MacAgony
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Everything posted by MacAgony
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Is it so rush to make this 1.0?Survival game with no fishing and bows.More looks like this is now PVP game,I dont see much survival elements.Need cold,sickness,more threaths from enviroment.Then you can call this survival game.0.62 was more close to that.Dayz is good game,but not survival game yet,when your only real threat is other players.
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My bases deleted after last update,so dont worry,it will happen to you too!
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I had problems with eating,log out and log back and it was fixed.Also M4 has stuck magazine.
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First I had problems with Vilayer,server was down 3 times in 4 days ,now last month it is fine.They have responsed me at 24 hours,usually faster.Maybe I quit running server this month so no need to change.Maybe if I need to start it again then I check other options.Now I am totally tired running server alone.
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If any new player want help,I am ready to help.I also have private 20 slot server,where is safe to learn basics.
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Ok I never test it with lockpick,maybe you cant do anything about it.
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storeHouseStateDisabled = true; // Disable houses/doors persistence (value true/false), usable in case of problems with persistence I have this setting in config.cfg
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I have both G-portal 20slots and Vilayer 20 slots and I am going to keep Vilayer server.Better performance and install button for Vanilla++ mod.Same price both.
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Now it works,Vilayer have mission in two folders,I change wrong one(it is backup folder)
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How to turn on/off that monitor on top right (black box with your health,blood and coordinates).I have it on in one server and off in other.I try to search it from files,but could not find it.
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those two arent working not tested all others but /spg,spi and teleport works.Also spawncar works,I open ticket to Vilayer.This is not so big thing that I want to reinstall everything.
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I have Vilayer server and I have downloaded file,change values,delete old from server and uploaded new.Everything seems ok,but when I start server file will return as original.It works if I set safezone on and teleport me in 7500 0 7500 which is default.It is not working with custom values.I also updated server files and vanilla mod(i have button in control panel) still same thing.Values come back to default after start.Also commands /godmode or /spawnarmed not working.
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I have private server and mods work.I dont know about public,but Private hive you can change more things and so on
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class SafeZone extends ModuleManager { vector SAFEZONE_LOACTION = "7500 0 7500"; //Map coords (position of the safe zone) float SAFEZONE_RADIUS = 500; //In meter string ENTRY_MESSAGE = "Welcome to The SafeZone! Godmode ENABLED!"; string EXIT_MESSAGE = "You Have Left The SafeZone! Godmode DISABLED!"; I chance the coordinates to: vector SAFEZONE_LOACTION = "7468 0 3111"; //Map coords (position of the safe zone) float SAFEZONE_RADIUS = 500; //In meter string ENTRY_MESSAGE = "Welcome to The SafeZone! Godmode ENABLED!"; string EXIT_MESSAGE = "You Have Left The SafeZone! Godmode DISABLED!"; The coordinates not stay in file,it chages back to that default as soon as I start server. It works if I go that 7500 0 7500 with teleport.But new values wont stay on file.
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I cant get safe zone working.I set coordinates in file and set safe zone true.Still noting.
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I have newest version and still it works for me.You have latest pbo manager? I can test it tomorrow again.I have to adjust it little bit.
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You can remove it,I have done it.
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I added spawnrate to 150 and now lumber piles are ok.
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I change stamina drain and also stamina gain,balanced it so you can jump with more stuff.I test it someday,if I can get jump always on,by modifying stamina drain on jump to zero.Annoyining when you cant get over 40cm fence.In real lifeyou can atleast sep over it.
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/spg spawns full canteen and soda cans. /spi spawns empty
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Not spawning full cans,I have not tested well or water pump yet
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Where did you disable them?In types.xml?Try to remove vehicles.bin in server files,that will reset all vehicles from server.Also check the spawnpoints for v3s.I had same problem after update,but now it seems to be okay.Update somehow messed up v3s spawns.
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Did you add thos to types.xml?
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[BUG] [quick help] Plank Stacks in sky (higher each restart)
MacAgony replied to mr_donald_duck's topic in Servers
I have same issue,and now plank piles has disappeared.I have also v3s spawns inside wall and on top of police car. -
In my types.xml there is ghillie_hood and and ghillie_att,but not suit.How can I add it and can I craft it if I dont have it on types.xml?