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Fun Automat

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Everything posted by Fun Automat

  1. Fun Automat

    Cftools + DZSA - how to ignore a mod.

    Ladys...let me explain what i try to do... My server is running with CFT + DZSA (thanks going out to @Sy8282 Now i wanna add and start a mod with the server (like other mods)....but the mod should be not visible in the DZSA Launcher... (mod only for me) Here is my config... "port": 2302, "backuppath": "serverbackup", "profilespath": "profile", "serverexe": "DZSALModServer.exe", "serverconfig": "serverDZ.cfg", "service_id": "5badd9e23423424242482e58e", "service_api_key": "OTExMzRmZTEzZjhhYT32342342345OGUzZmU3NDZkYjc=", "launch_params": [ "-dayzserver=DayZServer_x64.exe", "-dologs", "-adminlog", "-freezecheck", "-mod=@Trader;@KillFeed;@Weapon Redux Pack;@BuildAnywhere;@Cl0ud's Military Gear;@dbo_cars;@Mass'sManyItemOverhaul;@bT_Map;@DayZ Plus;@RPCFramework;@DayZ-Expansion-Chat" Here i can find this https://dayzsalauncher.com/#/tools -ignoremod Any mods you want the mod server to ignore, make sure you use the same name/path as in the -mod parameter. (eg. -mod=@servermod1;@servermod2) U dont know how to add this line...i try it on many ways....maybe its the wrong command....i dont know.
  2. Fun Automat

    Car persistency on 1.03

    Cars dont despawn...its a another issue...
  3. Fun Automat

    Restarts

    Its not so easy to find a sweetspot...here are many factors..mods...playstyle...loot...performace..zombies...restarts and crafting. Max 85 players on my end...
  4. Fun Automat

    No loot after editing the types.xml

    https://codebeautify.org/xmlvalidator
  5. Fun Automat

    server issue

    U are maybe one from my players 🙂 https://dayzsalauncher.com/#/home
  6. Fun Automat

    !!! [CE][Hive] :: DB is not responding too long.

    Server Name ? Mods ? Running since ?
  7. Fun Automat

    Server crashes very shortly after starting

    Pack this whole server folder in a rar with all backups you have...upload it to google drive,send me a share link over pn with a location where i can find a base. but it looks bad for u,atm...i will try to check it ,today afternoon.
  8. Fun Automat

    Server crashed

    https://discord.gg/pUeXTds ping the admin..
  9. Fun Automat

    deloot ?

    Ladys, what the hell is deloot="1"/> ? Dynamic loot ? like heli crashes ?? Helicrashes use Tier4 Loot....so for what is deloot ? i found this on a reddit page deloot="0" loot dropped on the ground, loot that de-spawned or loot on dead bodies. Idk...all this info make no sense atm.. Regards
  10. Fun Automat

    deloot ?

    So deloot (event item ) would theoretically count to nominal/max. But guns like FAL or SVD have deloot=1 by default.. My thought, items with "1" can spawn arround the crashes....although the maximum has been reached on the map. Like a extra item...
  11. Fun Automat

    deloot ?

    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="0" count_in_player="0" crafted="0" deloot="0"/> The whole line is a counter ? Yes Lets say, the FAL is limited to 10x for the whole server....so every item on map/player/cargo/helicrash/ would count with deloot 1 - at this point...no EXTRA guns would spawn. But..im not sure
  12. Fun Automat

    Combination Lock False

    What happens with my post from last night ? try default code 1111...after this kick the lock from the server and use codelock
  13. Fun Automat

    Server crashed

    U have the same problem like me - 2 weeks ago. Crashes every 20m Kick the Dayz Plus mod...u can replace it with Dayz Plus Guns... https://steamcommunity.com/sharedfiles/filedetails/?id=1633286229 The other mods should be fine...
  14. Fun Automat

    deloot ?

    Hm yey i cant remove the linked boxes out it this post....looks spammy - sorry for this 🙂 Deloot and dynamic event loot ? MAYBE U can change deloot to 0 and the svd will still spawn @ Heli crashes The loot arround the crashes is tier 4...and items with delot 1 may be preferred to spawn. I will play arround with this...and post here - if i know more
  15. Fun Automat

    deloot ?

  16. Fun Automat

    Server crashed

    U hide mods mods...how we should help u ?
  17. Fun Automat

    The Arctic Latitudes mod

    start the server at the same time and date...and try again,dont skip the time with adm tools...
  18. Fun Automat

    Trader Mod

    1. Did u rent a server or did u host a server on your PC/Dedi Server? 2. Post your startbat here..
  19. Fun Automat

    Fal Dont Found

    If I have 4 of them you will not find one anymore... 😝
  20. Fun Automat

    Fal Dont Found

    Let me tell what is WRONG with the FAL This is the ORGINAL spawn config <type name="FAL"> <nominal>4</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier4"/> </type> deloot=1 Really ? DEVS REALLY ? REALLY REALLY ? 4 "FAL" guns per Server ? ONLY 4 ? Hahahhaha
  21. Fun Automat

    Yo Impulz

    z+10
  22. Fun Automat

    One Loot "Wave" per Restart

    Hey Guys, Im playing arround to fix this loot spam...the problem is. 1.CE respawn many items too fast. 2. CE dont really count the items.. My idea: One loot wave per Server Start,this would reduce the loot and force the farmers to move on... And the master question is...how ? <var name="CleanupAvoidance" type="0" value="50"/> <var name="CleanupLifetimeLimit" type="0" value="50"/> <var name="QueueTimeSameServer" type="0" value="15"/> <var name="RespawnAttempt" type="0" value="2"/> ? <var name="RespawnLimit" type="0" value="20"/> ? <var name="RespawnTypes" type="0" value="12"/> ? <var name="SpawnInitial" type="0" value="1200"/> <var name="ZombieMaxCount" type="0" value="1000"/> <var name="CleanupLifetimeDefault" type="0" value="45"/> <var name="ZoneSpawnDist" type="0" value="600"/> <var name="RestartSpawn" type="0" value="100"/> ? <var name="CleanupLifetimeRuined" type="0" value="330"/> <var name="AnimalMaxCount" type="0" value="200"/> <dynamic init="1" load="1" respawn="1" save="1"/> ? I think that means loot....did someone ever try respawn="0" ? <animals init="1" load="0" respawn="1" save="0"/> <zombies init="1" load="0" respawn="1" save="0"/> <vehicles init="1" load="1" respawn="1" save="1"/> <randoms init="0" load="0" respawn="1" save="0"/> <custom init="0" load="0" respawn="0" save="0"/> <building init="0" load="0" respawn="0" save="0"/> <player init="1" load="1" respawn="1" save="1"/>
  23. Fun Automat

    One Loot "Wave" per Restart

    Nope 🙂 <zombies init="1" load="0" respawn="1" save="0"/> if u change it to 0...the zombies would not respawn..
  24. Fun Automat

    One Loot "Wave" per Restart

    <dynamic init="1" load="1" respawn="0" save="1"/> Works...loot will respawn @ every restart....this make dayz much more harder....
  25. Fun Automat

    Vehicle Despawn on Server

    Did u put jeep in the types ? Show me dat code Did u have other cars on map ?
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