ut marsian
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Everything posted by ut marsian
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Hello, I have an issue with tent. Seems it is this: 1. pickup a tent 2. lay tent on ground 3. re-pickup the tent Now, I can't put it out off my hands. Shortcuts for weapons, mags etc don't work. Logout + Login didn't fix the problem, I can't put anything (other) in my hand. Any suggestions? Kindly Tom
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Hello, maybe I'm blind, I hope for some help / clearance here. Impulz describes in the DayZ Server Files Documentation Thread this But I'm not having the folder "C:\Users\<my-username>\Documents\DayZ Server" . I have these 3 ones: - C:\Users\<my-username>\Documents\DayZ - C:\Users\<my-username>\Documents\DayZ Other Profiles - C:\Users\<my-username>\Documents\DayZ Projects Do I have to create the "DayZ Server" folder by myself or is the documentation false? Kindly Tom
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"client contains pbo which is not part of server data"
ut marsian replied to GhostUniverse's topic in Servers
For me, updating the mod and copy the key-file to keys-folder fixed it. Remember: names maybe same, but they're mostyl not equal. Mod authors created new keyfiles. -
I started a lot of times.
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Hi, is there a possibility to start dayz client with batch file, including all mods to enter a local dayz-server? Is there any documentation for that available? Kindly
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Hi there, simple question: how can I see a mod is loaded to the server or not? Any logfile or something like that? Kindly
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Well, I don't get it, but ... Would it be possible to iterate all existing vehicles and correct the position ("On ground") ? ( At the moment my "Ready to Run" vehicles also stuck in ground. With the effect, if you drive close to them, they explode and are ruined ).
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[DayZ 1.015] Guess what can happen, when you enter a car, which is stucked in the ground and guess what stays, when the car is despawned: https://youtu.be/hkISDVOKBKE
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Hello, maybe dumb question, but what is this "DayZ Publisher" ? Kindly Tom
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Really? I'm running the official Offline Server (LAN Server) with no mods and there all gifts are empty o_O [maybe the economy system is grab, when only 1 player on server].
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DayZ Standalone Server auf Root Server
ut marsian replied to Martin Sauter's topic in General Discussion
Server Files Dokumentation: Dort gibt es eine Battleye Sektion. Die "BEServer_x64.cfg" einfach selbst anlegen, wenn sie nicht da ist. The config file BEServer_x64.cfg needs to be in the same folder as BEServer_x64.dll.The location of this folder can be customized via the startup parameters -bePath and -profiles. Parameters: RConPassword MyPassword - Sets the password for the connection of the RCon tool (remote connection admin tool like BEC/Dart) RestrictRCon 1 - Enables/Disables RCon functions (kick/ban/connection restrictions) In den Launch Parametern gibt es doch -BEpath= - Sets a custom path to the Battleye files -
It's a cleanup of server crash dump files and maybe some database cleanup. I also guess, when a server update with a new database structure is coming, they prepared that.
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I get it to work with 1. Uninstall of server and removing the remaining "DayZServer" (also can rename it to something like "DayZServer__v1" 2. Re-Install DayZServer 3. Have a look on new "serverDZ.cfg" and a new configure parameter "serverNightTimeAcceleration=1" Then it worked. Bohemia should update the thread about server configuration with new parameter.
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Temporary Change to the Hosting Rules regarding Persistence Backups
ut marsian replied to ImpulZ's topic in Servers
After 5 years of development, there is still a broken persistance system? Is this April 01? Oh my god ... hobby devs.... -
All presents/gift boxes spawns empty with no stuff in. Do you really expect it works?
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Same here. (Is 1.0, did you expect it works?)
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On startup of the Offline server it outputs this: 10:51:28 !!! File "mpmissions\dayzOffline.chernarusplus\mapgroupdirt.xml" does not exist... 10:51:28 !!! [CE][LoadMap] "Dirt" :: Failed to read group instances ($CurrentDir:mpmissions\dayzOffline.chernarusplus\mapgroupdirt.xml) ... 10:51:30 !!! File "mpmissions\dayzOffline.chernarusplus\db\messages.xml" does not exist... ... 10:51:30 !!! File "mpmissions\dayzOffline.chernarusplus\db\messages.xml" does not exist... I re-installed server files, but it happens also. My server does not appear in the LAN tab of server browser. When I try to enter with a desktop shortcut, using ...-"connect=127.0.0.1:2402" it says "Joining server" and does the countdown, but on 0, the server crashes and the client hangs.
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Hi, I'm not longer able to find my LAN server (Offline Mode) with 1.0. In 0.63 it worked fine. Any help?
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In my eyes, this is the most important content. We had a 0.62 with a lot of content and the most worked fine. And now? Bohemia / DayZ team promised we get Version 1.0 in 2018, now we're on December of 2018 and in my eyes the final version is not nearer than in December 2017. Why I guess that? Look what we have: - a long list of bugs and gameplay problems - a long list of missing items / weapons In my eyes, and I'm sorry to say, the DayZ Core Development (not the Graphics / Musics guys) is doing a really bad job. They put some items in the game which are working just a half. For example, you can put a barrel in a car/tent but don't get it out. How can this happen? Does this guys not test before releasing that? Seems. How can it be, that I'm not hearing my own shots? Why does this bug will be released in a "stable" beta version? Sorry, but at least the Lead Programmer must say "STOP", "We can't do that". But no, there's nobody in the DayZ Development that says "Stop" or anything else. It's goes in stable branch and we players should be beta-testers and do a "bug reporting". Are they crazy? Do they really need us to find such failures. Really, there's something wrong in the development.
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Dear Developers, look this video You really think this is any fun? Really? The graphics look terrible, like my TV in 1980s. Shame on You.
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Which one you mean? Status reports are just bla bla. I wish they would stop the status reports and take the energy to put items in game which are working. What we get is... * Barrels you can take in car/tent but not put them out * Rain, rain, rain but no corresponding clothing * Unable to put items away from weapons This list can be added many bugs .... Sad is, that items are done in game which just work only 50% or 75% but not 100%. I can't understand why they took away a good running 0.62 version and in this 0.63 we get all the bugs back, which occured in the previous versions which get fixed (e.g. a flipping car landing on his roof, after server restart it was 3m in air and the car was lost). I can understand, that the development has it's idea of a survival game. what I don't understand is, they want the community to be part of it, but the development don't hear on them. The direction the development of the game is going, is NOT (!) what the community wants. Think of that: you're playing with your mates on the NWAF and get in a firefight. You get killed. You are back on coast and your mates are at the NWAF. How long it took, till you get back to your friends. In my opinion it's too long to met again with your teammates. Sorry, my opinion is, this will not get a team game when the development don't change, it has to start on hearing the community wishes.
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I got it work with serverTime="2018/07/01/07/45"; With my older server time from 2015/.... it didn't. Maybe try to update your time value.
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Yeah fucking shit. Since newest server update from 22/11/2018, the server parameter serverTimePersistent=0; is ignored. I have to play in fucking night? What a bullshit.
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Seems not working with this serverTime="2015/6/10/7/45"; but with this serverTime="2018/07/01/07/45"; Maybe first time from 2015 is to old?