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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Your DayZ Team

kitz777

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About kitz777

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    On the Coast
  1. kitz777

    Progression system

    In my opinion the main reason why DayZ gets boring sometimes is that it doesn't have a progression system. You die and then you start all over again. I suggest adding some kind of progress system or something like permanent perks for getting milestones. Also, this would not be very hard to implement. Some examples: killed 1000 zombies = 10% less damage from zombies drank 1000 times from pond = less chance to get infection bandaged 100 times = slightly faster bandaging reloaded 1000 times = slightly faster reloading killed 100 people = 5% more damage repaired 10 cars = slightly faster car died 100 times = 5% more max blood run 100km = slightly faster movement speed drank 100/1000 times = thirst increases slightly slower ate 100/1000 times = hunger increases slightly slower survived a week with a single character = ?give ideas? get hyperthermic for * times = slightly more resistand to heat get hypothermic for * times = slightly more resistant to cold This would be amazing because then you would actually get rewarded and progress further for playing the game for a very long time.
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