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Everything posted by XxFri3ndlyxX
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Thanks for the kind words. Really appreciate this.
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There is another file for chance of loot. it's called cfgrandompresets.xml but this is related to cargo loot. So for example a MiniDress_Pink could have x% chance of spawning ammo in it ect... Example: <type name="MiniDress_Pink"> <cargo chance="0.10"> <item name="Ammo_9x19" chance="0.20" /> <item name="Ammo_380" chance="0.20" /> </cargo> </type>
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So example: <type name="Barrel_Blue"> <nominal>50</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor" /> <usage name="Village" /> </type> You would want to edit and So i believe the nominal value mean that when you start the server 50 barrel will spawn around the world. The min would mean that it would always have at least 10 barrel spawned on the map not matter what. I could be wrong as i have not tested this much. It is something i intend on testing very soon. Maybe someone else can clarify if i'm wrong or not.
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You can use barrels add this in type.xml <type name="Barrel_Blue"> <nominal>50</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor" /> <usage name="Village" /> </type> <type name="Barrel_Green"> <nominal>50</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor" /> <usage name="Village" /> </type> <type name="Barrel_Red"> <nominal>50</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor" /> <usage name="Village" /> </type> <type name="Barrel_Yellow"> <nominal>50</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <tag name="floor" /> <usage name="Village" /> </type> And modify this line in economy.xml to make them persistent. From <building init="0" load="0" respawn="0" save="0"/> To <building init="1" load="1" respawn="0" save="1"/> They will stay upon server restart.
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Pretty nice. This will greatly help those who are struggling to setup their server. Good job!
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Update your server. I see your file are on version 0.63.148743 where the new version is 0.63.148873 So your game is also on this so that is why you can't join your server.
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Custom Player Spawn Point On The Shoreline near a boat. This will add several spawn point on the shoreline near a small boat from the top right of the map all the way to the bottom left of the map. How To Install? Go to your server directory. Go to mpmission. Go to your mission. Add and replace the provided file. Always make a backup first. Enjoy! Download
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Thanks and your welcome :P Glad this can help you save time :P
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So i have a question. Would categorizing loot into few xml like food_drink.xml weapon.xml instead of only type.xml would stress the server? I mean would it use more power or reduce fps just because it would be using multiple files?
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Ahhhh such a bummer. :/ Ok thanks for the answer. I guess i'll sort everything within one xml.
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That i'm not sure yet. Was briefly going through files. But an alternative you could do is to make the max and initial higher number. this would result in taking longer time to deplete.
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Your welcome :P
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In scripts.pbo 4_World\Classes\PlayerStats\PlayerStats.c
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Is this what your looking for ?
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Have you found how yet?
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Maybe i'm not sure but that could make sense.
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This is like an example <type name="BearTrap"> <nominal>200</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>60</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Farm"/> <usage name="Town"/> <usage name="Village"/> <value name="Tier1"/> <value name="Tier2"/> <value name="Tier3"/> </type>
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I'm not sure but i believe that it could be item you put there that has more value and maybe more or less chance to spawn. But yeah this is only speculation. I did not search a lot through the files yet. Too busy with school exam and stuff
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Item list from reddit https://docs.google.com/spreadsheets/d/1jFQOkaU6kSZJFzMV4NHHgmi95htJzS0_1iM8aCWYCvI/edit?usp=sharing
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I would not recommend you let your windows firewall off. Your asking for trouble.
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open cmd then type ipconfig\all and look for ipv4 and take that ip address to port forward all the ports to that ip. Make sure your ip is static as well.
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i believe if you have one server listening on port 2302 and port forward are 2302-2307 then the second need to be on 2402 You would also have port forward 2402-2407 in router and firewall. I think in the DayZServer.cfg they were something related to instance id. Not sure if this can help you. I'm not home so i can't test anything right now. Also when you start your server, Look at the console, the first few line will tell you what port are used.
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I had that problem too. I thought my server wasn't showing in the list but in fact it was showing in the list for everyone else except me. The reason is that some modem router will not let you see your external ip like my Bell Home Hub 3000 thus resulting in not showing to you, your server in the list. The only way to find it is by ip or by lan. So make sure to ask someone that is not connected to your Internet to verify that your server is not in the list. You can also check DayZspy and if you find your server by searching it and it shows then most likely your server is showing in the in-game server list. Make sure ports from 2302-2307 are open along with 27015-27017. When you start your server. Look the first few line will say which port the game use so open those port. You need to open those port in your router and in your computer firewall.
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A quick and very easy way to install DayZ Server using batch file. Again nothing crazy but i'm sure this will help some people. First you need to create a .bat file. Ex: DayZ_Server_Installer.bat Then you add the following in the file you just created. @echo off set STEAM_CMD_LOCATION="C:\Servers\SteamCMD" set STEAM_USERNAME="Your Steam Username" cd "%STEAM_CMD_LOCATION%" start "" steamcmd.exe +login "%STEAM_USERNAME%" "%STEAM_PASSWORD%" +force_install_dir %~dp0 +app_update 223350 validate Save the .bat file. Now you need to download SteamCMD Download Here Put SteamCMD.exe into its own folder. Ex: C:\Servers\SteamCMD I created is own folder because it will download a bunch of Steam files which i do not want to be with my DayZ File server's. Go back to your Bat file and add your SteamCMD Location. This would be in this case C:\Servers\SteamCMD Save the bat file. Create a folder for your DayZServer. EX: C:\Servers\DayZ\DayZServer Put your bat file into the DayZ folder you just created. Start the bat file. Enter Your password when requested and then enter your steam guard code if asked. It will now install DayZ Server Files. You can also use this bat file to update\validate your files. Let me know if you have any problem. PS: If you update your server, make sure to backup all your file as it will overwrite all your files. Once you updated your server, Edit your file but do not add old file. Your Bec will not be touched. Github Link: https://github.com/XxFri3ndlyxX/DayZ-Server-Auto-Installer
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Well i'll definitely have a closer look at this to see if this happen to me as well.