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[ltac] imperator

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About [ltac] imperator

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  1. [ltac] imperator

    DayZ is TOO EASY!

    I take it you meant Threat. and a-lot is not a word. alot is also not a word. a lot is two words. hell-alot is also not a word. That being said, Alpha. That is all.
  2. [ltac] imperator

    Body Armor

    Going back to my old post and people stating in a very binary way of thinking (This option or this option) lets keep this close to realism as possible: nce we are all realism nuts to at least some degree here is what different Plates (Level I, IIA, II, IIIA, III, and IV) protect people from IRL. Level I: .22 Calibre Long Rifle and Pistol Rounds, and .38 Calibre Pistol Rounds. Level IIA: 9mm and lower rounds and .357 Magnum Rounds Level II: Same Calibres as IIA, however can deal with higher velocity rounds better (Different bullets have different grains of gunpowder loads, making them move faster out of the barrel of a gun). Level IIIA: Protects the user from 9mm, .44 and .44 Magnum Rounds Level III: Hard Plate with Soft TraumaPlate behind, this plate must protect the user from 6 shots from a 7.62mmx51mm Ball Round. This is the beginning of serious military and police hardware. Level IV: Same as level III but must also protect the user from one Armor Piercing Round (30.06 Round).
  3. [ltac] imperator

    Server admins stealing GUIDs for spoofing

    First of all. No they didnt. Alot of people got on the Arma 2 Train before DayZ came out and many are trying Arma2 out and enjoying it because they purchased it becase a mod simply happened to be on this engine. Rocket may be employed at the moment by BIS, and there may be a lot of outpouring of support for it from BIS, but this is NOT a BIS Project. They have people working on this regularly and are working on fixes for the game, taking time away from Arma 3 Development, as well as the many iterations of their engines, including large government contracts around Viritual Battlefield Simulator 2. Due to its origins as a Battlefield Simulator used by soldiers, and professionals who have no inclination to hack, nor the need to, the engine has started and still remains to be very trusting. Yes, this needs to be fixed, who's gonna pay for the new employees? whos gonna support new development cycles for something that very well could be fad? Software development is expensive and while you all imagine piles of money and alot of lazy employees sitting around with their hands up their collective asses, these guys are working on an entirely new iteration of the engine DayZ is built on, fine tuning it and making it as good as possible for commercial release. You paid for a game to get a mod, there are crappy aspects to that game due to hackers, this will be fixed? When? Maybe not today, maybe not tommorrow, but sometime. Until then keep providing valuable feedback to the development team, and stop demanding something because you paid money. You got what you paid for, a fully working battlefield simulator with a few bugs. It just so happens DayZ runs on it too.
  4. [ltac] imperator

    Pending Update: Build 1.7.2.4

    Regarding the logging system, are you going to be tracking Shift + P, Battle-eye Kicks the player from the server, causing an alt-f4 like drop off the server, as I've ran into this tactic more than a few times, and its quite frustrating.
  5. [ltac] imperator

    Body Armor

    About 20 new threads around body armor have popped up, this was one of the originals. People really need to learn how to do a Search on forums. Posting 5 different threads on the same subject is rude, and leads to a lot of clutter!
  6. [ltac] imperator

    Show who killed you

    No. What the hell, are we playing BF3? CoD? If you guys wanna metagame go ahead, run back to Elektro or Cherno or wherever you got yourself killed, find a gun and hunt down the person who killed you. But how would this add to the game?
  7. [ltac] imperator

    Securing bases without imbalancing gameplay

    Yeah, sorry dude, but your gonna get trolled and flamed for this post. Probably called a Carebear more than once. Life is harsh, this isnt a game, its an anti-game. And adding a mechanic to make a player feel that his stuff is 100% secure just doesnt fit in DayZ. Your gonna have to get used to the fact that you die, and sometimes its embarassing, sometimes its epic, thats the awesomeness of this game. Your going to lose your stuff, if you dont wan't to lose it, stay on your server, 24/7 watching your stuff. Take shifts with people across the world to make sure your home camp stays safe. And as stoop_kid said: If its not important enough to carry on you, its not important enough to worry about losing.
  8. [ltac] imperator

    Solution to Aborting Cowards

    Who's the coward? Hes waiting in the shed, go get him before he disconnects. :P
  9. [ltac] imperator

    Remove barbed wire

    Find a Toolbox.
  10. [ltac] imperator

    Burning buildings and car wrecks.

    So story goes like this: After some UNSPECIFIED time period, you find yourself awash on the shore, has the apocalypse been going on a day? a week? a month? a year?!. No to fires unless they are started by players crashing into something explosive.
  11. [ltac] imperator

    Lock/Board up doors

    This is definitely possible, but looking at the ARMA Engine, its gonna require a rethink at how buildings are approached, which means a lot of work. For such a small mechanic in a Zombie Apocalypse Simulator, I say fake it until they can make it, and the mechanic itself actually exists, Barbwire fences.
  12. [ltac] imperator

    Islands

    BIS is looking at providing an expanded map, with more enterable buildings, more cities, and hopefully more opportunities like Islands for DayZ, its been stated in a few interviews.
  13. [ltac] imperator

    New ammunition and magazine idea

    This isn't really a "new" idea, its been stated before in a few other threads regarding magazine and ammunition dynamics in this game. I don't think that 4 slots is enough for an ammo box, especially if its gonna carry its RL carrying capacity for rounds (have you ever carried one filled with 5.56 Ammo? I have, and its freaking heavy. One of these ammo cans should take up a fair amount of space, say 8 slots. Doesnt matter what type of ammo is in it, just so long as people cant carry 2 cans of 2000 rounds around without having some kind of detriment.
  14. [ltac] imperator

    Hackers RUINING This Game Completely

    DayZ is Alpha. Arma II is built on an engine that is constantly under development.
  15. [ltac] imperator

    Body Armor

    To Everyone saying that this introduces a mechanic that makes it harder for you to die: Im not talking about taking a .50 calibre round to the chest and walking away, getting shot is going to do damage, but it gives you a chance if your attacker doesnt have the best aim, or the right kind of optics to take you out at a distance. I'm not a carebear, im for tactical realism and if I was in a zombie apocalypse I would be wearing this kind of stuff, because you never know what kind of situation your going to run in. Very good points though: 1. Stealth or Armor, not both. 2. Damage (Broken Ribs, Potential Bleeding) needs to happen on impact. 3. Should only spawn in Military areas and be relatively rare. 4. It should stop melee damage to the chest (as thats where your wearing it, nowhere else)
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