Ok, at the risk of being labelled a 'noob' or similar I'm not in support of the reduced gear on re-spawn. I'm a long term Op Flash, Arma player and I think it's too difficult in a game where: 1. You have no melee means of self defence. 2. The zed agro bugs haven't been worked out (you can still agro a zed on the other side of a fence/building wall (yes, it's still happening)). Effectively it's game over as soon as that happens. 3. Zeds have been made more sensitive to sight and sound. 3. Where zeds now spawn inside buildings, effectively guarding the majority of gun spawn locations. Of more concern it will stint the ongoing popularity of the game because new players will give up because it's too much of a steep learning curve. Say what you want, but this game will not survive on the 'hardcore elite gamer' who'll post on these forums. Previous to the zombie changes it would have been fine but until you can sort out the zombie agro aspect you need at least a pistol and two clips of ammo. As far as realism goes, anyone in real life would find a baseball bat, axe or similar straight away and without those melee possibilities (because of ARMA2 engine) you need to compensate the player with some form of self defence. Rocket, I love how you've resurrected one of my favorite games but I think there are other things to fix/improve before you worry about making it harder for new players.