I was thinking. A lot of people seem a bit upset with the current update, with the inclusion of the heartbeat system. Thinking it over, it does have some potential, but it possibly just needs some tweaking. The idea of "Put your cursor on someone" isn't a bad idea, but instead of using a heart beat, why not add something next to someone's tag? I'm sure you've all seen "Man[Example]" when you encounter another person while hovered over them. Perhaps, instead of using the heartbeat system, why not, say...add something next to the name? Using the humanity system, it might say things like "Man[Example] [Friendly]" when a person has high humanity. When someone has a bit lower, kinda in that gray area, instead of Friendly in the text box, it could say something like "Unsure" or "Sketchy", giving you an idea that, "Hey, you /can/ see what this person is up to, but do it at your own risk". Perhaps for someone who's a bandit, someone that goes around slaughtering others, it might say something like "Evil" or "Killer" next to the name. Could say something else, those are just some of the words that were on the top of my head. Point is, perhaps just adding a tag next to someone's name when they play will possibly help with encouraging others to team up, or be weary of one another, versus the common "Shoot On Sight" routine. Which, we all know will never go away completely, but hopefully something like this could tone it down, even if only a slight bit. Okay, done with speech. Ideas? Thoughts? Suggestions?