sethxdeath
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Everything posted by sethxdeath
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We tried to warn you https://feedback.bistudio.com/T135112
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Did the patrol jacket and pants get an overhaul or redesign? It looks like it in the game, but it isn't mentioned in the patch notes.
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The new lighting tweaks are definitely awesome. It gives the chemlights a use. You can collect them and drop them to light your way back when you're carrying something heavy and can't use a flashlight. Their rendering distance is really far.
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I figure the silhouettes at night are the least of the least concerning. If anything, it's something that might help new players find their way. Immersion breaking, though.
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No, it wasn't a repaired one. This was twenty minutes after the experimental server reset and I was the only person in Berzino at the time.
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It isn't. I found one in worn condition a little while ago and I threw it away.
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You'd think that one of the most complained about issues would be in the patch notes, yes?
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Hasn't happened to me today but there's a post right above yours saying it's happening to them.
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Some doors still say "close" even though they're open and "open" even though they're closed. The audio effect plays in reverse, too.
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Crafting rags from the item named "shirt" still results in ruined rags 100% of the time. Otherwise, I didn't find any bugs except for the bizarre outstretched arm glitch.
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In Berzino I found about six or seven barrels spawned. I guess that's a good thing, but they're pretty useless now. It's too risky to move them. If I really wanted, I could move them to the police station, poke holes in them so they can't be moved anymore, and permanently block the entrances.
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The frame drops with weather changes are still present. Every few minutes the game stutters and drops to 0 FPS for about a second. It wasn't doing this two patches ago.
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The balance is still way off. Within 15 minutes spawning in Cherno docks I had a big military tent, KA-M with a full magazine, and M4-A1. I died from zombies, respawned at Rify, and within another 15 minutes I have another KA-M fully loaded, enough food to last a couple of days, and a car tent. But on the bright side, that's 30 minutes of playtime without any crashes!
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This morning you couldn't put rifles inside of a drybag. Now you can again.
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Netting finally has an inventory graphic. Backpack sizes changed again. What else was changed and not listed?
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Thanks. Any additional changes left off the list?
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Now the feedback tracker is giving this error: PhabricatorClusterStrandedException Unable to establish a connection to any database host (while trying "production_maniphest"). All masters and replicas are completely unreachable. AphrontConnectionQueryException: Attempt to connect to phabricator-prod@10.100.40.4 failed with error #2002: Cannot assign requested address.
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The feedback tracker is down: A Troublesome Encounter! Woe! This request had its journey cut short by unexpected circumstances (Can Not Connect to MySQL).
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I was finally able to get into an experimental server and the server crashed not long after. Once it crashed, I was returned to the character selection screen. From that point forward, any time I tried connecting to another server, my client would crash.
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When will we be able to play experimental again? The game client crashes every time I try to join a server and find out if I can still duplicate items.
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Can we still duplicate items?
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At least they re-added the missing text when you look at the water pump. I wonder what other changes were made that aren't in the patch notes.
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Experimental servers are still crashing. Zombies are still teleporting.
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Thanks. Anything else changed that isn't listed in the patch notes?
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When can we expect the servers to stop crashing?