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Everything posted by Fester808
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Go back to the zip file you downloaded on the GitHub then go to mpmissions\DayZSurvival.chernarusplus\init.c You are missing that init.c file. Go to your server files then mpmissions\DayZSurvival.chernarusplus\ Now place the init.c from the zip into the DayZSurvival.chernarusplus directory of your server. Although if this init.c is missing you may have forgotten to move the entire DayZSurvival.chernarusplus folder from the zip in to your mpmissions folder.
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I am aware of this issue and so is the author, not sure if this is the script or the itemNames - haven't played around with other variants. Try /spg CanisterGasolineFull or /spg canistergasoline and /spg SodaCan_PipsiFull ? Otherwise can try /spg land_misc_well_pump_blue that will hopefully spawn a water well then can drink from that. Also try /spg Land_FuelStation_Feed that will hopefully spawn a fuel pump - then would obviously need a jerry can to fill /spg CanisterGasoline The two 'buildings' (water well and fuel station) would not be persistent and disappear after restart) Let me know if that works - have not tested go to admins.txt and enter an 64ID on each line - do not have any spaces after each ID (see example below). Note only one admin can use the chat based commands at once. You would need to #logoff , then they would need to #logon Password for them to get permissions. 123456789 987654321 123456789 Unfortunately this is unavoidable at this stage. I believe the author is developing a client side modification for his next iteration which will be released in the Workshop - hopefully this will be configured in a way to prevent these functions sent as a global message
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Are you using the full vanilla ++ mission and followed all the instaltion steps including entering you 64ID in admins.txt?
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Try this (see code below) - press CTRL + A and copy the entire contents and replace it with the contents of your init.c I have made some juicy changes. I have created 5 arrays which will randomly select one item which i have chosen (including your spaghetti and pipsi) from each of the 5 arrays (groups). These groups are Tops, Pants, Shoes, Drinks and Food. You can change the items found in the groups on line 57-61 - please use item names found here if you want to make any changes and ensure you enter them correctly or it will potentially break the script. You can also include another array if you wish such as backpacks, gloves, hats etc. but it will require you to look and understand how the two parts of the array work - the group and the call to action. Share the love if this helped @Atnas666 void main() { Hive ce = CreateHive(); if ( ce ) ce.InitOffline(); Weather weather = g_Game.GetWeather(); weather.GetOvercast().SetLimits( 0.0 , 1.0 ); weather.GetRain().SetLimits( 0.0 , 1.0 ); weather.GetFog().SetLimits( 0.0 , 0.25 ); weather.GetOvercast().SetForecastChangeLimits( 0.0, 0.2 ); weather.GetRain().SetForecastChangeLimits( 0.0, 0.1 ); weather.GetFog().SetForecastChangeLimits( 0.15, 0.45 ); weather.GetOvercast().SetForecastTimeLimits( 1800 , 1800 ); weather.GetRain().SetForecastTimeLimits( 600 , 600 ); weather.GetFog().SetForecastTimeLimits( 1800 , 1800 ); weather.GetOvercast().Set( Math.RandomFloatInclusive(0.0, 0.3), 0, 0); weather.GetRain().Set( Math.RandomFloatInclusive(0.0, 0.2), 0, 0); weather.GetFog().Set( Math.RandomFloatInclusive(0.0, 0.1), 0, 0); weather.SetWindMaximumSpeed(15); weather.SetWindFunctionParams(0.1, 0.3, 50); } class CustomMission: MissionServer { void SetRandomHealth(EntityAI itemEnt) { int rndHlt = Math.RandomInt(40,100); itemEnt.SetHealth("","",rndHlt); } override PlayerBase CreateCharacter(PlayerIdentity identity, vector pos, ParamsReadContext ctx, string characterName) { Entity playerEnt; playerEnt = GetGame().CreatePlayer(identity, characterName, pos, 0, "NONE");//Creates random player Class.CastTo(m_player, playerEnt); GetGame().SelectPlayer(identity, m_player); return m_player; } override void StartingEquipSetup(PlayerBase player, bool clothesChosen) { //Fester808 Inventory Changes EntityAI itemEnt; ItemBase itemBs; //Arrarys ref TStringArray topsArray = {"TShirt_Beige","TShirt_Black","TShirt_Blue","TShirt_Green","TShirt_Grey","TShirt_OrangeWhiteStripes","TShirt_Red","TShirt_RedBlackStripes","TShirt_White","Sweater_Blue","Sweater_Gray","Sweater_Green","Sweater_Red"}; ref TStringArray pantsArray = {"Jeans_Black","Jeans_Blue","Jeans_BlueDark","Jeans_Brown","Jeans_Green","Jeans_Grey"}; ref TStringArray shoesArray = {"AthleticShoes_Black","AthleticShoes_Blue","AthleticShoes_Brown","AthleticShoes_Green","AthleticShoes_Grey","Sneakers_Black","Sneakers_Gray","Sneakers_Green","Sneakers_Red","Sneakers_White","WorkingBoots_Beige","WorkingBoots_Brown","WorkingBoots_Green","WorkingBoots_Grey","WorkingBoots_Yellow"}; ref TStringArray drinksArray = {"SodaCan_Spite","SodaCan_Pipsi","SodaCan_Kvass","SodaCan_Cola"}; ref TStringArray foodArray = {"BakedBeansCan","PeachesCan","SpaghettiCan"}; player.RemoveAllItems(); EntityAI item = player.GetInventory().CreateInInventory(topsArray.GetRandomElement()); EntityAI item2 = player.GetInventory().CreateInInventory(pantsArray.GetRandomElement()); EntityAI item3 = player.GetInventory().CreateInInventory(shoesArray.GetRandomElement()); EntityAI item4 = player.GetInventory().CreateInInventory(drinksArray.GetRandomElement()); EntityAI item5 = player.GetInventory().CreateInInventory(foodArray.GetRandomElement()); itemEnt = player.GetInventory().CreateInInventory("Rag"); itemBs = ItemBase.Cast(itemEnt); itemBs.SetQuantity(4); SetRandomHealth(itemEnt); itemEnt = player.GetInventory().CreateInInventory("TaloonBag_Green"); itemBs = ItemBase.Cast(itemEnt); itemEnt = player.GetInventory().CreateInInventory("HuntingKnife"); itemBs = ItemBase.Cast(itemEnt); } }; Mission CreateCustomMission(string path) { return new CustomMission(); }
