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Your DayZ Team
Blizzaze
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Everything posted by Blizzaze
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DayZ Maintenance ~ Should be functional again
Blizzaze replied to Vipeax's topic in Mod Announcements & Info
I just ran all the way from the debug desert to the edge of the map again this morning. I swear, if I end up in there again I might actually rage. -
[Questionable] New military grade spawn area?
Blizzaze replied to wasrad's topic in DayZ Mod General Discussion
This is not 4chan you imbecile. -
[Questionable] New military grade spawn area?
Blizzaze replied to wasrad's topic in DayZ Mod General Discussion
It's one of the outhouses that spawns the secret military loot he's talking about. I found a Su-25 in it the other day. I'm not telling you which town the outhouse is in though! :-P -
[Report] Spawned in Wilderness/Debug Forest/Endless Ocean
Blizzaze replied to [email protected]'s topic in DayZ Mod Troubleshooting
Spawned in the debug plains. I would like to get a position reset to where I logged off before the DDOS attack, which was in the forest north of Chernogorsk. Player: [uSB]Blizzaze ID: 22683334 -
People like to blow up hospitals and other high loot buildings with duped/hacked satchel charges lately. That's what the DayZ community has become.
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Reason 11, which outpowers every other reason: It's a giant clusterfuck.
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The Makarov PM.
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When someone has a gun shoot him in the face
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[DayZMod] The Dayz Statistics thread!
Blizzaze replied to Ander (DayZ)'s topic in Mod Announcements & Info
On the heatmap: I don't think it's going to be a huge reveal, you could probably create an accurate heatmap by just coloring the major cities, the airfield, deerstands and the roads inbetween. It's pretty obvious and I don't think it's gonna give away any super secret player behavior. -
While we're at it, why is the czech pouchvest even in the game? Who would ever pick it up?
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Rarely a CZ550 (pretty shitty sniper though) spawns in barns, otherwise you need to search for military loot spawns as in firestations and airfield, as well as military tents, barracks and deer stands. Firestations and airfields rarely spawn snipers, the other 3 locations do it a bit more frequent.
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Dear sniper on the firestation in elektro named "Dean the Sniper" (lol) you might still be an inexperienced camper bandit, but let me get a few things straight here: 1.) You don't snipe from the tower of the elektro firestation. It's the most obvious spot ever. 2.) A ghillie suit is useless in urban environment. 2.) If you lay down, do it away from a wall. Otherwise your legs might glitch out of the wall and one might take his AKM and pop 3 rounds into your foot from the factory roof, resulting in a satisfying crunching sound when your legs break apart. I was kind of sad you disconnected to probably get your buddy to bring you some morphine on an empty server, but atleast I put an end to your camping for now. Hope you learned from that buddy.
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Hahaha, the shittalk was hilarious.
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Any sniper aside from the M24. I've found like 5 M24's, but no other sniper yet.
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I've visited the castle quite a few times now and I've never met another player there. I died one time, but that was because I glitched out on the wooden staircase and fell down. It seemed like the castle didn't have to much great loot everytime I went there, so now I kind of avoid it.
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Well, I used a grenade for the first time...
Blizzaze replied to Freek314's topic in DayZ Mod General Discussion
The first time I used a grenade it actually worked, some guy was camping behind a door with an axe waiting for me to pass through, but I just blew his face off. Other than that I've never really used them, the animation makes it kind of hard to judge the length of your throw. -
I killed several guys with AKs, pistols and shotguns already while wielding an axe. Just spin around them. Makes it highly effective against players as long as you can get close enough without them noticing you.
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When I started playing you still had the Mak when you spawned. So I just ran around and met some guy who was just walking around the fields. As I pointed my gun at his back (I stood 3 feet behind him) the screen said "Coyote Patrol pack" so at this time, being a huge noob, I assumed he was some kind of NPC patrol. I just shot him to get his supplies, not even knowing it was another human and not a bot.
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First off, I hope nobody made such a suggestion already. I used the search and the few threads about karma weren't too similar to my idea. So here's the deal: To prevent the extreme amount of pointless and "just for fun" player killing that many people complain about at the moment and encourage teamplay I suggest a Karma system. You start a 0 Karma. Now, helping other players gives you a Karma point each. Be it bandaging, healing or giving them morphine or even shooting zombies that they aggroed. The maximum Karma is 100 points and you can gain a maximum of 5 points a day to prevent abuse of the system. Killing and shooting other players will reset your Karma to 0 if you have a positive count. If your Karma is 0 or lower, killing others will give you -10 points each, capped at -100 points. The rewards of Karma are: - Each point in Karma will let food give you back 5 more blood, resulting in 500 more blood at 100 Karma. - At the same time each negative point in Karma will result in 5 points less blood per point, resulting in 500 less blood per food item. - Also, there's different stages that unlock new perks. For example at 50 karma you can get 2 usages out of morphine and at 100 you get 3 additional inventory slots. - At the same time at -50 Karma you can't receive blood transfusions anymore (especially helpful against gangs of bandits that kill new player for fun) Of course all this suggestions are only my own thoughts and some might not be balanced, so feel free to contribute.
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Nice try you shitty troll.
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People would just respawn near Cherno and Electro and that would make the towns even more of a shithole than they're already are.
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Just sent you a PM.
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I really love the idea, but there are two problems: 1.) Towns will never be safe, since zombies respawn and otherwise people can just loot the shit out of them. 2.) Modelling and placing the radio station might not be possible, although I'm not sure about it.
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The Infection is permanent until cured.
Blizzaze replied to Gravelsack's topic in DayZ Mod Suggestions
So what would happen once everyone is infected? The game would be over until someone finds antibiotics just to get infected again 10 minutes later? Also, non-infected players hunting infected wouldn't make any sense since they would just respawn with the same infections. -
The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
Blizzaze replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
If people had freewill in this game they would spawn themselves some weapons,enable god- and noclip mode and go fly around the coast shooting everyone.