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Violt

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Everything posted by Violt

  1. Violt

    Game chat if condition

    Thanks mate!
  2. Violt

    Game chat if condition

    So i'm trying to make a little mod and when a certain condition happens i want the player to be broadcasted a certain message. I can't seem to find how to do this. The function is setup like this: GetGame().Chat("Someone woke up, sleeping canceled."); But it says i'm not giving Enough parameters, what parameter am i missing?
  3. Violt

    REMOVED

    Bump!
  4. Violt

    REMOVED

    Bump
  5. Violt

    REMOVED

    Bump
  6. Hey Guys i've been working very hard on my server and i really need players to give this a shot. I need this solid player count so i can keep adding new stuff for known players to come back. As it's not really motivating working on a server that's always empty. The server is already feature rich but i want more players to give me suggestions. If you are interested here's some info: We are a European DayZ Standalone community that aims to give Arma 2: DayZ Epoch Nostalgia. We have a slightly modified server with Features like: Traders, Black Market, Helicopters, Arma 2 Guns, Banking, Dark Hordes, Survivor Missions and much more! The Traders have high buy prices and low sell prices. So you are better of looting instead of buying, unless you do lots of loot runs and sell as much as possible! The Aircraft Traders sells 3 types of helicopters, the Chinook, UH1D and the Little Bird. The Helicopters are bought for a lot of money which requires you to grind a lot. You are only able to raid bases in the weekends. The Black Market includes old school weapons everyone missed and loves! The Dark Horde features a Master Zombie which has to be killed by melee which is very hard! His hood can be sold on the black market after you killed him. We tried to focus on the apocalypse aspect of this game. This server is not a deathmatch server but PvP is certainly happening! There is much more to experience, find out by playing! Discord server: https://discord.gg/8WHtjwhvZM How to join our DayZ Server If you want to join our server, download the DZSALauncher: https://dayzsalauncher.com/ Once you have it downloaded open it and type "Remnant DayZ Network" in the "Filters" bar The server will show up in the server list. Press on the play button. Wait for the mods to download. And then press on the Play button again.
  7. Violt

    REMOVED

    We are currently a low pop server so we want more players to make it more attractive for others! There's lots of things to do with low pop, Missions, Killing Hordes, Base Building and much more! If you have any questions Discord: Violt#1451
  8. Violt

    Christmas Event Types.xml

    Hey guys, Anyone has the Official Types.xml for the christmas events? Can't seem to find the one with christmas enabled for official loot chances. Also when i open spawned in giftboxes they do not have any stuff in them
  9. Violt