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I hope I helped in some way - feel free to share the love. I will look at your init.c later today
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If you are running the latest build of the Vanilla ++ mission you would enter your 64ID in admins.txt - put one ID per line without a space after the ID. Note only one person can use text commands like /heal at once. Yes it does require you to #login Password as well as having your ID in admins.txt No one will need to download anything. The is purely server side configuration. Please note that when steam pushes an update for DayZ it sometimes breaks this modification - then revisit his GitHub for updates accordingly. I’m glad to hear it helped - feel free to give me some beans ;) let m know if you have any issues. Are you using the Vanilla mission ++ or the modified init.c ?
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Go to the Github again. There has been two parts updated recently 4 days ago and 6 days ago. The look at which files have been updated on GitHub (it has days/hours since each files was last updated) then replace your old files with the new files. That “can’t read admin from text file” has been fixed since then. (With the updated files installed) you will once again need to put your 64ID in the admin.txt file. Also not only do you need to modify you dayzconig.cfg you need to modify your start.bat and add the following startup command lines to your server: -mod=ModdedScripts let us know how you get on
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Have you tried using serverTime="SystemTime"; Perhaps it’s a bug when using the "YYYY/MM/DD/HH/MM" format?
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Are you using the init.c based mod or the full vanilla ++ mission?
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Probably an SQLite file which can be opened with http://sqlitebrowser.org/ My host has SQLite in tools menu. This can be installed automatically to manage the database - I have not done this so can only suggest this - I can not give help beyond this.. “With this you can install a Database Editor on your server, this tool will allow you to edit and manage your server database, the misuse of this tool can potentially corrupt your server database, use with precaution.” Stop the server first and do a full backup of your server files before installing for precaution. You need to sync database files before and after editing using the database editor button. “You can find the details to access the database editor inside server details button.” - not sure where to find this on your panel. Perhaps speak to your host and ask them if they can help set it up. Good luck!
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Once in Steam, hover your mouse over 'Library' then select Tools. Then scroll down and select DayZ Tools. Then begin the download.
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I’m sorry to hear that. Are you using a Radeon hd 7 series GPU? Do you have a screenshot of the rendering issues you are experiencing? Might help jog someone’s memory who had the same issue.
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Hatchbacks are active by default and the V3S (chassis and cargo version) are disabled by default on current build
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This is working on the online version. It’s completely safe, no BE ban given you are not bypassing BE to execute scripts - you are sending commands directly to the server with admin permissions. Most of the commands are working for me especially spawning items. /spi itemName will spawn item on your person. /spg will spawn the item on the ground next to you. Use this list of item names. For example /spg HatchbackHood will spawn a Hatchback hood on the ground next to you. You can even spawn AI (animals/zombies) using the /spg function. Perhaps the spawning of items is not working as you are typing the commands wrong. Make sure and check his GitHub for updates as he updates it often so best to update it accordingly. /godmode is only partly functional (in the safe zone also). Headshots will still kill you - that’s due to the way the game is currently handling damage. /tpc works, so use iZurvive to find the two main coordinates then put 0 in the middle. So /tpc 75000 0 75000 for example. That will teleport you to that destination. /tpp works, so /tpp Survivor(4) will teleport Survivor 4 to your location. The author has stated that the way the mission is designed it only allows one person to be signed it at any one time, perhaps this will change in the future. In order for your friend to use the commands you will need to type #logoff to log out of admin, then he will #login Password to get the permission
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Did you find a fix? In the largest build you can enable/disable admin messages, server messages and player messages in the in-game settings. Try enabling all messages then reboot the game and should fix the issue.
