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Your DayZ Team
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Everything posted by ZomboWTF
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Hi, my old clan seems to have stopped playing DayZ and i am looking for a new clan or group of people I am 22 years old, can speak german and english and live in europe just PM me if you need members
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Group of players looking for like-minded players (German)
ZomboWTF replied to Maxe (DayZ)'s topic in DayZ Mod General Discussion
Hey, mein alter clan hört auf DayZ zu spielen also such ich ne Gruppe um mal Chernarus zu erkunden/aufzumischen habe TS3 + skype und bin 22 -
Is killing other players really that fun?
ZomboWTF replied to risto244's topic in DayZ Mod General Discussion
Killing players is fun, yes -
i found an as50 near a chopper down north of rogh what i did? i put it in a dead zombie along with its ammo, and *hide body* i personally dont like snipers or sniping, i like to sneak through a town and kill them with my bison sd also, snipers are allready enough in this game
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agreed, suggestion forum gets way too much spammed with stuff like "make zombie arms fall off and let them hit with their arm bones" or stupid repetitive stuff of fixing server hopping/disconnecting/pvp rocket is aware of those things, and even though he has no solution to server hopping, he pointed out that MAYBE we soon will be able to have one character per server (dont quote me on this)
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i can make a poll with max 3 questions, every question with 20 answers, so this is the best i could come up with
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A solution to the "bandit" problem
ZomboWTF replied to shnoogy's topic in DayZ Mod General Discussion
I dont see a bandit problem, actually i am behaving like one most of the time, if i meet a survivor in my hunting grounds, and he behaves like a derp, i shoot him, if he sneaks around and seems to play in a good maner, i contact him without showing myself, or just let him pass -
someone give this man a medal and NVGs! and some more scary sounds, how do i set up sounds so they are played as mic input?
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boats are indeed usefull, they are the only way to get to an island without dropping loot, and you can then actually set up a camp there
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its opposing to "Zombies are totally fine" oh just saw i doubled the "zombies are totally fine" thing... oops^^
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your gear: IGN: Hutton08 Skype: Hutton20112 PC Specs AMD FX 4 core @4.2 ghz ASROCK 990FX ExXTREME 3 10 GB Corsair vengeance 2x Geforce GTX 550 TI SLI 500 GB DATA DRIVE yeah, i wouldnt mind if i wouldnt have to buy a complete new rig for arma 3 (my gear: dualcore 2x 3.0 ghz 2GB DDR 2 ram Geforce 9600GT 300 GB HDD SATA
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all i know is that, if he doesnt make a clear statement about if hes going to make a standalone game which we need to pay for, i wont buy arma 3
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yeah, rocket and staff SAID they didnt make a nickel on the game, i wonder why BI is on the dayZ twitter? well anyways, making people pay three times to play alpha is NOT the minecraft payment method, just to make clear
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so wair, we first have to pay for arma 2, then for arma 3, and THEN for day z as a stand alone game? lol, way to make triple money
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this has to go to the suggestions forum i guess
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thanks for the many votes, at least now i know i'm not the only one wanting the zombies to be changed^^
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Underground to be like S.T.A.L.K.E.R's underground sections?
ZomboWTF replied to SkullFace45 (DayZ)'s topic in DayZ Mod Suggestions
i think dayZ is great, the map however, is the most terrible for the mod nothin scary, not even the slightest, and way to much open terrain and safe woods of nothingness im all for underground bunkers, let them have one to three military spawns and a whole mass of zombies, since they only can walk indoors maybe even give underground some new spawns like the vintorez , Steir Aug or thermal vision (useable with no sort of scope, that would be so OP^^) however, i dont think a new map or underground awesomness will come before arma 3 -
good sniper rifles are allready hard to find, the main problem here is that ammo is glitched and unlimited when used right make the ammo scarce as f*ck problem solved and i dont think anyone would live long enough to see his weapon health go to zero, or people would just keep stashing weapons from farming loot spawns
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sorry, not new, and not amazing, anyone heard f skype or TS3 or ventrilo? many servers have teamspeak channels today, why would they use the ingame thing that requires items?
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Some feature ideas requesting feedback
ZomboWTF replied to Ander (DayZ)'s topic in DayZ Mod Suggestions
the idea sounds good, but how about fixing zombies first? -
ye, happens to everyone, clip more than alf full = filled clip less than half full = vanished wasnt fixing this supposed to be part of 1.7.2 ? I can still convert ammo to get unlimited ammo, and logging off and on again with a more than half full clip refills your clip completely, having a less than half full clip makes it vanish... guess they forgot about that, i think its quite important so people dont run around with super strong weapons its normally hard to find ammo for, using this over and over again
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wasnt fixing this supposed to be part of 1.7.2 ? I can still convert ammo to get unlimited ammo, and logging off and on again with a more than half full clip refills your clip completely, having a less than half full clip makes it vanish... guess they forgot about that, i think its quite important so people dont run around with super strong weapons its normally hard to find ammo for, using this over and over again
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guys, zombies spawn because of players, if you raid berenzino with 4 players, every player spawns up to 20 zombies, which means 80 possible zombies around you and of course, since the engine spawns zombies until every player has 20 zombies in his radius of spawning, its becoming worse when you guys actually start to fire weapons, since then they respawn FOUR TIMES as fast, ending in never-ending waves of zombies so, when 4 players stick togther, 20 zombies are spawned, 60 places of zombies are "not spawned yet" and instantly spawn when one zombie is killed