I noticed after setting up your private server with the recently released server files, you could wonder to the next town over from spawn and you would no longer find Infected wondering about.. Fixing it is pretty simple :)
Go to your DayZ Server folder > Mpmissions > DayzOffline.chernarusplus > DB > Events.XML
Example (C:\Program Files (x86)\Steam\steamapps\common\DayZServer\mpmissions\dayzOffline.chernarusplus\db)
Then find all of the "Infected" events such as Infectedarmy, Infectedcity, infectedfirefighter, infectedmedic, infectedpolice, infectedprisoner, infectedsolitude, and infectedvillage.
Under each will be a line for all labeled "Children" and some lines starting with "Child". Leave "lootmax" value be. change the "max="0"" to a value equal to or more then the "min" value beside it.
If any questions just ask and I'd be happy to help.
(Example) -
<children>
<child lootmax="5" lootmin="0" max="0" min="40" type="ZmbM_PatrolNormal_Autumn"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_PatrolNormal_Flat"/>
<child lootmax="5" lootmin="0" max="0" min="20" type="ZmbM_PatrolNormal_PautRev"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_PatrolNormal_Summer"/>
<child lootmax="5" lootmin="0" max="0" min="20" type="ZmbM_SoldierNormal"/>
</children>
To
<children>
<child lootmax="5" lootmin="0" max="40" min="40" type="ZmbM_PatrolNormal_Autumn"/>
<child lootmax="5" lootmin="0" max="10" min="10" type="ZmbM_PatrolNormal_Flat"/>
<child lootmax="5" lootmin="0" max="20" min="20" type="ZmbM_PatrolNormal_PautRev"/>
<child lootmax="5" lootmin="0" max="10" min="10" type="ZmbM_PatrolNormal_Summer"/>
<child lootmax="5" lootmin="0" max="20" min="20" type="ZmbM_SoldierNormal"/>
</children>