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I have a few suggestions. 1. Look here there is a tool you can use as well as verifying the files. Go to Steam>DayZ>Properties>Verify Integrity of game files and check the configs box to delete bad configs. 2. Try playing in windowed mode (press ALT + Enter or adjusting video setting in game). 3. Update your drivers, especially your GPU. If your using a GeForce GPU download GeForce Experience - it’s great to keeping on top of latest GPU driver updates. Let me know if this helps!
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Given this, it looks as though what you are looking to do is unachievable @Mostabdel unless everyone modifies their client. Perhaps instead look at changing stamina decreasing due to weight added to the character. This is controlled by the server and would help achieve what you are trying to do (I believe). It would involve unpacking a pbo. 1. Unpack dta/scripts.pbo using PBOManager 2. Copy the newly made scripts folder into the root server folder (where the .exe is) 3. Open scripts/3_Game/constants.c 4. Look for... const int STAMINA_DRAIN_STANDING_SPRINT_PER_SEC = 5; //in units (how much sprint depletes stamina) keep going down and you’ll find a line which mentions something like Stamina decreased by adding 1kg of weight and lower that value. You will need to make sure allow unpacked PBOs to be used in your config or dayz_BE or something (this is allowed by default so you should be fine). Goodluck!
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Here is a link to the items names here is a link to their weights goodluck!
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Works for me - sounds like you may have installed it incorrectly. Did you try and install the full mission or just the init.c chat based function? Have you tried his latest version?
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Begin with small steps. Go to DayZ Vanilla++ Mission by DaOne v0.2 follow the installation steps. This has a few mods incorporated into the mission and the installation is very easy! Maybe even your host may help install for you if you ask kindly. Once installed and you are understand the basic features and now to enable/disable features then you can play around with other mods. Adding multiple mods only increases the chances of crashes/conflicts/issues etc and requires knowledge which is learnt by trial and error (mostly). Most mods unfortunately are not plug and play. There are very few people who know how to get workshop items working currently, or more so a lack of documentation. Plus workshop is currently broken (unless it got fixed today). I would avoid workshop mods until you have successfully implemented other mods. Hope this helps!
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DayZ Vanilla++ Mission by DaOne v0.2 Follow the installation guide on his GitHub, can’t go wrong.
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I would play around with it and then post your results to help others. This new ‘event’ has only just been implemented and people’s knowledge will be limited. Do not change restock to 1 - it’s not an on/off feature, it’s how long (in seconds) something will be out before respawning, after being idle, only restocks when nominal > min. 1800 = 30 minutes. This should help with some of the events.xml definitions. nominal How many items should spawn on the map, effects restock 0 = no spawn lifetime How long (in seconds) something will be out before despawning, after being idle 3600 = 1 hour, 3888000 = until server restart restock How long (in seconds) something will be out before respawning, after being idle only restocks when nominal > min. 1800 = 30 minutes min Minimum count of item on map, effected by nominal 100 is average, above or below accordingly quantmin Percentage of minimum amount of item there is (in stack) 0 - 100%, magazines, water bottle fullness quantmax Percentage of maximum amount of item there is (in stack) 0 - 100%, magazines, water bottle fullness cost Priority during restock and cleanup 0 -100 flags Attributes if the item is available in map, by craft, or in cargo crafted="1" category Loot category for spawn locations to choose from Links to mapgroupproto.xml for loot locations tag Loot "location" within the group - only 1 per item name="shelves", name="floor" usage Loot "groups" that can spawn the item - multiple per item name="Military", name="Town", name="Industrial" value Rarity Hop this helps!
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Could perhaps have a function to not despawn until empty in the events.xml. I’m not at my desk so can’t investigate unfortunately.
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Error when I try to open DayZ
Fester808 replied to Atiman Colamarco Barreto's topic in Troubleshooting
This is how to fix "An error occurred while updating DayZ ()" (Or other games). Go to Steam > Settings > Downloads You will see "Download Region". Change to another region. After doing that, steam will ask to restart and after your game will update/download! I hope this helped, let me know how you go! -
In the first instance; Go to Steam -> Settings Click the In-Game tab Check "Enable Steam Overlay while in-game" Go to Library Right-click on DayZ and select Properties Under the General tab also make sure "Enable Steam Overlay while in-game" is checked If this does not work I would suggest right clicking DayZ in steam, ensure you are running the stable branch. Then right click DayZ again in steam and verify the game files. Let me know if this fixes your issue. Good luck!