forteantimes23
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Everything posted by forteantimes23
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Hicks to me stalled the game and pissed off a lot of people - he then left without fulfilling much of his vision.
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So you are stating that as a Mod, Bohemia are not responding with your requests to increase their presence on the forums? So what sort of feedback are they giving you? Why are you still here when notable ex-fanboys like BioHazard have destroyed the game in Steam reviews? Honestly, why are you still here then? If Bohemia are not giving you feedback what' your take on the game? Are you finally coming around to realising what most of us figured out 3 years ago that this is a trainwreck of a game?
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Hang on wasn't 2016 when everyone was complaining about who crap the game was? Bugs, idiotic infected etc?
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10 crucial features that will bring DayZ back from the dead
forteantimes23 replied to Survivor1431's topic in General Discussion
It's quite simple adding rubber bands to the game, but its the animation for pulling and letting go that takes the time. I can see rubber bands being introduced in about 10 years. -
Charming response
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totally agree - if DayZ was real no one would be going outside at night.
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Recorded transcript of BI DayZ dev team 1.0 pre-release meeting leaked...
forteantimes23 replied to eno's topic in General Discussion
Respawned and ran up to Mcta. Whilst looting a brown house opposite the water fountain I heard this sound approaching. I first thought it's a messed-up bugged sound for a vehicle but it was like a a huge barrel filled with glass rolling down a hill and I just cringed behind the house. Nothing out there, no vehicle or anything, gunshots in the distant but a long way off. -
What has shocked me is charging full price for the current state of the game. That's not on.
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Recorded transcript of BI DayZ dev team 1.0 pre-release meeting leaked...
forteantimes23 replied to eno's topic in General Discussion
I liked the bit about the rooster. Anyone hear that sound like a barrel filled with broken glass rolling down a hill? that scared the hell out of me. -
I'll give one. My Moisin vanished from my back.
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Sigh - It was a metaphor for the hours and hours of effort wasted by some players and devs about introducing crafting content and a difficulty level that was never going to make the game. This had a detrimental effect on the game as development lost focus on the important stuff like making a game bug free and playable. Can you imagine spawning with fruit and a can of pepsi when Hicks was around? Anyhow I'll try and keep my posts literal in future .
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Most of the reviews I've read, (the main ones), talk about the bugs, crappy infected and the hopeless combat system and none of what you've mentioned. edit: Evilsausage beat me to it.
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best review yet
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This other player approaches me the whole game freezes and then crashes I log back in and I'm dead. Is this a normal thing?
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I've fully loaded the internal mag, but can only get one shot off at a time and have to load another round to fire it again. It's now essentially a musket. Is this a new thing?
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Papsh has a point the time spent by Hicks, (supported by some posters on here), about making the survival game as hyper-realistic as possible helped to derail the game. In reality it was never going to happen and 3 years were wasted talking about crafting fish hooks out of pine cones. So much time talking about stuff that was never going to get in the game... Anyhow back to night. Eyes do adjust to darkness, I work at night and live in an area with minimal artificial lighting but again we are looking at introducing another feature before making sure the game is running at an acceptable level. Just for the time being, whilst the devs work on making sure the game runs ok, make night more playable. You LTP lot who want to play in complete darkness just deal with it for the time being - it's about getting people back in the game. Devs can revisit making night harder later.
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So moving on are there degrees of darkness? During the nights I've played you can basically make out shapes of trees and buildings but that's about it. But it gets darker than that?
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No I haven't accused you cheating, where did I use the word "cheat"? I've never used Twitch so if you say you need to change the settings so other people can see what's going on fair enough. Your mention the help you give others. That help comes with a price though doesn't it? All that great advice ruined when you had a meltdown and became petulant and obnoxious. Also despite a mods warning you've just reaffirmed the insult you made towards Daniel. BTW "Gobshite" also means someone who is contemptible and mean-spirited you know. Report him if you think he insulted you. Don't respond in kind. I'm enjoying night - other people are allowed not to enjoy it and come on here and say so. The entitled few on here don't have a monopoly on how everyone should play the game. There is enough scope to have 24hours sunlight servers if people want to play it. It' up to them.
