Dongleberry
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Bless, maybe learn reading before commenting next time.
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Yeah great idea guys, keep coming out with crappy little updates over the Christmas period because everyone sits at their PC all day waiting for the next silly little update to stop their server working rather than spending time with friends and family. I guess that decision making coin you guys flip is almost perfectly smooth by now.
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Yeah i see it now, happy dayz!!
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The problem is you are editing it too extreme, the way you set it up you are not losing enough stamina to counter the stamina regain rate, that is why it is going chaotic, you need to balance stamina depletion against stamina regain.
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@ACTPA I have no idea what any of that means but it looks like what i did with the init.c files already :( @ Sy8282 I downloaded COM a month or so ago from github, is that the version that does not work? and if there is a version that does work on online servers that is exactly what i am looking for, would you know where i can get it? Everything i copy/pasted over from my version of COM you are able to pas through on a server but it is solid on the offlinetool
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So are there currently any ways to add ingame assets to the map? adding a couple of buildings without players being able to run through them? I just want to be able to add walls, fences, huts/sheds/houses to a couple of locations and get it to work on a server for friends without them being able to run right through the items, if anyone knows a way to get this working i will happily spend hours making locations for your own servers :)
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Will it work now or is it still broken?
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Is there any more news on the trader mod? i do not see it in the steam workshop?
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For all those who Asked for an Admin Tool
Dongleberry replied to Wh1teQueen's topic in General Discussion
Ok so good news, the login/out feature is working, meaning if i log out and back in and there are players in it still works, great stuff. There are some things that do not work or work randomly for example the N teleport, only worked on first login, the Insert only worked on the first login, the map only seemed to work on the first login, and players were not showing in the list at any point, it still only shows me in the player list, so i was unable to use any of the teleport player to me, or teleport to player functions, the only things that worked on other players was the kill all feature lol, which obviously killed me also :P Great stuff, the first page works, vehicle, heal self, refill car etc, the spawner works for me too (Haven't done buildings lol) the map worked on the first go, but after logging back in it did not even show me let alone other players on the map. And also an update to my previous post, this time around it did stop my custom loadouts working :( big shame that, would be handy to have them both working. Great work though, seriously, easy to use, easy to install and doesn't need to be downloaded by the client (Apart from the Admin) If you keep working on it i hope the player list can be improved, has anyone else been able to get it working?? -
For all those who Asked for an Admin Tool
Dongleberry replied to Wh1teQueen's topic in General Discussion
Great work!!! i am downloading it and about to try it out now :) You also asked if anyone had managed to get this working on a 3rd party host? and also it was breaking custom loadouts? i have got mine working just fine with it and i have a 3rd party host :) -
Hi, Sorry to jump in here, but i have a related problem, i have been using the Community Offline Mod 2.0 to make map edits, once i have placed the items, they are solid and cannot be passed through in the singleplayer COM (Walls/Buildings etc) however when i copy/paste the code into a server init.c file and load the server any player can run right through any of the new buildings/walls??? Any idea why this is happening and how to fix it? Thank you for any help, this is driving me crazy :/
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Did anyone test this and get it working? One of the things that would have been on my wishlist from the start was ability to spawn certain characters at certain locations, very handy for server events :)
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Thank you for replying :) I have been using this https://github.com/Arkensor/DayZCommunityOfflineMode/tree/development