Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

  • Content Count

    15
  • Joined

  • Last visited

Community Reputation

0 Neutral

About [email protected]

  • Rank
    Scavenger
  1. Weather must be clear most of the time. Fog sometimes, rainy sometimes. But not everytime.
  2. Haters gonna hate. Leave bandits, karma and PVP alone, noobs.
  3. This is not fantastic Chernobyl from Stalker. This mod is based on a story about a virus infecting the territory, which made zombies from people. It's like in "28 days later" movie. Please, do not drag in here garbage like fantastic invisible zombies, anomalies and other stuff.
  4. maxim.kapinus@gmail.com

    List of Weapons

    One addition parameter needed - noise.
  5. I prefer system like in City Life. Slots with personal model for each.
  6. There is no "player killing" such in other game. There is a one of type of gameplay, when someone killing other survivor. That can be for weapon, food or equipment and don't need to classify that type of action as some kind of evil. Just look around and be careful.
  7. In my opinion, that things broke all gameplay. Any ambush or escaping is useless because a simple review of the horizon in search of a illuminating nickname and distance to player. It breaks the whole concept of Arma.
  8. Thanks, please close this topic or delete them, I will copy my message to a related thread.
  9. In my opinion, that things broke all gameplay. Any ambush is useless because a simple review of the horizon in search of a illuminating nickname and distance to player. It breaks the whole concept of Arma.
  10. Tent must be a place to spawn, of course. If the group has a camp in the far north, then run from coast every time after death takes too much time. This leads to the fact that most players are hanging out in the Cherno and Electro. I understand that realism - the basic idea of ​​this mod, but must also be a balance of playability and realism. Confrontation between the factions, capture and control territory with a tasty loot, destruction of the enemy base by destroying tents - all I would like to see in the future
  11. With 1.4.10 there is a infinite loop when connecting. 1.4.11 - Problems are when you trying to connect second time and later. First time all ok, but after death or reconnect...
  12. If you are not an idiot, you must understand, that connection problems have a much more priority to solve than new functionality like notoriety and bandit skin. Just turn your brain on.
  13. And why extend functionality, if connection to the server is not working as it should? I have forty minutes trying to join on one of the servers and NOTHING.
×