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Yeah and this sort of attitude does? Mods - is this an acceptable reply from a veteran of this forum to swear at/insult another forum member? This guy was posting his views on an aspect of the game that he didn't enjoy so he gets called a "gobshite", "entitled", etc. FFS 1.0 is here a new start and how is this sort of crap really going to encourage people to return to the game? Some of the fanboys have always had big issues about how other people want to play the game, imposing your views by bullying - always pissed me off about this place. Already leaving a sour taste and I've only been back 5 minutes. Darkness is great but flawed at the moment, it isn't exactly realistic. People who don't like playing it - fair enough, swap servers? Not always a viable option with things like ping. If this was real world with DayZ settings nobody would set out of their bunker, base camp, etc if it was this dark. I've enjoyed playing at night got killed, no big deal, it was fun but I'd like the option to enjoy the engine in the daylight as I've got limited time to spend in game for the rest of the weekend and I'm enjoying meeting people again. Some Old-timers here should understand it's make or break for the game and being obnoxious and childish isn't helping anyone. edit: I've also just watched your twitch and you've obviously manipulated the settings as its way, way lighter than the night I've been playing in, you say you've done it for "broadcast" purposes I guess we'll have to take your world for it.
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As we feared, 1.0 is buggy w/ zombies stuck in ground, glitchy, and problematic
forteantimes23 replied to redmantab's topic in General Discussion
Yes they took their bloody time getting the game to this point but it's running pretty well. Combat with the infected is still a bit of a mess; but to be fair I think it would be in real life if someone was trying to chew your face off. Interface is still a balls-ache but I can live with it. It's nice to finally be shot and clubbed to death as for the last 3 years I've not met a single person on the public servers downunder! -
Not played for ages - it's looking pretty good. It's pitch black and I'm above a city, I have no light. I'm hit by something, I'm bleeding I bandage and run off, I keep getting hit, fall over and my blood is empty and flashing. I can't bandage anymore, also I appear to have lost my only weapon my crowbar. Was I hit by another player or infected? If so why can't I hear them moving around? I literally got hit and never heard a sound which suggest a player, how did they track me in the darkness? When I come round from blacking out if I'm losing blood why can't I bandage?
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BI Needs to Postpone 1.0
forteantimes23 replied to Weyland Yutani (DayZ)'s topic in General Discussion
As a consumer from day one. Hicks went mental about the game being a survivalist sim rather than a post-apoc zombie game. Was bullish and out of order about the anyone who disagreed. Had a few tarts on here who backed him about a "farming apples" sim and in the meantime the world had moved on. -
Every time I come back I have to relearn the terrible controls which always seem to subtly change. I have 586 hours in this game, why is it such a pain in the arse every single time I come back? I can't seem to look over my shoulder now, jumping over small fences is now a matter of pure luck rather than design. I'm currently standing with a sewing kit in my hands that I can't remove. In the inventory screen it just says combine/swap message which does nothing. Equipping items is just random, do I use the mouse? Do I "hover" the items over a vague part of my body? Do I use the power of telekenesis to place a beanie on my head? Earlier after spawning I climbed up a small tower and there was no command allowing me to climb back down so I had to jump, which should have killed me but barely left me with a scratch. Any other game that you've invested time in takes a matter of minutes to pick up again. Not DayZ no it's like it was designed by an alien. FFS isn't this supposed to be beta or something???
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OK given up as I've jut not got the patience to do this at the moment I logged out and my guy looks strangely like how I feeling about the game. sorry it wont let me post a steam screen shot on here. (Imagine a guy looking sad and in his underpants) FFS help me Bohemia and fan-people! I've got 500+ hours! help me!