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RosscoMac
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75 GoodAbout RosscoMac
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Survivor
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Gender
Male
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Location
Stirling, Scotland
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Great update. Haven't played for a while but the recent updates are making me want to play again more and more! :) I have one question though regarding player animation... what is the plan for facial animations? The character looks great with all the new body animations but with a static face at all time, it ruins the immersion. Hopefully this is in the pipleline for future updates. Cheers!
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RosscoMac started following Status Report 22 Nov 2016
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Would be cool if they dropped a wee scrap of paper in game saying what server they have moved to! :lol:
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Yeah I would really like all of this!
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Never even thought of that, makes so much sense! Would be good seeing a house in the distance and going towards it, then noticing the smoke coming out the chimney then seeing that there are people inside lit up from the light from the fire. Quite cool. :)
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Improvised ashwood bow/arrows are great.
RosscoMac replied to Borges (DayZ)'s topic in General Discussion
Amazing videos thanks for posting! -
Do you have the jitters? Here's how I subsided mine.
RosscoMac replied to huf757's topic in General Discussion
I will add that I was hanging out with ghillie top and hood on yesterday and got orange overheating status. Took it all off and rolled about in ponds and lakes for ages until I eventually got cold. After overdoing this it seems I got the jitters. Going back into the ghillie though and running around seemed to heat me up and solve it though. :) -
While it looks nice it isn't really functional and is quite wasteful space wise. Having to scroll down to see the rest of your inventory is a major issue at the moment and is what really needs fixed. Everything has to be seen at once and unfortunately this doesn't address that issue. The 7 horizontal lines of inventory at the top is wasteful with large amounts of white space that when used properly would help pull the rest of the inventory up into one screen space. I'm not a fan of the huge 'CRAFTING' icon that appears in the middle hiding your character. It does look nice though and has some cool additions like rotating inventory items to place them in any way you like. I would like to see whoever done it try a revised version. Of course, all of this is just my opinion, I am by no means an expert. :)
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Anyone feel the .52 nerf to the V3S was too much?
RosscoMac replied to DickCheney's topic in General Discussion
I always have to LOL at people moaning about stuff that isn't finished. -
Anyone feel the .52 nerf to the V3S was too much?
RosscoMac replied to DickCheney's topic in General Discussion
Stop moaning about stuff that isn't finished. -
It is in experimental. I believe they are hoping to update stable branch next week with it too.
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It's a civilian airfield. It's not supposed to be like NWAF.
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
RosscoMac replied to SmashT's topic in General Discussion
I haven't played the game for a few months and just started again this week on stable branch. Zombies are brutal now in that you simply cannot lose them. Run around a few building to lose the line of site and hide in a shed and they will eventually catch up with you 30 seconds later even though they never seen where you went. It's incredibly frustrating so hopefully this is addressed soon. It definitely seems worse than previous times. Also noticed they are coming from miles away now. I was in the middle of a field and they just kept coming to me for half an hour maybe. About twenty of them in total every minute or so another one came from far away. Really strange behaviour for stable sincs I'd last played. -
Cancelled!?
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Looks brilliant, I didn't know you would be able to go inside them. Pretty cool!
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To people who think kiling bambis is wrong check this out
RosscoMac replied to Slyguy65's topic in General Discussion
Yawn.