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Bushdoc

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About Bushdoc

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    On the Coast
  1. On second thought, it might also be nice to be able to toggle strafing, rolling and walking backwards. So instead of just simulating holding down "w", the toggle movement key could lock in whatever movement the player is doing.
  2. I would like to see an option to map a "toggle movement" key, which would act like holding down "w". So the player's stance, and what movement mode they're in (walk/sprint), will still control how they move. But it's just like an autopilot feature that lets you move forward hands-free. With the size of the map, we do a lot of walking. Sometimes I want to recline from my table a bit, and just use my mouse in free-look mode to scan the horizon. I've seen this in a few PC games, for example, Fallout: New Vegas. In Arma II, I used to call in an AI driver to be my chauffeur, but with DayZ I think a toggle movement key would work well. What do you guys think?
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