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Everything posted by Macenzie
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That's why we are here. To test. I'm personally having a lot of fun testing this very early build even though it has its (understandably) large number of issues.
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They are rarer than NVGs? Damn it, I found one once. Would have preferred NVGs!
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As far as I have experianced, shock is determined about the amount of damage delt in a short space of time. I've had shock from zeds if alot of them hit me at once. I've also had shock from stairs and doors breaking my legs XD
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Oh look, this thread again :v
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It's much safer to get medical supplies from Berezino hospital
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WHAT AM BEST GUN?
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Safe way to move primary weapons from and to backpack?
Macenzie replied to ALICE666's topic in DayZ Mod General Discussion
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Safe way to move primary weapons from and to backpack?
Macenzie replied to ALICE666's topic in DayZ Mod General Discussion
You need at least 10 slots free in a backpack to hold a primary weapon. If you do not have space it will eat the gun. It will also attempt to move your magazines too, so make sure you have enough slots for them. -
Apart from the Huey, there are no vehicles with mounted weapons. If you find a vehicle with a gun attached, its hacked.
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Are they leaking fuel like ours does? :/
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Tents still duping/losing items 1.7.1.5
Macenzie replied to kicktd's topic in DayZ Mod Troubleshooting
This is a rather annoying bug. It seems HIVE saves the tent location when it's placed but doesn't save the fact that the tent has been removed / destroyed. I placed a tent in a position that gave our camp away (visible from a distance) so I moved it. After every server restart that tent re-appears. I have to pack up the tent every restart to hide our camp, it has also left me with a pile of duplicated tents. This is also the problem with barbed wire / tank traps / sandbags. HIVE doesn't save their removal, only placement. This is part of the reason every server is CLUTTERED. Need fix ASAP. -
Although I'd prefer the little bird being available over the Heuy. Heuys are hard to hide :P
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This is more commonly known as "loot cycling". This is taking advantage of how the loot spawns work so loot can be found more efficently. I see this as acceptable as your group must hold the area for a prolonged amount of time while the looters are vunerable. This is kinda an equivilent to scavaging IRL, you arn't going to find the good stuff laying on the ground. You need to search through piles of rubble/rubish/items and that takes time. The time it takes to loot cycle sort of simulates that.
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The only helicopters available in DayZ currently are the UH-1 "Huey"
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DON'T MENTION THE WAR
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QN regarding custom server-side scripts [Hack Detection]
Macenzie replied to t0pz's topic in DayZ Mod General Discussion
I'm all for better ways of logging player activity, the logs that battle eye keeps are obscure at best... -
Old video is old, this is back when there were bandit skins.
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They tend to reappear on a server restart
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At what part on Rog castle does the heli spawn?
Macenzie replied to bahhh's topic in DayZ Mod General Discussion
They are disabled on the newer servers. At the moment there is no point to them as the fueltanks leak fuel and cannot be fixed. -
Can you fly without main rotor assembly?
Macenzie replied to bahhh's topic in DayZ Mod General Discussion
Dont bother with choppers, the fueltanks leak and you cant fix them -
They need to fix the strange physics of ATVs or at least have a "Flip over" action so you can pick it up again and put it on its wheels. Right now the only way to fix a flipped ATV is restart the server :/