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2 NeutralAbout GHoffman
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Helicopter Hunter
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I find this hilarious. I went "round-and-round" with Vilayer tech support about this issue through their ticket system. They INSISTED that this was a client-side issue and that there was no problem on their end. Today, they release an update for my server that states that there was a problem found on their end. Here is and exerpt from the conversation that I had with Vilayer Tech Support: "John Smith || Staff I am sorry that you feel that way about this. Please understand that the hive has nothing to do with Battleye kicks. It is a separate connection that is Client side. We have millions of players currently on our hive that have no problem. And i also see that at this time your server is up and running with 7 players in it. Please let us know if there is anything SERVER or HIVE related that we can help you with. Best Regards, John Smith (Support Technician) Vilayer LTD | www.vilayer.com How would you rate this reply? Poor Excellent 30/09/2012 22:33Gregg Hoffman || Client I am not saying that no one can connect to our server. But a good enough amount of people to realize that there is a problem! I just connected to a private Fallujah server no problem. They have battleye enabled and I have no issues what-so-ever. There is a problem only on Vilayer Hive Fallujah and Takistan maps. I think you guys are in denial if you haven't realized that there is a problem with these maps on your hive." Their tech support on this issue consisted of logging onto my server and saying, "See! It works for me, so there is no problem!" Son, I am dissapoint!
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US129 Dallas will be shutting down permanently at the end of the current billing cycle (Sept. 19th). Hackers have frustrated everyone in our gaming community and there is no longer any point to having our own server.
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Should we remove barbed wire in the next update
GHoffman replied to mattlightfoot's topic in Mod Announcements & Info
Here is another idea. Why not just make it not spawn anywhere near the coastal cities? Also, up the rate for which toolboxes spawn! -
Should we remove barbed wire in the next update
GHoffman replied to mattlightfoot's topic in Mod Announcements & Info
Don't remove barb wire. Just make sure that when it's removed by a player that it will NOT come back on the next server restart! -
US129 is now running this beta patch.
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Heli pilot/assault guy looking for clan
GHoffman replied to Drasumok's topic in DayZ Mod General Discussion
Hey there, our gaming community could use you. We aren't a huge clan anymore because many of our members are playing other games, but you sound like you'd fit right in. We have our own server and TS3. If you are interested let me know. -
Looking For Mature Players (2-3 squad)
GHoffman replied to newJDesigns's topic in DayZ Mod General Discussion
Our gaming community could use some fresh faces as many of our group have stopped playing DayZ for the most part. You sound like you'd fit into our group pretty well. We have our own server and TS3. If you are interested let me know. -
Ours de-spawned with one of the DayZ patches weeks ago and has never been seen since. I check the spawn site regularly.
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Go here: http://www.arma2.com/beta-patch.php Then install patch 95417. That was the last stable patch. Or find out what version of the patch the server you wish to join is running, then install that patch.
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I'd just be patient. Not all server owners can update to the latest patch at work like I can. They will be getting off work soon. There is no reason to not update to this latest patch, it's proven to be stable. It's been a good update, so far.
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Hmmm, do you use Six Launcher or DayZ commander to join servers? Try launching the game from the file called "Launch Arma2 OA Beta Patch" inside your Arma 2 Operation Arrowhead folder.
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Go here: http://www.arma2.com/beta-patch.php Download the 95777 patch. Run it. Win! It really is easy as that.
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Patches are backward compatible. You can still connect to these servers Or, you can join US129. We have the patch up and running.
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Don't forget to edit your Server.cfg file to reflect that you have the latest Beta patch installed. For example, here is mine: hostname = "DayZ - US129 Dallas (v1.7.2.4/Beta 95777)[REGULAR|3DP:ON|CH:OFF][GMT-6] dayzmod.com - Hosted By Fugitive Gaming";
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The server that I administer is through Host Altitude. You have to install the beta patch yourself after bringing down the server. Then you just relaunch the server.