:huh: working in the gaming field, the 1.7.0 had the right mix of fighting off zombie's and player's. i can't see how someone would what to beef-up just the zombie side of the AI, but people need to keep in mind a ultimate goal, it is to survive. sometimes that mite bring the players together or it mite not, it should be the player's to make that decision Here's some of the things i noticed, . Zombies hearing and see u from a mile away. . Instant respawn of zombies after killing of a group or town of zombies . cant chop wood for fire's . CRAWLING THROUGH OUT TOWNS THAT DRIVE'S ME NUT'S . being in a 50 person serve no one want to go into towns any more because of the shit load of zombies. I THINK THIS GAME NEEDS TO MOVE TO MORE PLAYERS CHOICE, LIKE BUILDING SMALL FORTRESSES, OR HAVE A SMALL SAFE COLONEY WERE YOU CAN MAKE TRADES OR EVEN USEING SOME SORT OF MONEY SYSTEM. SO IF U SHOOT IN SIDE THE SAFE ZONE U WILL GET KICKED OR MAKE ALLIANCES BUT KEEP IN MIND zombies and player u are fighting, u are fighting to survive either by your self or a colony