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Mordornoob

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About Mordornoob

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  1. I don't really know if this has been suggested yet or if you're going to implement something like it but I have two ideas I think would make the game pretty cool, also give it something for people to keep wanting to play. First crafting a house lock, for example if anyone has played Arma 3 I'm sure they have heard of a mod called Breaking Point which is like a copy of DayZ but in the Arma 3 engine. Well they have a crafting system but the mod doesn't let you make your own house or build your own house, what you can actually do is get a lock kit blueprint and craft your own keypad lock that you can place on a house in a town or outside a town. Which you then you would make the house your own. And if you don't force save your house on a server restart then you lose your house lock and then the house is no longer yours. I was just thinking this would be an excellent idea for DayZ or something along those lines. Because I don't really see you guys making it so we can just build our own bases from scratch but if you do that would honestly be awesome too and would make this house lock idea obsolete. Second would be a skill point system, I know you guys are working on a soft skill point system, which I'm guessing it's a basic skill system. It would be awesome to see a skill point system that could make it so you can craft more items, or you can bandage more health for people or food restores more hunger stuff along those lines. But when you die you lose like a percentage of those skill points and skills, or you lose 100%. These are two suggestions nothing more, if you guys have ideas on how to make these two suggestions better please tell me below!
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