

zrix
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0 NeutralAbout zrix
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Rank
Scavenger
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zrix
Profile Information
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Gender
Male
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Location
Sweden
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Item Farming. Items respawn way too fast.
zrix replied to junkyarddog's topic in DayZ Mod Troubleshooting
A couple of guys in my group claim that items spawn much faster on (some of?) the US servers compared to the EU ones. Not sure if it's a setting or a bug. -
Yes, because they cause more issues than they solve. Also, can't vote in the poll.
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Food and water being used offline
zrix replied to Jeff (DayZ)'s topic in DayZ Mod General Discussion
Agreed completely. I logged on today, with both food and water flashing. Shortly I was bleeding out and had to log off and wait for some friends to get to me. It's just silly that not playing for a few days uses up all your stuff. -
If you angry a million zombies without the means to kill them, the smoke nade is your friend. It will attract most of them, letting your escape with only a couple chasing you. They are fairly common as well, I keep finding more than I can carry.
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Groups would be sweet, as long as non-members can't see who's in the groups. It could be invite only or something like that.
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I agree - starting with one of the best sidearms feels a bit silly.
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They are for fuel. They start full, but once they are empty there doesn't seem to be a way to refill them. For an apocalyptic scenario, it's reasonable to assume power went out fairly quickly, and thus there would be fuel left in the gas station's main tank. An idea would be if you could power the gas stations with a portable generator, and then fill up the jerry cans and/or vehicle.
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This is something I've been thinking about as well. It would be a nice thing to have. The current M203 flare goes out way too quickly and, well, requires a main weapon slot. Having a flare gun with variously coloured flares as your secondary could be used both for illumination and marking your position for longer ranges.
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Don't quote me on this, but I vaguely recall rocket or another dev stating that the empty bottles ingame are the first stages for molotovs, planned for a later version.
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Some form of realistic radio implementation would be really cool. Especially if they disable side/global all together. Finding a radio and scanning over the frequencies trying to find survivor groups would be neat. However, I do believe it would be more useful to the people playing alone. All the clans/communities playing in groups are and will continue to use external comms like TS and completely circumvent the need for a radio. So I think this would be a low priority to implement, but down the line sure.
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Oh herro! Zrix here, like in all other games. Found this mod around 2 weeks ago I think, back when it was still just the NZ server. Been playing since, and have gotten plenty of other people hooked as well. Loving it so far - looking forward to what this mod could become in the future.