    Christmas Event Types.xml

    No one? DayZ hasn't updated their files yet. Although they did it for the official servers. I want the official files during christmas.
  10. Hello, When i start my DayZ Server it gives the following message: 23:43:12 [ERROR][Server config] :: hostName parameter is missing. then shuts the server down. How do i fix this? This is my start bat. (The serverDZ.cfg is in the root folder of the DayZ Server) @Echo off color 02 echo Do not close this window. Title DayZ Server 1 started at %time% - %date% echo. echo DayZ Server 1 started at %time% - %date% echo. goto startup :restart Title DayZ Server 1 restarted at %time% - %date% echo. echo DayZ Server 1 restarted at %time% - %date% echo. :startup cd "C:\Server-Folder\dayzserver" start "" /HIGH /min /wait "DZSALModServer.exe" -config=serverDZ.cfg -port=2302 -profiles=E:\DayZProfiles\Remnant -name=Violt -adminlog -freezecheck -cpuCount=4 "-mod=@VanillaPlusPlusMap;@Airdrop-Upgraded;@Code Lock;@Ear-Plugs;@Server_Information_Panel;@CF;@Community-Online-Tools;@BuildAnywhere_v3;@Trader;@Banking;" c:\Windows\System32\timeout /t 20 goto restart This is my ServerDZ.cfg: hostname = "Remnant - Test Server"; // Server name password = ""; // Password to connect to the server passwordAdmin = "vpcg3838"; // Password to become a server admin enableWhitelist = 0; // Enable/disable whitelist (value 0-1) maxPlayers = 60; // Maximum amount of players verifySignatures = 2; // Verifies .pbos against .bisign files. (only 2 is supported) forceSameBuild = 1; // When enabled, the server will allow the connection only to clients with same the .exe revision as the server (value 0-1) disableVoN = 0; // Enable/disable voice over network (value 0-1) vonCodecQuality = 30; // Voice over network codec quality, the higher the better (values 0-30) disable3rdPerson=0; // Toggles the 3rd person view for players (value 0-1) disableCrosshair=1; // Toggles the cross-hair (value 0-1) disablePersonalLight = 1; // Disables personal light for all clients connected to server lightingConfig = 0; // 0 for brighter night setup, 1 for darker night setup serverTime="SystemTime"; // Initial in-game time of the server. "SystemTime" means the local time of the machine. Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, f.e. "2015/4/8/17/23" . serverTimeAcceleration=12; // Accelerated Time (value 0-24)// This is a time multiplier for in-game time. In this case, the time would move 24 times faster than normal, so an entire day would pass in one hour. serverNightTimeAcceleration=4; // Accelerated Nigh Time - The numerical value being a multiplier (0.1-64) and also multiplied by serverTimeAcceleration value. Thus, in case it is set to 4 and serverTimeAcceleration is set to 2, night time would move 8 times faster than normal. An entire night would pass in 3 hours. serverTimePersistent=1; // Persistent Time (value 0-1)// The actual server time is saved to storage, so when active, the next server start will use the saved time value. guaranteedUpdates=1; // Communication protocol used with game server (use only number 1) loginQueueConcurrentPlayers=1; // The number of players concurrently processed during the login process. Should prevent massive performance drop during connection when a lot of people are connecting at the same time. loginQueueMaxPlayers=500; // The maximum number of players that can wait in login queue instanceId = 1; // DayZ server instance id, to identify the number of instances per box and their storage folders with persistence files storeHouseStateDisabled = false;// Disable houses/doors persistence (value true/false), usable in case of problems with persistence storageAutoFix = 1; // Checks if the persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1) // Additional Parameters steamQueryPort = 2305; respawnTime = 30; // Sets the respawn delay (in seconds) before the player is able to get a new character on the server, when the previous one is dead maxPing= 200; // Max ping value until server kick the user (value in milliseconds) adminLogPlayerHitsOnly = 1; // 1 - log player hits only / 0 - log all hits ( animals/infected ) adminLogPlacement = 1; // 1 - log placement action ( traps, tents ) adminLogBuildActions = 1; // 1 - log basebuilding actions ( build, dismantle, destroy ) adminLogPlayerList = 0; // 1 - log periodic player list with position every 5 minutes class Missions { class DayZ { template="dayzRemnant.chernarusplus"; // Mission to load on server startup. <MissionName>.<TerrainName> // Vanilla mission: dayzOffline.chernarusplus // DLC mission: dayzOffline.enoch }; };
  11. I'm looking for a script/mod that makes the zombies slow during the day. But vanilla speed during nighttime. Anyone have any links?
  12. Violt

    >>>

    ...
  13. Violt

    DELETE THIS POST SORRY

    Nevermind Wrong Post
  14. Does anyone have a 4 hour server restart messages.xml? With Warning messages?
  15. Violt

    How is DayZ doing?

    Thanks for all the replies! i'll just play the game for a little bit and if i like it again i may just end up setting up my server as i still have all the 1.02 mission files which i could edit.
  16. Violt

    How is DayZ doing?

    Hey guys, i want to create a dayz server again. Had a server with 15+ players. But i’m wondering how is DayZ doing. What are the issues you guys are having? Is it worth playing right now or should i wait a little longer?
  17. Violt

    Connect/Disconnect Messages?

    Hey guys, Is there any way i could add Player Join Messages and Player Leave messages? Something like: "PLAYERNAMEHERE joined the server!" or "PLAYERNAMEHERE Left the server" Thanks!
  18. Violt

    Classnames New Items 1.02

    So some new Sights have been added to the game (1.02) aswell with clothing What are the classnames for these cant seem to find it.
  19. Violt

