lanejf
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Everything posted by lanejf
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I'm so lost on how you manage to get that to work. I'm trying it now and my arm is about to fall off
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Default as in a controller that isn't an elite. How long do you usually have to spam for?
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If you take the mag out and instantly try to put a new one in I noticed it causes the gun to think a mag is in even though it isnt.
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With a default it's almost instant, try it and lmk if you notice a difference. Are you using the circular pad or the regular cross for the d-pad?.
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Multiple people I know have tested it and are in agreement with me. Maybe your settings or something with the controller is different
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I love this game. With that being said, can we please get a noise that allows players in a given area to hear people who login around them. Combat logging is being used aggressively with no real punishment. Players are locating said targets and leaving to join behind them.
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It's abuse and needs a patch to fix it. I love this game, but this has happened to me twice today and is killing it already for me.
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Campground north of Electrko by double military tent has a high yield rate specifically for the scopes.
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So you should be rewarded for taking a dumb gamble? A geared player should be punished for being in a building that he cleared? You realize that isn't hardcore survival nor competitive right? You can't make the hardcore survival argument if you're arguing players spawning on top of other players to kill them is okay. Every bandit I know checks apartments, you can't prepare for random luck. Unless my Astros are broken I'm pretty sure. Plus there's no thud for a player that doesn't have to move he's spawning in right behind you..... As for PSU scope check campgrounds 90% of the time they're there and or hunting posts. Your time thing isn't a realistic server crashes are way too common at the time being.
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I'm referring to spawning in/combat logging..... The meta at the moment is to locate a target, log out, log in to a low pop server, position player model behind target's location, log in to original server & shoot the target in the back. As for aiming in while opening a door, this is common sense for most PVP players.... You can't aim at someone who spawns in behind you in a secure room you cleared while in the middle of a gunfight with another player.
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You don't hear thuds if they position themselves where they have a direct site of your player model. I agree if you log out in an area that it's your own fault. You backed up my argument...... You logging out in the said corner will allow you to spawn behind a fully geared player and be rewarded with a warrantless free kill. You chose a terrible spawn as it's positioned in a highly populated PVP zone. As for the ping thing, this goes back to choosing your logout spot wisely. No one is going to hear you spawn in if you picked a sold location.
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I get your concern I do, but here's my counter. Players should log out in safe places, so the wilderness, a shed or something of the sort. If combat logging isn't fixed, combat will stay in the current meta which is seriously server hopping to flank a guy. I don't think the ping should be obnoxiously loud, but loud enough to hear if he's next to you in a building. The map is huge there are hundreds of safe spots to log out.