Wells seeing that most crafted items are next to useless (Fish Net) or a pain in the ass the build (Ghillie Suit) and some others that are overlooked and can be useful
All that could fix this is making the requirements less or making the required items spawn more frequently (burlap, is probably the main one here).
Also on the topic of crafted items, their needs to be more of "value of reward type system" to try and get rarely used crafted items to be used. An idea of this could be
when using the fishing net (netting and wire for those who don't know) is that you can have a small chance of retrieving a item; knife, pistol,clothing but you when you get it, it will be in a damaged - badly damaged state and soaked.
this is an idea of which could improve some crafted items