVER or HIVE related that we can help you with. Best Regards, John Smith (Support Technician) Vilayer LTD | www.vilayer.com How would you rate this reply? Poor Excellent 30/09/2012 22:33Gregg Hoffman || Client I am not saying that no one can connect to our server. But a good enough amount of people to realize that there is a problem! I just connected to a private Fallujah server no problem. They have battleye enabled and I have no issues what-so-ever. There is a problem only on Vilayer Hive Fallujah and Takistan maps. I think you guys are in denial if you haven't realized that there is a problem with these maps on your hive." Their tech support on this issue consisted of logging onto my server and saying, "See! It works for me, so there is no problem!" Son, I am dissapoint!
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US129 Dallas will be shutting down permanently at the end of the current billing cycle (Sept. 19th). Hackers have frustrated everyone in our gaming community and there is no longer any point to having our own server.
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Should we remove barbed wire in the next update
GHoffman replied to mattlightfoot's topic in Mod Announcements & Info
Here is another idea. Why not just make it not spawn anywhere near the coastal cities? Also, up the rate for which toolboxes spawn! -
Should we remove barbed wire in the next update
GHoffman replied to mattlightfoot's topic in Mod Announcements & Info
Don't remove barb wire. Just make sure that when it's removed by a player that it will NOT come back on the next server restart! -
US129 is now running this beta patch.
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Heli pilot/assault guy looking for clan
GHoffman replied to Drasumok's topic in DayZ Mod General Discussion
Hey there, our gaming community could use you. We aren't a huge clan anymore because many of our members are playing other games, but you sound like you'd fit right in. We have our own server and TS3. If you are interested let me know. -
Looking For Mature Players (2-3 squad)
GHoffman replied to newJDesigns's topic in DayZ Mod General Discussion
Our gaming community could use some fresh faces as many of our group have stopped playing DayZ for the most part. You sound like you'd fit into our group pretty well. We have our own server and TS3. If you are interested let me know. -
Ours de-spawned with one of the DayZ patches weeks ago and has never been seen since. I check the spawn site regularly.
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Do I dare install this on my server? I have had very bad luck with the last 2 Arma 2 beta patches. They have caused our server to crash repeatedly, forcing me to revert back to 95417. Is anyone else having the same problem?
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Go here: http://www.arma2.com/beta-patch.php Then install patch 95417. That was the last stable patch. Or find out what version of the patch the server you wish to join is running, then install that patch.
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I'd just be patient. Not all server owners can update to the latest patch at work like I can. They will be getting off work soon. There is no reason to not update to this latest patch, it's proven to be stable. It's been a good update, so far.
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Hmmm, do you use Six Launcher or DayZ commander to join servers? Try launching the game from the file called "Launch Arma2 OA Beta Patch" inside your Arma 2 Operation Arrowhead folder.
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Go here: http://www.arma2.com/beta-patch.php Download the 95777 patch. Run it. Win! It really is easy as that.
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Patches are backward compatible. You can still connect to these servers Or, you can join US129. We have the patch up and running.
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Don't forget to edit your Server.cfg file to reflect that you have the latest Beta patch installed. For example, here is mine: hostname = "DayZ - US129 Dallas (v1.7.2.4/Beta 95777)[REGULAR|3DP:ON|CH:OFF][GMT-6] dayzmod.com - Hosted By Fugitive Gaming";
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The server that I administer is through Host Altitude. You have to install the beta patch yourself after bringing down the server. Then you just relaunch the server.
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It seems stable so far!
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Server hosting problems with Host Altitude
GHoffman replied to Analsheriff's topic in Mod Servers & Private Hives
Make sure all of your server files are up to date. First go here: http://www.arma2.com/beta-patch.php Download patch 95417. That seems to be the latest patch that is stable. Then go here: http://dayzmod.com/forum/index.php?/topic/48329-hotfix-build-1724-rolling-update/ Follow the instructions to install patch 1.7.2.4 Finally go here: http://cdn.armafiles.info/.dayzhosters/ You will need the username and password to access this last site. It will be in your welcome letter. Make sure you have the latest hive files installed. If you have all of these files up to date, no one should be getting that error message when they try to connect to your server. I hope this helps. -
This is the 2nd day in a row that I've had to revert back to patch 95417, due to constant server crashes. What gives??
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Another Arma 2 patch, more server crashes
GHoffman replied to GHoffman's topic in Mod Servers & Private Hives
Are you talking client side or server side? I applied the last two patches to our server and they will keep crashing. -
US95 TX21 Server Wipe + Restart 730pm central! Join in!
GHoffman replied to shotfrombehind's topic in Mod Servers & Private Hives
Just curious. How do you reset the server to "brand new" status? -
Server keeps crashing with Arma 2 patch 95660
GHoffman posted a topic in Mod Servers & Private Hives
Anyone else having this issue? I just had to revert back to the previous patch. -
Yep... kept crashing, so I reverted back to the previous beta patch.
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People using Tree /Grass exploit.
GHoffman replied to sjohnson's topic in Mod Servers & Private Hives
I tried both methods including running VerifySitnatures = 2 and the Check Files method at the same time. People who have removed the tree and bush files can still connect and do not get kicked. /shrug -
People using Tree /Grass exploit.
GHoffman replied to sjohnson's topic in Mod Servers & Private Hives
nope...