    Classnames New Items 1.02

    Yeah problem is i don't have the 1.01 types.xml anymore. Could you maybe sort it our for me or give it to me?
  20. To save beginners some time i decided to publish my start.bat and my scheduler.xml STARTDAYZSERVER.bat (Restarts the server and BEC when it has crashed or restarted) @Echo off color 02 echo Do not close this window. Title DayZ Server 1 started at %time% - %date% echo. echo DayZ Server 1 started at %time% - %date% echo. goto startup :restart Title DayZ Server 1 restarted at %time% - %date% echo. echo DayZ Server 1 restarted at %time% - %date% echo. :startup c: cd "C:DayZServer\BEC" start /min Bec.exe -f Config.cfg --dsc cd "C:\DayZServer\" start "" /HIGH /min /wait "DayZServer_x64.exe" -config=serverDZ.cfg -port=2302 -profiles=E:\DayZProfiles\Admin1 -name=DayZ -scrAllowFileWrite -adminlog -freezecheck -noFilePatching -cpuCount=4 "-mod=" c:\Windows\System32\timeout /t 20 goto restart Scheduler.xml (4 hour restarts with multiple warnings) <?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <Scheduler> <job id='0'> <start>22:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 2 hours</cmd> <cmdtype>0</cmdtype> </job> <job id='1'> <start>23:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 1 hour</cmd> <cmdtype>0</cmdtype> </job> <job id='2'> <start>23:30:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 30 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='3'> <start>23:45:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 15 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='4'> <start>23:55:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 5 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='5'> <start>23:59:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 1 minute</cmd> <cmdtype>0</cmdtype> </job> <job id='6'> <start>00:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>#shutdown</cmd> <cmdtype>0</cmdtype> </job> <job id='7'> <start>02:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 2 hours</cmd> <cmdtype>0</cmdtype> </job> <job id='8'> <start>03:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 1 hour</cmd> <cmdtype>0</cmdtype> </job> <job id='9'> <start>03:30:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 30 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='10'> <start>03:45:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 15 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='11'> <start>03:55:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 5 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='12'> <start>03:59:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 1 minute</cmd> <cmdtype>0</cmdtype> </job> <job id='13'> <start>04:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>#shutdown</cmd> <cmdtype>0</cmdtype> </job> <job id='14'> <start>06:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 2 hours</cmd> <cmdtype>0</cmdtype> </job> <job id='15'> <start>07:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 1 hour</cmd> <cmdtype>0</cmdtype> </job> <job id='16'> <start>07:30:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 30 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='17'> <start>07:45:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 15 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='18'> <start>07:55:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 5 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='19'> <start>07:59:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 1 minute</cmd> <cmdtype>0</cmdtype> </job> <job id='20'> <start>08:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>#shutdown</cmd> <cmdtype>0</cmdtype> </job> <job id='21'> <start>10:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 2 hours</cmd> <cmdtype>0</cmdtype> </job> <job id='22'> <start>11:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 1 hour</cmd> <cmdtype>0</cmdtype> </job> <job id='23'> <start>11:30:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 30 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='24'> <start>11:45:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 15 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='25'> <start>11:55:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 5 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='26'> <start>11:59:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 1 minute</cmd> <cmdtype>0</cmdtype> </job> <job id='27'> <start>12:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>#shutdown</cmd> <cmdtype>0</cmdtype> </job> <job id='28'> <start>14:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 2 hours</cmd> <cmdtype>0</cmdtype> </job> <job id='29'> <start>15:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 1 hour</cmd> <cmdtype>0</cmdtype> </job> <job id='30'> <start>15:30:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 30 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='31'> <start>15:45:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 15 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='32'> <start>15:55:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 5 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='33'> <start>15:59:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 1 minute</cmd> <cmdtype>0</cmdtype> </job> <job id='34'> <start>16:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>#shutdown</cmd> <cmdtype>0</cmdtype> </job> <job id='35'> <start>18:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 2 hours</cmd> <cmdtype>0</cmdtype> </job> <job id='36'> <start>19:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 1 hour</cmd> <cmdtype>0</cmdtype> </job> <job id='37'> <start>19:30:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 30 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='38'> <start>19:45:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 15 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='39'> <start>19:55:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 5 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id='40'> <start>19:59:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>say -1 Server restart in 1 minute</cmd> <cmdtype>0</cmdtype> </job> <job id='41'> <start>20:00:00</start> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <runtime>000000</runtime> <cmd>#shutdown</cmd> <cmdtype>0</cmdtype> </job> </Scheduler>
  21. Violt

    Expansion-Chat / RPCFramework / Omega ADM Script

    Sorry i just realised that the Expansion Chat uses a different type of chat. Direct uses vehicle chat. and Global doesn't even log in RCON.
  22. Violt

    Using a DNS address / Hiding IP

    NOIP.com I use this 🙂
  23. Come join our modded DayZ Standalone server! Do you miss the old Arma 2 DayZ times? If so, then you should join our DayZ Standalone server! We want to let people experience DayZ like how it used to be experienced back in the Arma 2 DayZ mod. Server Mod List: RPCFramework WeaponReduxPack Better Combination Lock OP_BaseItems BuildAnywhere NewNVG_Borland DestructionRebalance InventoryPlus VanillaPlusPlusMap MilitarySnowgear Easy Signs [by Cl0ud] Increased Lumens Permissions-Framework Community-Online-Tools DayZ-Expansion-Chat NotificationFramework AirdropRedux KillFeed LogBaseBuilding Queue Connect Fix Trader Server name: The Shady Heroes - High Loot - Mods - Traders - Chernarus IP: 62.45.100.236:2302 If you want to join our server, download the DZSALauncher: https://dayzsalauncher.com/ Once you have it downloaded open it and type "The Shady Heroes" in the "Filters" bar The server will show up in the server list. Press on the play button, Wait for the mods to download, And then press on the Play button again. Have fun on our server! We also have a website that you can visit: http://www.TheShadyHeroes.com
  24. We updated the mod list :) We are still searching for players though...
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