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Everything posted by Marvel_Ham
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You will be turning DayZ into a zero-sum game. On a long enough timeline, the only way to win will be not to play.
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Are there plans to address the Tent Fortress Exploits? It's getting out of control.
Marvel_Ham replied to thepoey's topic in Xbox
Maybe it can get a bump up the action-item list. -
Are there plans to address the Tent Fortress Exploits? It's getting out of control.
Marvel_Ham replied to thepoey's topic in Xbox
With the simple use of an alt-account as a “key”, and one empty tent a the “door”, otherwise it involves glitches and such. Just encourages bad form all around. -
Are there plans to address the Tent Fortress Exploits? It's getting out of control.
Marvel_Ham replied to thepoey's topic in Xbox
They only spawn like that as of now. They just need to add a way to shred through them and problem solved. Can’t really blame players for a bit of ingenuity when base walls are far too fragile. -
I am not able to park my car in a building without trouble. The trouble comes from when the server restarts/resets/crashes. The car will shift inside the building, even end up ruined against a wall. I've seen cars flip or end up on the ceiling this way as well. I've tried with tires on and with them removed, no difference. From what I understand now, the cars are being placed from above and drop on the ground when the server starts. Has anyone else tried or seen otherwise? Any success? Tips? I'd like to see this added to the list of fixes. @ImpulZ
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I finally was able to confirm this. Parked a car, outdoors, in the tent, with all the wheels on, no problem. Maybe I’ll try it indoors next.
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Can’t really confirm any of it since Xbox servers don’t have total access to server configurations. Coming from outside sources, there seems to be a limit.
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I’ll disagree on the worth of cars, though you are right about the challenge emerging from the development of the game rather than the survival aspect we’re presented with. @M00nfly Whenever I need to drive an incline, I use Z-shaped turns and momentum.
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If I can sprint for 15km on a single soda can, but have to repair my boots 3 times...something needs to be changed.
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Youtube video link shows this better than a description. Not experienced first-hand, but my teammate is unable to drive ANY car on ANY account without this constant shaking. Even in Neutral it goes like this. EDIT: MORE EXAMPLES
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Personally, my time is valuable, so I would rather keep everything I found as long as possible. I've defended my base shoeless & with a kitchen knife before...IDGAF about Tiers. Like I said, if I have to rotate my stashes every 7 days, then so be it. Base-raiding done easily with duping & infinite tape still in play for now, so I stash.
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I can agree with that, but only after the Base/building redesign has been rolled-out. Right now, hidden stashes are the safest way to guard your haul (apart from logging out with it) when the servers are stable.
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Not complete, but maybe most-urgent. • Inventory Freeze Call it de-sync, stuck items, container-lock, whatever. I can't pinpoint when & how it happens but we've all experienced it. • Flying Cars They flip after being parked and end up in random locations (even ceilings). This should be a priority fix even before the nasty lag-spikes out of 1st Gear. • Night Lights If we had working headlights and wearable NVGs, nighttime wouldn't be such an ordeal. • The D-word So far, so good, but there is still a way(s) to double gear. Let's collect the most game-breaking problems, clientwise.
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Another example of an unsteady car, this one LUCKILY was a driveaway but it ruined a tire. Cars in general seem to struggle with bridging gaps.
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@skJF I feel your pain. Today, I logged in to check on the Olga I assembled last night. It took me a week to find all the parts solo. The thing vanished even after I took countermeasures to prevent it being stolen. Lost 300 slots of gear to as well. This car was to help replace the fleet of vehicles my crew lost. This makes 6 now that have vanished, on a community server, with no wipe by the admin. This just sucks the fun out of the game.
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With vaulting officially here, players can experience particular vantage points. Could this be expanded to include going vertical on a tree as well? The reasoning goes without saying why.
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I doubt that BI will ever change their priorities. They market towards enticing returning players & attracting new ones.
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I just lost several geared characters?
Marvel_Ham replied to Jake Blake's topic in New Player Discussion
I totally disagree here, like apples & oranges. Cheating with duped gear & meatballing is totally lame, should be rooted out, and reported even to XBL. Alternate accounts are maybe "bad form", at worst. -
Are the Devs wanting this game to fail, there is almost no loot
Marvel_Ham replied to sidekick7569's topic in New Player Discussion
Which takes the fun away when duping is still viable and becomes appealing. I'm feeling that BI went too far with their console countermeasures. PC players really have it made right now...finally(?) -
It's particularly terrible for community servers when players stash & dash. With so many servers, a good community is hard to grow as it is.
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We tried a forced Respawn as well as a separate Alt. account and still every car does this. What's worse is every car he drives gets "infected" meaning my car is normal until he drives it, and then mine does it when I drive from then on.
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• Missing Quick-drop Not being able to Hold X and drop what is held in-hand is a distinct disadvantage. • Immobile Wheel Menu Not being able to move while using quickslots is another distinct disadvantage. • Push-to-Talk Gamechat Double-down on the D-pad has been missing too long, and leads to more KoS. @ImpulZ
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Make a route and pick up every single thing in town. Drop the trash. When you are back at the beginning, most spawns would have cycled new items and you can start over.
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Learn how to use a compass and crouch-run through towns.
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Knives. Not brass knuckles. Not hatchets. Knives. All day long. Can't find one? Next best bet is a #4 can to the face.